Player Matchup

Janus
Janus
BaumBoys
Janus
Level 124
God Stats
13W - 7L
1,480 SR
Queue Stats
170W - 123L
1,671 Elo+
Party 2
King Arthur
King Arthur
Valithem
King Arthur
Level 80
God Stats
73W - 37L
1,754 SR
Queue Stats
267W - 176L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
ryrythejedi
Ne Zha
Level 115
God Stats
30W - 10L
1,662 SR
Queue Stats
95W - 51L
1,695 Elo+
Party 2
Team Averages
Level 106
1,632 SR
1,678 Elo+

VS

Team Averages
Level 111
1,638 SR
1,591 Elo+
Cthulhu
Cthulhu
B-RAT-
Cthulhu
Level 86
God Stats
13W - 3L
1,648 SR
Queue Stats
68W - 43L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
FUDD 16
Xbalanque
Level 129
God Stats
62W - 69L
1,595 SR
Queue Stats
147W - 188L
1,491 Elo+
Solo
Nu Wa
Nu Wa
frozenglaciem
Nu Wa
Level 119
God Stats
9W - 7L
1,669 SR
Queue Stats
202W - 108L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaumBoys
Janus
20
7 / 4 / 7
17,119
744
17,422
23,676
11,167
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Valithem
King Arthur
20
10 / 4 / 5
16,522
718
26,558
31,302
33,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
20
2 / 1 / 14
15,615
679
25,600
26,121
29,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-RAT-
Cthulhu
20
3 / 3 / 5
16,432
714
20,736
32,157
56,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
FUDD 16
Xbalanque
18
4 / 7 / 3
14,151
615
21,036
26,994
13,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 4
14,342
624
23,265
22,748
10,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
9
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-RAT-
Cthulhu
3
3
5
1.83
W
Janus
BaumBoys
Janus
7
4
7
2.63
L
Xbalanque
FUDD 16
Xbalanque
4
7
3
0.79
W
King Arthur
Valithem
King Arthur
10
4
5
3.13
L
2
9
4
0.44
W
Ne Zha
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,580
Damage
65,037
81,099
Taken
81,899
74,531
Mitigated
80,757
13,464
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-RAT-
Cthulhu
20,736
606
1,440
6,994
32,157
56,774
350
8,759
23,398
67,397
0
W
Janus
BaumBoys
Janus
17,422
1,183
0
2,352
23,676
11,167
750
15,091
8,585
97,224
0
L
Xbalanque
FUDD 16
Xbalanque
21,036
8,763
0
8,346
26,994
13,424
385
5,811
21,183
0
64,600
W
King Arthur
Valithem
King Arthur
26,558
3,313
791
4,012
31,302
33,731
915
15,190
16,112
0
85,155
L
23,265
7,788
0
1,143
22,748
10,559
2,007
3,824
18,924
69,670
0
W
Ne Zha
25,600
3,287
0
6,309
26,121
29,633
1,635
14,212
11,909
0
92,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
44,925
321
Minions Killed
249
11
Camps Cleared
10
1,341,136
Distance Traveled
1,132,434
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,432
714
66
3
1
463,343
7
W
Janus
17,119
744
146
6
5
442,552
1
L
Xbalanque
14,151
615
86
4
5
342,868
4
W
King Arthur
16,522
718
93
4
3
436,648
1
L
Nu Wa
14,342
624
97
4
4
326,223
3
W
Ne Zha
15,615
679
82
4
3
461,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role