Player Matchup

Anubis
Anubis
A_Reyes594
Anubis
Level 49
God Stats
0W - 1L
1,491 SR
Queue Stats
20W - 27L
1,350 Elo+
Solo
Neith
Neith
Sinister Links
Neith
Level 25
God Stats
8W - 21L
1,238 SR
Queue Stats
27W - 33L
1,284 Elo+
Party 3
Ymir
Ymir
Sinister Spex
Ymir
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 62L
1,284 Elo+
Party 3
Bakasura
Bakasura
jojo-thetireman
Bakasura
Level 7
God Stats
22W - 22L
1,515 SR
Queue Stats
37W - 48L
1,223 Elo+
Party 1
Gilgamesh
Gilgamesh
xKILLA_GT_2000
Gilgamesh
Level 109
God Stats
2W - 5L
1,401 SR
Queue Stats
390W - 379L
1,440 Elo+
Party 1
Team Averages
Level 51
1,429 SR
1,316 Elo+

VS

Team Averages
Level 71
1,575 SR
1,490 Elo+
Fenrir
Fenrir
Deadpool9327
Fenrir
Level 43
God Stats
27W - 18L
1,676 SR
Queue Stats
98W - 93L
1,460 Elo+
Party 2
Xbalanque
Xbalanque
Hansesh
Xbalanque
Level 45
God Stats
4W - 6L
1,633 SR
Queue Stats
143W - 87L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwiftyRiot
Tsukuyomi
Level 86
God Stats
21W - 21L
1,513 SR
Queue Stats
77W - 85L
1,451 Elo+
Party 2
Sol
Sol
frust90
Sol
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
simmons543
Baron Samedi
Level 101
God Stats
100W - 79L
1,554 SR
Queue Stats
152W - 138L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A_Reyes594
Anubis
15
3 / 7 / 1
9,567
416
9,251
22,188
14,342
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 3 / 1
10,080
438
10,404
11,459
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 4
9,453
411
8,768
28,944
37,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
16
2 / 5 / 3
10,005
435
4,356
21,827
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xKILLA_GT_2000
Gilgamesh
18
4 / 3 / 6
12,641
550
20,922
25,101
32,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 4 / 4
11,541
502
8,018
15,893
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Hansesh
Xbalanque
18
4 / 2 / 15
11,781
512
22,659
15,637
7,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SwiftyRiot
Tsukuyomi
19
5 / 3 / 12
11,813
514
13,881
19,780
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
20
9 / 1 / 11
13,074
568
23,485
14,791
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
simmons543
Baron Samedi
17
5 / 3 / 12
11,819
514
11,947
19,008
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
13
Kills
26
26
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
A_Reyes594
Anubis
3
7
1
0.5
W
Fenrir
3
4
4
1.25
W
Xbalanque
Hansesh
Xbalanque
4
2
15
5.75
L
4
3
1
1.5
L
0
8
4
0.25
W
Tsukuyomi
SwiftyRiot
Tsukuyomi
5
3
12
3.67
W
Sol
9
1
11
14.5
L
Bakasura
2
5
3
0.7
W
Baron Samedi
simmons543
Baron Samedi
5
3
12
3.67
L
Gilgamesh
xKILLA_GT_2000
Gilgamesh
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,701
Damage
79,990
109,519
Taken
85,109
99,553
Mitigated
51,789
21,282
Healing
33,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A_Reyes594
Anubis
9,251
307
0
7,371
22,188
14,342
0
10,790
11,398
65,145
0
W
Fenrir
8,018
1,858
0
1,969
15,893
8,797
1,176
305
15,588
0
89,798
W
Xbalanque
Hansesh
Xbalanque
22,659
14,455
0
4,884
15,637
7,655
984
4,044
11,506
0
96,453
L
10,404
6,724
0
1,922
11,459
5,014
900
3,185
8,274
0
49,988
L
8,768
429
359
3,505
28,944
37,267
0
8,909
20,035
29,206
0
W
Tsukuyomi
SwiftyRiot
Tsukuyomi
13,881
3,720
0
9,378
19,780
9,061
0
5,935
13,800
0
104,783
W
Sol
23,485
8,496
0
9,374
14,791
6,418
906
5,160
9,631
113,262
0
L
Bakasura
4,356
3,037
0
3,170
21,827
9,941
126
6,652
15,175
0
60,569
W
Baron Samedi
simmons543
Baron Samedi
11,947
1,548
2,057
6,102
19,008
19,858
0
4,063
14,529
69,366
0
L
Gilgamesh
xKILLA_GT_2000
Gilgamesh
20,922
5,455
0
4,955
25,101
32,989
0
5,896
19,205
1,159
90,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
60,028
446
Minions Killed
638
0
Camps Cleared
0
2,033,853
Distance Traveled
2,189,081
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,567
416
96
4
0
371,625
1
W
Fenrir
11,541
502
143
6
0
473,736
0
W
Xbalanque
11,781
512
138
6
0
414,677
0
L
Neith
10,080
438
72
3
0
377,310
1
L
Ymir
9,453
411
29
1
0
389,288
0
W
Tsukuyomi
11,813
514
124
5
0
519,004
4
W
Sol
13,074
568
158
7
0
434,987
1
L
Bakasura
10,005
435
104
5
0
465,213
0
W
Baron Samedi
11,819
514
75
3
0
346,677
5
L
Gilgamesh
12,641
550
145
6
0
430,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role