Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Cruisin Coffee3
Geb
Level 128
God Stats
14W - 9L
1,467 SR
Queue Stats
173W - 167L
1,363 Elo+
Party 2
Mulan
Mulan
PerceptiveSpy4
Mulan
Level 88
God Stats
8W - 8L
1,617 SR
Queue Stats
74W - 72L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
Sc00tyToHOTIE
Cliodhna
Level 105
God Stats
8W - 2L
1,577 SR
Queue Stats
128W - 117L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
SuppaHotFire30
Baron Samedi
Level 142
God Stats
4W - 3L
1,554 SR
Queue Stats
184W - 187L
1,361 Elo+
Party 2
Team Averages
Level 121
1,543 SR
1,438 Elo+

VS

Team Averages
Level 124
1,596 SR
1,459 Elo+
Ymir
Ymir
Money2Manzeil
Ymir
Level 147
God Stats
3W - 3L
1,763 SR
Queue Stats
114W - 118L
1,451 Elo+
Solo
Ne Zha
Ne Zha
RODLEDG3
Ne Zha
Level 125
God Stats
1W - 2L
1,642 SR
Queue Stats
333W - 337L
1,469 Elo+
Party 3
Bellona
Bellona
SoOoOo Long ago
Bellona
Level 133
God Stats
0W - 3L
1,468 SR
Queue Stats
137W - 182L
1,439 Elo+
Solo
Neith
Neith
SosaSaints
Neith
Level 149
God Stats
3W - 3L
1,530 SR
Queue Stats
176W - 196L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
Victored5955
Baron Samedi
Level 66
God Stats
28W - 16L
1,577 SR
Queue Stats
351W - 371L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 5 / 6
8,634
508
9,113
11,820
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 8
8,273
487
4,248
14,203
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 4
10,534
620
19,960
22,912
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Sc00tyToHOTIE
Cliodhna
15
4 / 4 / 14
9,851
579
11,801
13,866
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
SuppaHotFire30
Baron Samedi
15
9 / 0 / 9
10,361
609
15,700
10,383
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
7,666
451
8,846
17,757
14,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
RODLEDG3
Ne Zha
14
2 / 5 / 3
8,672
510
7,045
16,528
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 2
7,887
464
12,475
22,571
17,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
6 / 3 / 4
8,722
513
12,382
12,275
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Victored5955
Baron Samedi
11
1 / 7 / 3
7,035
414
3,582
13,524
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
25
Kills
14
14
Deaths
25
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
5
6
1
W
2
3
8
2
L
4
5
6
1.4
W
8
2
4
5
L
Ne Zha
RODLEDG3
Ne Zha
2
5
3
0.7
W
Cliodhna
Sc00tyToHOTIE
Cliodhna
4
4
14
2.75
L
1
5
2
0.4
L
Neith
6
3
4
2.67
W
Baron Samedi
SuppaHotFire30
Baron Samedi
9
0
9
13.5
L
Baron Samedi
Victored5955
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,822
Damage
44,330
73,184
Taken
82,655
46,815
Mitigated
50,413
29,422
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,113
4,094
0
2,221
11,820
4,864
4,908
4,028
7,544
0
54,984
W
4,248
131
120
1,693
14,203
11,612
784
3,415
10,414
17,447
0
L
8,846
2,040
292
1,815
17,757
14,737
48
5,843
11,798
29,841
0
W
19,960
5,252
0
12,837
22,912
19,708
368
1,663
21,152
0
73,004
L
Ne Zha
RODLEDG3
Ne Zha
7,045
2,507
0
6,814
16,528
7,135
0
3,825
12,626
0
66,382
W
Cliodhna
Sc00tyToHOTIE
Cliodhna
11,801
1,950
0
6,366
13,866
5,449
0
873
12,965
0
74,043
L
12,475
4,418
0
9,661
22,571
17,711
0
999
20,678
0
55,130
L
Neith
12,382
5,241
0
2,475
12,275
4,618
845
3,601
8,674
0
68,993
W
Baron Samedi
SuppaHotFire30
Baron Samedi
15,700
1,305
1,353
4,832
10,383
5,182
1,801
2,055
8,198
62,888
0
L
Baron Samedi
Victored5955
Baron Samedi
3,582
115
318
2,376
13,524
6,212
0
5,680
7,809
35,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
39,982
436
Minions Killed
421
0
Camps Cleared
0
1,597,571
Distance Traveled
1,534,702
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,634
508
84
5
0
291,018
0
W
Geb
8,273
487
29
2
0
310,219
0
L
Ymir
7,666
451
42
2
0
284,529
5
W
Mulan
10,534
620
127
7
0
312,358
1
L
Ne Zha
8,672
510
109
6
0
321,564
0
W
Cliodhna
9,851
579
106
6
0
350,906
0
L
Bellona
7,887
464
90
5
0
293,057
1
L
Neith
8,722
513
123
7
0
333,320
0
W
Baron Samedi
10,361
609
90
5
0
333,070
2
L
Baron Samedi
7,035
414
57
3
0
302,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role