Player Matchup

Bellona
Bellona
Doc5314
Bellona
Level 40
God Stats
0W - 3L
1,326 SR
Queue Stats
74W - 86L
1,488 Elo+
Solo
Ishtar
Ishtar
LordScrub420
Ishtar
Level 124
God Stats
1W - 5L
1,482 SR
Queue Stats
171W - 155L
1,560 Elo+
Party 2
Sol
Sol
Ms Lys x
Sol
Level 128
God Stats
8W - 9L
1,534 SR
Queue Stats
193W - 204L
1,508 Elo+
Party 2
Hades
Hades
NoSk1LLzz3189
Hades
Level 40
God Stats
9W - 19L
1,300 SR
Queue Stats
23W - 55L
1,289 Elo+
Solo
Hun Batz
Hun Batz
hiphopd14
Hun Batz
Level 99
God Stats
0W - 1L
1,646 SR
Queue Stats
42W - 40L
1,496 Elo+
Solo
Team Averages
Level 86
1,458 SR
1,468 Elo+

VS

Team Averages
Level 127
1,639 SR
1,639 Elo+
Ishtar
Ishtar
Amaneurysm
Ishtar
Level 160
God Stats
31W - 7L
1,525 SR
Queue Stats
311W - 151L
1,704 Elo+
Party 1
Nemesis
Nemesis
LagsLaw
Nemesis
Level 28
God Stats
26W - 4L
1,867 SR
Queue Stats
300W - 120L
1,703 Elo+
Party 1
Atlas
Atlas
Murph_xD
Atlas
Level 160
God Stats
79W - 49L
1,742 SR
Queue Stats
422W - 227L
1,699 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
Level 134
God Stats
5W - 9L
1,524 SR
Queue Stats
756W - 815L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Yawwnz
Gilgamesh
Level 155
God Stats
18W - 5L
1,537 SR
Queue Stats
176W - 80L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doc5314
Bellona
20
6 / 4 / 1
14,017
519
16,915
34,796
43,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
20
8 / 4 / 7
14,890
551
16,590
22,696
11,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 8
12,878
477
20,924
25,809
10,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 8 / 1
12,564
465
18,936
30,281
19,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
hiphopd14
Hun Batz
19
2 / 4 / 4
12,064
447
16,827
26,891
13,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Amaneurysm
Ishtar
20
8 / 7 / 6
15,952
591
20,937
21,029
9,686
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
LagsLaw
Nemesis
20
6 / 3 / 6
15,104
559
14,879
29,001
14,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Murph_xD
Atlas
20
2 / 7 / 13
13,990
518
25,116
27,849
15,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Spine Fuzz
Morgan Le Fay
19
6 / 5 / 15
13,533
501
18,875
19,370
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
Yawwnz
Gilgamesh
20
8 / 0 / 4
16,853
624
29,136
27,458
34,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
22
Kills
30
30
Deaths
22
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Amaneurysm
Ishtar
8
7
6
1.57
L
Bellona
Doc5314
Bellona
6
4
1
1.63
W
Nemesis
LagsLaw
Nemesis
6
3
6
3
L
Ishtar
8
4
7
2.88
L
3
10
8
0.7
W
Atlas
Murph_xD
Atlas
2
7
13
1.21
L
3
8
1
0.44
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
6
5
15
2.7
W
Gilgamesh
Yawwnz
Gilgamesh
8
0
4
10
L
Hun Batz
hiphopd14
Hun Batz
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,192
Damage
108,943
140,473
Taken
124,707
97,472
Mitigated
81,737
46,354
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Amaneurysm
Ishtar
20,937
14,648
0
3,879
21,029
9,686
4,191
7,051
13,717
0
156,009
L
Bellona
Doc5314
Bellona
16,915
7,999
690
12,414
34,796
43,144
882
7,841
26,955
425
105,340
W
Nemesis
LagsLaw
Nemesis
14,879
8,212
0
5,062
29,001
14,356
2,115
8,712
20,229
0
173,287
L
Ishtar
16,590
9,773
0
3,751
22,696
11,474
1,590
7,218
15,478
0
117,691
L
20,924
4,038
0
9,750
25,809
10,034
444
7,897
17,912
118,136
0
W
Atlas
Murph_xD
Atlas
25,116
6,682
0
4,998
27,849
15,199
1,403
10,679
16,983
125,841
0
L
18,936
2,494
58
11,171
30,281
19,659
594
13,154
17,127
117,253
0
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
18,875
2,865
0
4,251
19,370
7,739
1,254
9,229
9,815
68,256
0
W
Gilgamesh
Yawwnz
Gilgamesh
29,136
6,667
0
5,985
27,458
34,757
729
4,159
23,225
0
135,779
L
Hun Batz
hiphopd14
Hun Batz
16,827
4,238
0
8,520
26,891
13,161
0
7,881
19,010
0
119,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,413
Gold Earned
75,432
876
Minions Killed
912
0
Camps Cleared
0
2,509,410
Distance Traveled
2,753,086
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,952
591
225
8
0
485,665
2
L
Bellona
14,017
519
205
8
0
533,031
2
W
Nemesis
15,104
559
204
8
0
638,146
2
L
Ishtar
14,890
551
186
7
0
500,994
6
L
Sol
12,878
477
162
6
0
390,205
0
W
Atlas
13,990
518
162
6
0
511,554
13
L
Hades
12,564
465
181
7
0
481,158
0
W
Morgan Le Fay
13,533
501
95
4
0
513,171
5
W
Gilgamesh
16,853
624
226
8
0
604,550
5
L
Hun Batz
12,064
447
142
5
0
604,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role