Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Lenardwar
Freya
Level 127
God Stats
8W - 0L
1,852 SR
Queue Stats
31W - 6L
1,806 Elo+
Party 2
Mercury
Mercury
Paraguayo567
Mercury
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 2
Chaac
Chaac
elmaestropro01
Chaac
Level 141
God Stats
1W - 0L
1,682 SR
Queue Stats
13W - 3L
1,739 Elo+
Party 2
Team Averages
Level 110
1,607 SR
1,659 Elo+

VS

Team Averages
Level 91
1,450 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JvMartins
Morgan Le Fay
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 35L
1,592 Elo+
Solo
Izanami
Izanami
pDrecruta1
Izanami
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
34W - 41L
1,424 Elo+
Party 1
Awilix
Awilix
rodrodrod
Awilix
Level 88
God Stats
8W - 12L
1,261 SR
Queue Stats
272W - 266L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 1 / 7
9,547
562
4,199
9,379
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
 
Eset
15
0 / 3 / 3
8,858
521
6,050
11,505
4,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
Lenardwar
Freya
16
6 / 2 / 5
9,573
563
17,684
14,120
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Paraguayo567
Mercury
16
7 / 2 / 3
9,872
581
10,311
13,192
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 1
9,833
578
15,860
16,049
15,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 2 / 0
9,197
541
11,399
19,658
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
 
Xing Tian
12
0 / 4 / 3
7,786
458
6,516
17,696
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
JvMartins
Morgan Le Fay
16
3 / 2 / 1
9,482
558
9,606
10,733
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
pDrecruta1
Izanami
12
2 / 7 / 2
7,850
462
8,809
14,293
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
rodrodrod
Awilix
13
3 / 5 / 1
8,476
499
5,392
15,296
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
8
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
7
7.5
W
Eset
 
Eset
0
3
3
0.5
L
Arachne
 
Arachne
0
2
0
0
L
Xing Tian
 
Xing Tian
0
4
3
0.38
L
Morgan Le Fay
JvMartins
Morgan Le Fay
3
2
1
1.75
W
Freya
Lenardwar
Freya
6
2
5
4.25
W
Mercury
Paraguayo567
Mercury
7
2
3
4.25
W
3
0
1
3.5
L
Izanami
pDrecruta1
Izanami
2
7
2
0.43
L
Awilix
rodrodrod
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,104
Damage
41,722
64,245
Taken
77,676
41,353
Mitigated
43,659
18,026
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,199
1,612
0
1,562
9,379
8,956
0
2,900
6,479
24,450
0
W
Eset
 
Eset
6,050
414
78
979
11,505
4,979
0
7,601
3,904
69,149
0
L
Arachne
 
Arachne
11,399
7,251
0
11,092
19,658
10,238
750
0
19,658
0
77,064
L
Xing Tian
 
Xing Tian
6,516
1,080
0
1,967
17,696
16,500
240
10,569
6,517
34,420
0
L
Morgan Le Fay
JvMartins
Morgan Le Fay
9,606
1,770
0
2,840
10,733
4,854
370
4,253
6,480
65,756
0
W
Freya
Lenardwar
Freya
17,684
4,992
0
8,145
14,120
6,096
1,129
3,925
10,195
76,486
0
W
Mercury
Paraguayo567
Mercury
10,311
7,030
0
1,107
13,192
5,389
155
1,470
11,722
0
98,027
W
15,860
2,839
0
6,155
16,049
15,933
235
702
15,347
0
79,284
L
Izanami
pDrecruta1
Izanami
8,809
5,682
0
1,735
14,293
5,909
0
8,800
5,097
0
56,764
L
Awilix
rodrodrod
Awilix
5,392
1,904
0
4,830
15,296
6,158
0
3,295
11,991
0
63,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
42,791
560
Minions Killed
502
0
Camps Cleared
0
1,735,744
Distance Traveled
1,601,498
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,547
562
26
2
0
335,705
5
W
Eset
8,858
521
112
7
0
321,257
4
L
Arachne
9,197
541
146
9
0
328,598
7
L
Xing Tian
7,786
458
46
3
0
300,647
4
L
Morgan Le Fay
9,482
558
122
7
0
330,055
1
W
Freya
9,573
563
131
8
0
292,623
0
W
Mercury
9,872
581
140
8
0
426,991
2
W
Chaac
9,833
578
151
9
0
359,168
2
L
Izanami
7,850
462
92
5
0
269,606
5
L
Awilix
8,476
499
96
6
0
372,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role