Player Matchup

Danzaburou
Danzaburou
DN Sac
Danzaburou
Level 86
God Stats
2W - 0L
1,630 SR
Queue Stats
20W - 31L
1,497 Elo+
Solo
Mulan
Mulan
Qzcrlzv
Mulan
Level 59
God Stats
11W - 3L
1,756 SR
Queue Stats
64W - 41L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
YFN Neutral
Baron Samedi
Level 121
God Stats
27W - 9L
1,722 SR
Queue Stats
279W - 250L
1,593 Elo+
Party 1
Team Averages
Level 89
1,703 SR
1,581 Elo+

VS

Team Averages
Level 113
1,417 SR
1,558 Elo+
Shiva
Shiva
H2Oxide
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,732 Elo+
Party 2
Chiron
Chiron
SidTheCrazed
Chiron
Level 107
God Stats
0W - 3L
1,360 SR
Queue Stats
13W - 17L
1,410 Elo+
Party 2
The Morrigan
The Morrigan
nigtastic
The Morrigan
Level 143
God Stats
0W - 3L
1,391 SR
Queue Stats
63W - 63L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DN Sac
Danzaburou
15
4 / 6 / 8
11,366
710
14,809
18,117
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Qzcrlzv
Mulan
18
8 / 4 / 10
12,493
781
17,471
20,058
15,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Baron Samedi
YFN Neutral
Baron Samedi
17
9 / 4 / 7
12,566
785
16,303
16,054
15,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
H2Oxide
Shiva
16
6 / 7 / 7
12,801
800
15,886
23,717
26,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
3 / 5 / 10
11,266
704
12,464
17,603
8,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
nigtastic
The Morrigan
15
5 / 9 / 8
11,669
729
17,290
17,227
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
21
Kills
14
14
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DN Sac
Danzaburou
4
6
8
1.33
L
Shiva
H2Oxide
Shiva
6
7
7
1.36
W
Mulan
Qzcrlzv
Mulan
8
4
10
3.25
L
Chiron
3
5
10
1.6
W
Baron Samedi
YFN Neutral
Baron Samedi
9
4
7
3.13
L
The Morrigan
nigtastic
The Morrigan
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
45,640
54,229
Taken
58,547
39,468
Mitigated
42,988
19,127
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DN Sac
Danzaburou
14,809
5,412
0
2,699
18,117
7,546
648
4,465
13,652
0
46,077
L
Shiva
H2Oxide
Shiva
15,886
3,446
612
3,194
23,717
26,470
319
8,501
14,829
0
32,060
W
Mulan
Qzcrlzv
Mulan
17,471
3,685
185
8,703
20,058
15,999
930
6,403
13,655
0
43,724
L
Chiron
12,464
5,580
735
3,121
17,603
8,374
634
4,203
13,215
0
35,003
W
Baron Samedi
YFN Neutral
Baron Samedi
16,303
2,603
1,299
6,241
16,054
15,923
516
4,489
11,565
55,481
0
L
The Morrigan
nigtastic
The Morrigan
17,290
2,356
408
909
17,227
8,144
479
3,914
13,028
35,152
2,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
35,736
177
Minions Killed
132
11
Camps Cleared
2
767,062
Distance Traveled
707,838
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,366
710
46
3
3
242,159
0
L
Shiva
12,801
800
27
2
1
248,301
2
W
Mulan
12,493
781
60
4
2
288,442
2
L
Chiron
11,266
704
43
3
1
258,826
0
W
Baron Samedi
12,566
785
71
4
6
236,461
2
L
The Morrigan
11,669
729
62
4
0
200,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role