Player Matchup

Tsukuyomi
Tsukuyomi
BeefMoo
Tsukuyomi
Level 108
God Stats
5W - 5L
1,659 SR
Queue Stats
201W - 200L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
ChunkyChedders
Kuzenbo
Level 123
God Stats
0W - 1L
1,257 SR
Queue Stats
101W - 80L
1,578 Elo+
Solo
Persephone
Persephone
GryphonNecroX20
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 208L
1,511 Elo+
Solo
Achilles
Achilles
HunterSpectra
Achilles
Level 156
God Stats
7W - 4L
1,521 SR
Queue Stats
193W - 193L
1,526 Elo+
Solo
Artemis
Artemis
cimot05
Artemis
Level 107
God Stats
3W - 2L
1,705 SR
Queue Stats
87W - 82L
1,560 Elo+
Party 2
Team Averages
Level 124
1,528 SR
1,554 Elo+

VS

Team Averages
Level 142
1,535 SR
1,542 Elo+
Chang'e
Chang'e
ChEpErIn
Chang'e
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
34W - 32L
1,547 Elo+
Party 1
Hades
Hades
MikeGamerQN
Hades
Level 160
God Stats
5W - 1L
1,588 SR
Queue Stats
305W - 284L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
QXJK
Ne Zha
Level 147
God Stats
1W - 1L
1,619 SR
Queue Stats
67W - 77L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Swordinferno
Danzaburou
Level 89
God Stats
2W - 1L
1,164 SR
Queue Stats
73W - 58L
1,591 Elo+
Solo
Poseidon
Poseidon
zenkiuzumaki
Poseidon
Level 156
God Stats
11W - 7L
1,645 SR
Queue Stats
72W - 58L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeefMoo
Tsukuyomi
15
2 / 5 / 3
9,881
1,098
9,224
13,866
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
8,341
927
4,589
14,293
20,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
GryphonNecroX20
Persephone
15
1 / 2 / 3
10,074
1,119
10,209
9,126
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HunterSpectra
Achilles
14
2 / 8 / 0
8,930
992
8,320
19,582
20,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
cimot05
Artemis
14
0 / 3 / 2
8,859
984
5,221
7,241
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

203

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChEpErIn
Chang'e
17
6 / 0 / 12
10,981
1,220
14,876
10,593
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 11
10,493
1,166
10,650
4,831
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
QXJK
Ne Zha
16
2 / 2 / 16
10,967
1,219
6,523
9,473
9,546
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Swordinferno
Danzaburou
16
5 / 1 / 13
10,526
1,170
14,455
6,945
3,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
zenkiuzumaki
Poseidon
16
2 / 2 / 15
10,116
1,124
13,195
10,169
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
5
Kills
21
21
Deaths
5
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeefMoo
Tsukuyomi
2
5
3
0.7
W
Chang'e
ChEpErIn
Chang'e
6
0
12
12
L
0
3
2
0.33
L
Persephone
GryphonNecroX20
Persephone
1
2
3
1.25
L
Achilles
HunterSpectra
Achilles
2
8
0
0.25
W
6
0
11
11.5
W
Ne Zha
QXJK
Ne Zha
2
2
16
5
W
Danzaburou
Swordinferno
Danzaburou
5
1
13
11.5
L
Artemis
cimot05
Artemis
0
3
2
0.33
W
Poseidon
zenkiuzumaki
Poseidon
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
59,699
64,108
Taken
42,011
55,555
Mitigated
25,908
5,989
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeefMoo
Tsukuyomi
9,224
2,296
0
2,844
13,866
7,450
0
9,416
3,856
0
25,611
W
Chang'e
ChEpErIn
Chang'e
14,876
447
3,818
3,957
10,593
5,040
0
4,316
6,046
30,561
0
L
4,589
1,594
0
1,124
14,293
20,509
0
6,036
7,883
5,501
0
L
Persephone
GryphonNecroX20
Persephone
10,209
679
0
1,369
9,126
4,108
0
4,739
4,221
43,012
0
L
Achilles
HunterSpectra
Achilles
8,320
1,476
0
430
19,582
20,122
0
11,413
7,610
138
14,393
W
10,650
410
1,012
989
4,831
3,079
0
2,015
2,700
21,644
0
W
Ne Zha
QXJK
Ne Zha
6,523
792
0
2,082
9,473
9,546
0
2,519
6,619
66
16,091
W
Danzaburou
Swordinferno
Danzaburou
14,455
7,518
0
2,104
6,945
3,271
0
3,191
3,615
0
28,451
L
Artemis
cimot05
Artemis
5,221
1,369
0
222
7,241
3,366
0
4,438
2,617
0
27,595
W
Poseidon
zenkiuzumaki
Poseidon
13,195
3,023
0
2,032
10,169
4,972
0
2,895
6,830
39,499
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
53,083
180
Minions Killed
204
6
Camps Cleared
8
913,607
Distance Traveled
950,597
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,881
1,098
35
4
1
194,658
1
W
Chang'e
10,981
1,220
34
4
1
216,683
0
L
Kuzenbo
8,341
927
0
0
0
204,832
0
L
Persephone
10,074
1,119
83
9
3
204,713
2
L
Achilles
8,930
992
15
2
0
175,445
3
W
Hades
10,493
1,166
42
5
1
191,036
1
W
Ne Zha
10,967
1,219
16
2
0
174,869
0
W
Danzaburou
10,526
1,170
50
6
2
174,487
3
L
Artemis
8,859
984
47
5
2
133,959
0
W
Poseidon
10,116
1,124
62
7
4
193,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role