Player Matchup

Ah Puch
Ah Puch
HonduranSpice
Ah Puch
Level 81
God Stats
2W - 1L
1,815 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 2
Achilles
Achilles
soawesome1
Achilles
Level 124
God Stats
3W - 2L
1,796 SR
Queue Stats
282W - 193L
1,656 Elo+
Party 2
Da Ji
Da Ji
zyxKILLER
Da Ji
Level 127
God Stats
4W - 1L
1,686 SR
Queue Stats
424W - 303L
1,666 Elo+
Party 2
Team Averages
Level 111
1,765 SR
1,596 Elo+

VS

Team Averages
Level 56
1,223 SR
1,217 Elo+
Nu Wa
Nu Wa
AvrgAl
Nu Wa
Level 58
God Stats
1W - 5L
1,177 SR
Queue Stats
88W - 190L
1,277 Elo+
Party 1
Bacchus
Bacchus
Trizooi
Bacchus
Level 41
God Stats
24W - 54L
1,332 SR
Queue Stats
30W - 95L
1,130 Elo+
Party 1
Thor
Thor
XxdarkjesterxX2
Thor
Level 68
God Stats
0W - 3L
1,161 SR
Queue Stats
60W - 152L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
5 / 0 / 14
10,377
865
15,109
5,805
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
soawesome1
Achilles
13
10 / 1 / 7
10,527
877
10,010
13,411
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
zyxKILLER
Da Ji
13
5 / 1 / 10
9,440
787
11,501
10,464
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AvrgAl
Nu Wa
11
1 / 7 / 0
7,257
605
8,756
14,027
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Trizooi
Bacchus
9
0 / 5 / 2
7,074
590
5,077
14,085
12,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 8 / 1
7,885
657
4,657
13,443
5,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AvrgAl
Nu Wa
1
7
0
0.14
W
Ah Puch
5
0
14
12
L
Bacchus
Trizooi
Bacchus
0
5
2
0.2
L
1
8
1
0.19
W
Achilles
soawesome1
Achilles
10
1
7
13.5
W
Da Ji
zyxKILLER
Da Ji
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
18,490
29,680
Taken
41,555
20,962
Mitigated
22,814
6,243
Healing
898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AvrgAl
Nu Wa
8,756
1,653
0
402
14,027
5,213
0
5,920
8,107
23,238
0
W
Ah Puch
15,109
866
721
2,341
5,805
2,537
486
3,739
1,788
51,184
0
L
Bacchus
Trizooi
Bacchus
5,077
565
0
0
14,085
12,457
0
5,757
8,328
10,456
0
L
4,657
1,408
248
248
13,443
5,144
0
3,795
9,648
0
18,845
W
Achilles
soawesome1
Achilles
10,010
3,032
0
2,321
13,411
14,042
390
4,683
8,405
0
24,131
W
Da Ji
zyxKILLER
Da Ji
11,501
2,294
0
860
10,464
4,383
490
5,061
5,071
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
22,216
138
Minions Killed
83
7
Camps Cleared
3
694,430
Distance Traveled
565,461
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,257
605
43
4
3
178,206
0
W
Ah Puch
10,377
865
83
7
2
228,915
1
L
Bacchus
7,074
590
7
1
0
228,760
0
L
Thor
7,885
657
33
3
0
158,495
0
W
Achilles
10,527
877
23
2
2
229,703
4
W
Da Ji
9,440
787
32
3
3
235,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role