Player Matchup

Jormungandr
Jormungandr
Badwolf Me
Jormungandr
Level 42
God Stats
24W - 5L
1,635 SR
Queue Stats
74W - 46L
1,474 Elo+
Party 2
Set
Set
Fruitroopr
Set
Level 71
God Stats
17W - 10L
1,300 SR
Queue Stats
377W - 333L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Ultimateroman99
Danzaburou
Level 43
God Stats
47W - 53L
1,512 SR
Queue Stats
73W - 125L
1,284 Elo+
Party 2
Team Averages
Level 52
1,482 SR
1,390 Elo+

VS

Team Averages
Level 28
1,217 SR
1,187 Elo+
Ymir
Ymir
EgirlRoxx
Ymir
Level 43
God Stats
3W - 6L
1,242 SR
Queue Stats
61W - 86L
1,229 Elo+
Party 1
Izanami
Izanami
JapaneseLetterss
Izanami
Level 23
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 18L
1,080 Elo+
Party 1
Discordia
Discordia
Sicorax115
Discordia
Level 17
God Stats
0W - 3L
1,188 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Badwolf Me
Jormungandr
11
0 / 2 / 7
8,181
682
6,712
11,973
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 0 / 3
9,317
776
15,645
11,091
6,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Ultimateroman99
Danzaburou
13
3 / 0 / 8
9,031
753
12,076
8,317
3,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 1
7,478
623
6,043
15,711
19,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 6 / 2
6,820
568
7,490
12,994
5,252
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
Sicorax115
Discordia
10
1 / 2 / 1
7,088
591
8,724
10,538
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Badwolf Me
Jormungandr
0
2
7
1.75
L
Ymir
1
3
1
0.5
W
8
0
3
9.5
L
0
6
2
0.17
L
Discordia
Sicorax115
Discordia
1
2
1
0.75
W
Danzaburou
Ultimateroman99
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
22,257
31,381
Taken
39,243
21,165
Mitigated
28,758
5,490
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Badwolf Me
Jormungandr
6,712
1,290
274
1,800
11,973
11,033
389
5,447
6,526
18,451
0
L
Ymir
6,043
1,479
0
641
15,711
19,816
126
1,984
13,727
9,056
0
W
15,645
6,305
0
1,648
11,091
6,201
430
4,579
6,512
72
43,540
L
7,490
5,834
0
1,736
12,994
5,252
248
2,877
10,117
0
21,494
L
Discordia
Sicorax115
Discordia
8,724
1,716
0
350
10,538
3,690
110
1,923
8,615
25,237
0
W
Danzaburou
Ultimateroman99
Danzaburou
12,076
5,957
0
1,768
8,317
3,931
651
5,341
2,976
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
21,386
119
Minions Killed
89
6
Camps Cleared
2
661,862
Distance Traveled
566,000
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,181
682
25
2
1
196,948
1
L
Ymir
7,478
623
8
1
0
210,067
0
W
Set
9,317
776
58
5
5
243,324
4
L
Izanami
6,820
568
41
3
1
172,911
1
L
Discordia
7,088
591
40
3
1
183,022
1
W
Danzaburou
9,031
753
36
3
0
221,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role