Player Matchup

Guan Yu
Guan Yu
BigTom10
Guan Yu
Level 47
God Stats
0W - 1L
1,262 SR
Queue Stats
53W - 70L
1,447 Elo+
Party 2
Freya
Freya
CaptainNott
Freya
Level 16
God Stats
0W - 3L
1,158 SR
Queue Stats
9W - 22L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
HandiNoCap
Cthulhu
Level 29
God Stats
1W - 2L
1,566 SR
Queue Stats
26W - 39L
1,399 Elo+
Party 2
Cernunnos
Cernunnos
JPMags
Cernunnos
Level 106
God Stats
1W - 2L
1,614 SR
Queue Stats
82W - 103L
1,476 Elo+
Party 2
Anubis
Anubis
X-WorldEater
Anubis
Level 108
God Stats
8W - 7L
1,637 SR
Queue Stats
106W - 90L
1,478 Elo+
Solo
Team Averages
Level 61
1,448 SR
1,413 Elo+

VS

Team Averages
Level 111
1,559 SR
1,506 Elo+
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Master8laze
Amaterasu
Level 152
God Stats
3W - 0L
1,664 SR
Queue Stats
33W - 18L
1,680 Elo+
Party 1
Discordia
Discordia
Mrs Pxpi
Discordia
Level 109
God Stats
6W - 10L
1,470 SR
Queue Stats
118W - 142L
1,456 Elo+
Party 3
Artio
Artio
Part4BestPart
Artio
Level 128
God Stats
9W - 6L
1,648 SR
Queue Stats
88W - 78L
1,562 Elo+
Party 1
Da Ji
Da Ji
S3lpInk
Da Ji
Level 116
God Stats
1W - 1L
1,514 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigTom10
Guan Yu
17
2 / 0 / 4
10,078
720
10,026
16,221
16,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 7 / 0
8,682
620
5,046
12,780
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
HandiNoCap
Cthulhu
16
2 / 3 / 3
9,729
695
10,913
15,685
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
JPMags
Cernunnos
19
3 / 1 / 3
10,842
774
24,517
13,981
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
0 / 10 / 4
8,925
638
7,095
15,341
6,096
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
2 / 0 / 8
11,333
810
13,777
8,398
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Master8laze
Amaterasu
17
3 / 1 / 9
10,444
746
12,482
23,130
15,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Mrs Pxpi
Discordia
17
3 / 3 / 8
10,311
737
13,755
11,277
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 7
10,346
739
4,195
22,111
25,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
S3lpInk
Da Ji
18
12 / 3 / 7
11,451
818
20,179
17,902
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
21
21
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
8
6
L
Guan Yu
BigTom10
Guan Yu
2
0
4
4
L
1
7
0
0.14
L
Cthulhu
HandiNoCap
Cthulhu
2
3
3
1.17
L
Cernunnos
JPMags
Cernunnos
3
1
3
4.5
W
Amaterasu
Master8laze
Amaterasu
3
1
9
7.5
W
Discordia
Mrs Pxpi
Discordia
3
3
8
2.33
W
1
2
7
2.25
W
Da Ji
S3lpInk
Da Ji
12
3
7
5.17
L
Anubis
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
64,388
74,008
Taken
82,818
47,346
Mitigated
57,753
18,262
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,777
9,666
0
4,564
8,398
4,483
1,574
2,252
5,878
0
72,062
L
Guan Yu
BigTom10
Guan Yu
10,026
373
2,752
4,944
16,221
16,987
0
3,247
12,547
0
29,625
L
5,046
1,556
0
886
12,780
4,604
0
2,648
9,945
15,882
0
L
Cthulhu
HandiNoCap
Cthulhu
10,913
590
202
1,674
15,685
12,949
0
5,096
9,946
28,118
0
L
Cernunnos
JPMags
Cernunnos
24,517
15,509
0
6,441
13,981
6,710
284
3,568
9,884
0
69,151
W
Amaterasu
Master8laze
Amaterasu
12,482
5,735
0
8,338
23,130
15,051
442
6,886
14,497
0
34,342
W
Discordia
Mrs Pxpi
Discordia
13,755
642
79
1,598
11,277
4,917
512
2,471
8,616
36,609
0
W
4,195
418
859
4,045
22,111
25,642
0
5,393
16,101
15,430
0
W
Da Ji
S3lpInk
Da Ji
20,179
4,588
0
1,829
17,902
7,660
510
4,132
12,272
0
49,977
L
Anubis
7,095
130
491
872
15,341
6,096
150
1,763
13,247
24,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
53,885
260
Minions Killed
284
0
Camps Cleared
0
1,408,293
Distance Traveled
1,596,165
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,333
810
129
9
0
310,627
1
L
Guan Yu
10,078
720
34
2
0
357,808
2
L
Freya
8,682
620
33
2
0
213,607
1
L
Cthulhu
9,729
695
60
4
0
307,404
1
L
Cernunnos
10,842
774
105
8
0
301,429
0
W
Amaterasu
10,444
746
38
3
0
349,492
3
W
Discordia
10,311
737
55
4
0
280,851
0
W
Artio
10,346
739
17
1
0
330,366
0
W
Da Ji
11,451
818
45
3
0
324,829
1
L
Anubis
8,925
638
28
2
0
228,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role