Player Matchup

Artemis
Artemis
ItsMrKO
Artemis
Level 127
God Stats
4W - 3L
1,346 SR
Queue Stats
391W - 373L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
ItzDaWhitey
Heimdallr
Level 142
God Stats
6W - 4L
1,565 SR
Queue Stats
315W - 280L
1,568 Elo+
Party 1
Discordia
Discordia
RoosterSmith420
Discordia
Level 21
God Stats
3W - 7L
1,256 SR
Queue Stats
80W - 58L
1,497 Elo+
Party 1
Eset
Eset
blacksabre09
Eset
Level 21
God Stats
2W - 3L
1,744 SR
Queue Stats
118W - 142L
1,491 Elo+
Solo
Jormungandr
Jormungandr
dilaudidPRN
Jormungandr
Level 70
God Stats
10W - 12L
1,461 SR
Queue Stats
442W - 402L
1,540 Elo+
Party 1
Team Averages
Level 76
1,475 SR
1,531 Elo+

VS

Team Averages
Level 20
1,523 SR
1,570 Elo+
Fenrir
Fenrir
Fuchyx
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,607 Elo+
Party 3
Neith
Neith
HerculesMain
Neith
Level 18
God Stats
0W - 1L
1,841 SR
Queue Stats
9W - 4L
1,875 Elo+
Solo
Artio
Artio
Kwollf216
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Thoth
Thoth
Rammslyr
Thoth
Level 23
God Stats
0W - 2L
1,274 SR
Queue Stats
50W - 44L
1,566 Elo+
Party 3
Ne Zha
Ne Zha
girraphial
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsMrKO
Artemis
15
6 / 3 / 14
8,956
896
12,682
10,678
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ItzDaWhitey
Heimdallr
16
6 / 2 / 14
8,955
896
9,945
7,614
4,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RoosterSmith420
Discordia
15
2 / 1 / 17
8,131
813
8,410
5,190
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 14
8,057
806
5,124
7,887
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
dilaudidPRN
Jormungandr
17
8 / 1 / 16
10,154
1,015
9,650
14,841
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuchyx
Fenrir
12
3 / 8 / 5
7,787
779
7,223
12,918
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 3
8,896
890
10,792
7,280
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Kwollf216
Artio
12
0 / 5 / 3
7,052
705
920
10,733
11,250
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Rammslyr
Thoth
15
4 / 4 / 2
8,303
830
11,643
8,624
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
girraphial
Ne Zha
12
0 / 5 / 2
6,734
673
3,294
9,089
4,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
25
Kills
11
11
Deaths
25
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fuchyx
Fenrir
3
8
5
0.69
L
4
3
3
1.83
W
Artemis
ItsMrKO
Artemis
6
3
14
4.33
W
Heimdallr
ItzDaWhitey
Heimdallr
6
2
14
6.5
L
Artio
Kwollf216
Artio
0
5
3
0.3
L
Thoth
Rammslyr
Thoth
4
4
2
1.25
W
Discordia
RoosterSmith420
Discordia
2
1
17
10.5
W
3
4
14
2.5
W
Jormungandr
dilaudidPRN
Jormungandr
8
1
16
16
L
Ne Zha
girraphial
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
33,872
46,210
Taken
48,644
35,222
Mitigated
30,838
12,740
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fuchyx
Fenrir
7,223
1,516
623
1,032
12,918
8,436
0
4,795
8,123
0
8,158
L
10,792
2,721
510
1,906
7,280
3,468
0
4,809
2,471
0
36,166
W
Artemis
ItsMrKO
Artemis
12,682
6,587
218
2,691
10,678
5,262
1,166
1,636
8,916
0
19,621
W
Heimdallr
ItzDaWhitey
Heimdallr
9,945
5,888
0
1,635
7,614
4,026
2,055
3,597
3,986
0
28,662
L
Artio
Kwollf216
Artio
920
26
386
972
10,733
11,250
150
5,249
5,484
4,147
0
L
Thoth
Rammslyr
Thoth
11,643
342
225
1,790
8,624
3,471
114
3,426
5,198
23,567
0
W
Discordia
RoosterSmith420
Discordia
8,410
360
68
362
5,190
2,477
153
1,725
3,395
12,905
0
W
5,124
104
1,083
849
7,887
3,464
410
1,209
6,610
12,497
0
W
Jormungandr
dilaudidPRN
Jormungandr
9,650
1,998
1,559
4,275
14,841
19,993
10
4,396
10,350
20,515
0
L
Ne Zha
girraphial
Ne Zha
3,294
300
0
434
9,089
4,213
0
4,905
4,184
0
4,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
38,772
112
Minions Killed
103
0
Camps Cleared
0
890,697
Distance Traveled
926,762
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,787
779
2
0
0
200,760
0
L
Neith
8,896
890
65
7
0
177,424
3
W
Artemis
8,956
896
21
2
0
150,535
0
W
Heimdallr
8,955
896
41
4
0
175,848
2
L
Artio
7,052
705
5
1
0
165,913
0
L
Thoth
8,303
830
27
3
0
201,102
0
W
Discordia
8,131
813
9
1
0
189,990
0
W
Eset
8,057
806
26
3
0
178,467
0
W
Jormungandr
10,154
1,015
15
2
0
195,857
0
L
Ne Zha
6,734
673
4
0
0
181,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role