Player Matchup

Nu Wa
Nu Wa
Azire-Kor
Nu Wa
Level 21
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
BeetleFury
Neith
Level 59
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DefiantHeart1
Cliodhna
Level 27
God Stats
0W - 1L
1,056 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
LordMeoww
Chaac
Level 18
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PermanntlyShoked
Cthulhu
Level 24
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,317 SR
1,500 Elo+

VS

Team Averages
Level 50
1,470 SR
1,363 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Arkadiy_15
Pele
Level 85
God Stats
48W - 32L
1,538 SR
Queue Stats
239W - 266L
1,407 Elo+
Party 3
Baron Samedi
Baron Samedi
Goloso-_-sabroso
Baron Samedi
Level 27
God Stats
17W - 14L
1,585 SR
Queue Stats
128W - 186L
1,300 Elo+
Party 3
Ishtar
Ishtar
IxKaYoTiiCxI
Ishtar
Level 76
God Stats
3W - 2L
1,325 SR
Queue Stats
15W - 31L
1,232 Elo+
Party 1
Shiva
Shiva
Victor-_-19-
Shiva
Level 37
God Stats
36W - 37L
1,401 SR
Queue Stats
170W - 209L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azire-Kor
Nu Wa
8
0 / 3 / 0
4,745
475
2,883
5,126
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
0 / 1 / 0
4,396
440
2,455
3,698
1,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
DefiantHeart1
Cliodhna
8
1 / 2 / 0
4,877
488
2,154
7,977
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
LordMeoww
Chaac
6
0 / 6 / 0
4,249
425
3,391
9,310
3,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,898
490
2,017
6,776
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 1
4,950
495
977
5,681
4,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 1
5,499
550
4,155
6,687
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Goloso-_-sabroso
Baron Samedi
10
3 / 1 / 1
6,034
603
4,210
5,160
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
9
1 / 0 / 1
5,329
533
5,247
5,491
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 1
6,911
691
7,277
6,690
3,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
13
13
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
W
2
0
1
2.5
L
Nu Wa
Azire-Kor
Nu Wa
0
3
0
0
L
Neith
0
1
0
0
L
Cliodhna
DefiantHeart1
Cliodhna
1
2
0
0.5
W
Baron Samedi
Goloso-_-sabroso
Baron Samedi
3
1
1
3.5
W
Ishtar
1
0
1
1.5
L
Chaac
LordMeoww
Chaac
0
6
0
0
L
0
1
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
21,866
32,887
Taken
29,709
13,000
Mitigated
13,971
5,302
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
977
65
0
2,352
5,681
4,184
150
611
5,070
25,831
0
W
4,155
1,374
0
5,118
6,687
2,468
0
237
6,450
0
38,116
L
Nu Wa
Azire-Kor
Nu Wa
2,883
1,667
0
0
5,126
1,769
0
3,393
1,733
20,236
0
L
Neith
2,455
569
211
1,221
3,698
1,171
0
118
3,580
0
25,278
L
Cliodhna
DefiantHeart1
Cliodhna
2,154
374
0
2,124
7,977
2,462
0
634
7,343
0
26,719
W
Baron Samedi
Goloso-_-sabroso
Baron Samedi
4,210
455
79
1,653
5,160
1,975
430
2,569
2,405
37,346
0
W
Ishtar
5,247
2,993
0
2,623
5,491
1,859
238
1,169
4,322
0
35,181
L
Chaac
LordMeoww
Chaac
3,391
1,358
0
812
9,310
3,547
104
183
9,127
0
17,760
L
2,017
344
0
934
6,776
4,051
0
859
5,917
12,870
0
W
7,277
1,748
0
1,880
6,690
3,485
670
88
6,562
0
37,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
28,723
171
Minions Killed
313
0
Camps Cleared
0
1,025,735
Distance Traveled
1,001,292
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,950
495
58
6
0
197,938
1
W
Pele
5,499
550
72
7
0
233,577
2
L
Nu Wa
4,745
475
40
4
0
185,960
0
L
Neith
4,396
440
44
4
0
195,274
0
L
Cliodhna
4,877
488
54
5
0
240,170
1
W
Baron Samedi
6,034
603
66
7
0
188,647
1
W
Ishtar
5,329
533
52
5
0
172,431
0
L
Chaac
4,249
425
23
2
0
203,813
0
L
Cthulhu
4,898
490
10
1
0
200,518
0
W
Shiva
6,911
691
65
7
0
208,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role