Player Matchup

Zhong Kui
Zhong Kui
JOSEJIMBU
Zhong Kui
Level 100
God Stats
17W - 12L
1,561 SR
Queue Stats
366W - 409L
1,384 Elo+
Solo
Medusa
Medusa
JegaECU
Medusa
Level 94
God Stats
13W - 10L
1,469 SR
Queue Stats
419W - 456L
1,422 Elo+
Solo
Arachne
Arachne
Maniac848
Arachne
Level 106
God Stats
39W - 27L
1,635 SR
Queue Stats
467W - 489L
1,490 Elo+
Party 2
Sobek
Sobek
abahnur
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
lottiemae
Cernunnos
Level 125
God Stats
14W - 10L
1,452 SR
Queue Stats
132W - 128L
1,554 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,470 Elo+

VS

Team Averages
Level 93
1,502 SR
1,420 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Camrrren
Chernobog
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,375 Elo+
Solo
He Bo
He Bo
JoeySTM
He Bo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 109L
1,389 Elo+
Party 1
Atlas
Atlas
Seeemmmp
Atlas
Level 62
God Stats
10W - 11L
1,512 SR
Queue Stats
59W - 96L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JOSEJIMBU
Zhong Kui
20
3 / 2 / 6
12,827
534
10,425
16,823
17,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
JegaECU
Medusa
16
3 / 6 / 5
10,624
443
14,217
19,805
9,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
Maniac848
Arachne
19
5 / 5 / 3
12,338
514
9,826
20,840
10,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
abahnur
Sobek
17
3 / 1 / 9
11,561
482
7,885
19,540
27,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
lottiemae
Cernunnos
20
5 / 2 / 8
13,138
547
12,776
16,340
8,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 3 / 1
14,294
596
19,875
14,366
6,218
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
 
Sol
17
1 / 3 / 4
11,047
460
8,908
16,112
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Camrrren
Chernobog
17
3 / 5 / 5
11,669
486
11,661
15,809
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
JoeySTM
He Bo
16
5 / 4 / 2
11,442
477
14,485
17,845
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Seeemmmp
Atlas
13
0 / 4 / 3
9,699
404
3,515
15,269
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
19
Kills
16
16
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
7
3
1
2.5
L
Sol
 
Sol
1
3
4
1
L
Chernobog
Camrrren
Chernobog
3
5
5
1.1
W
Zhong Kui
JOSEJIMBU
Zhong Kui
3
2
6
3
W
Medusa
JegaECU
Medusa
3
6
5
0.92
L
He Bo
JoeySTM
He Bo
5
4
2
1.5
W
Arachne
Maniac848
Arachne
5
5
3
1.3
L
Atlas
Seeemmmp
Atlas
0
4
3
0.38
W
Sobek
abahnur
Sobek
3
1
9
7.5
W
Cernunnos
lottiemae
Cernunnos
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,129
Damage
58,444
93,348
Taken
79,401
73,853
Mitigated
41,080
31,058
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
19,875
3,146
0
6,170
14,366
6,218
328
4,093
9,969
153,262
0
L
Sol
 
Sol
8,908
2,985
0
7,176
16,112
6,078
0
4,278
11,756
95,859
0
L
Chernobog
Camrrren
Chernobog
11,661
6,245
0
1,273
15,809
6,675
1,139
2,814
12,936
0
80,761
W
Zhong Kui
JOSEJIMBU
Zhong Kui
10,425
564
0
6,922
16,823
17,544
2,225
9,738
7,016
105,642
0
W
Medusa
JegaECU
Medusa
14,217
5,519
0
2,460
19,805
9,853
1,278
10,535
9,110
0
95,099
L
He Bo
JoeySTM
He Bo
14,485
804
0
2,201
17,845
6,875
50
3,620
14,131
76,010
0
W
Arachne
Maniac848
Arachne
9,826
5,699
0
10,164
20,840
10,823
81
8,519
11,877
0
107,801
L
Atlas
Seeemmmp
Atlas
3,515
1,558
0
1,610
15,269
15,234
515
3,502
11,729
21,301
0
W
Sobek
abahnur
Sobek
7,885
621
0
3,891
19,540
27,390
390
9,535
9,950
34,580
0
W
Cernunnos
lottiemae
Cernunnos
12,776
6,761
0
7,621
16,340
8,243
755
7,541
8,612
0
128,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,488
Gold Earned
58,151
721
Minions Killed
636
0
Camps Cleared
0
2,299,362
Distance Traveled
2,294,462
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,294
596
222
9
0
513,828
1
L
Sol
11,047
460
140
6
0
441,855
7
L
Chernobog
11,669
486
135
6
0
440,870
1
W
Zhong Kui
12,827
534
205
9
0
433,814
6
W
Medusa
10,624
443
153
6
0
371,065
3
L
He Bo
11,442
477
112
5
0
476,342
8
W
Arachne
12,338
514
139
6
0
535,491
1
L
Atlas
9,699
404
27
1
0
421,567
9
W
Sobek
11,561
482
42
2
0
490,021
6
W
Cernunnos
13,138
547
182
8
0
468,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role