Player Matchup

Sol
Sol
SeppukuIsAllIDo
Sol
Level 99
God Stats
0W - 2L
1,187 SR
Queue Stats
37W - 36L
1,633 Elo+
Party 1
Lancelot
Lancelot
Stoneymcfadden
Lancelot
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,241 Elo+
Party 1
Khepri
Khepri
frostwilly
Khepri
Level 127
God Stats
1W - 4L
1,353 SR
Queue Stats
37W - 35L
1,663 Elo+
Party 1
Team Averages
Level 77
1,347 SR
1,512 Elo+

VS

Team Averages
Level 145
1,498 SR
1,478 Elo+
Ishtar
Ishtar
Don DaNephilim
Ishtar
Level 154
God Stats
39W - 39L
1,262 SR
Queue Stats
335W - 376L
1,418 Elo+
Party 2
Janus
Janus
Don Surgeon
Janus
Level 155
God Stats
34W - 26L
1,776 SR
Queue Stats
315W - 310L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 126
God Stats
228W - 314L
1,457 SR
Queue Stats
310W - 450L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,753
614
6,389
8,293
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
9
1 / 7 / 2
6,929
630
1,681
9,373
3,052
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
frostwilly
Khepri
10
1 / 3 / 2
7,277
662
2,834
9,747
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,134
739
4,211
6,964
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 7
8,246
750
11,170
4,624
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 0 / 6
8,866
806
8,822
8,176
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
4
1
7
7.5
L
1
4
2
0.5
L
Lancelot
1
7
2
0.29
W
8
0
6
11
L
Khepri
frostwilly
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
24,203
27,413
Taken
19,764
13,791
Mitigated
8,376
4,744
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,211
2,132
0
1,943
6,964
3,359
941
3,452
3,512
0
19,801
W
11,170
750
0
500
4,624
1,917
526
2,340
2,284
33,701
0
L
6,389
1,461
0
2,581
8,293
2,964
0
6,491
1,536
27,722
2,405
L
Lancelot
1,681
412
0
109
9,373
3,052
0
6,508
2,631
0
7,041
W
8,822
1,864
190
3,046
8,176
3,100
993
3,433
4,743
34,500
0
L
Khepri
frostwilly
Khepri
2,834
99
156
1,898
9,747
7,775
0
6,307
3,126
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,959
Gold Earned
25,246
84
Minions Killed
128
1
Camps Cleared
7
498,576
Distance Traveled
567,094
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,134
739
30
3
4
177,337
2
W
Janus
8,246
750
76
7
1
196,773
0
L
Sol
6,753
614
51
5
1
157,391
2
L
Lancelot
6,929
630
16
1
0
157,247
0
W
Nu Wa
8,866
806
22
2
2
192,984
4
L
Khepri
7,277
662
17
2
0
183,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role