Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Freelive4562
Sylvanus
Level 58
God Stats
1W - 1L
1,256 SR
Queue Stats
42W - 56L
1,353 Elo+
Solo
Olorun
Olorun
Scrub254
Olorun
Level 68
God Stats
4W - 3L
1,733 SR
Queue Stats
72W - 79L
1,311 Elo+
Solo
Atlas
Atlas
iitz_chicoPR
Atlas
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 77L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
jhonghost28
Ao Kuang
Level 89
God Stats
6W - 3L
1,574 SR
Queue Stats
69W - 76L
1,367 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,371 Elo+

VS

Team Averages
Level 59
1,393 SR
1,335 Elo+
Bellona
Bellona
CarlFenrir
Bellona
Level 67
God Stats
46W - 42L
1,378 SR
Queue Stats
198W - 206L
1,337 Elo+
Party 1
Neith
Neith
Reddangerzone1
Neith
Level 82
God Stats
4W - 7L
1,407 SR
Queue Stats
103W - 111L
1,409 Elo+
Solo
Zeus
Zeus
VektaRahFire
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 1
Nox
Nox
neonfox09843
Nox
Level 105
God Stats
13W - 22L
1,426 SR
Queue Stats
113W - 128L
1,359 Elo+
Solo
Chaac
Chaac
waldoux
Chaac
Level 12
God Stats
1W - 3L
1,254 SR
Queue Stats
32W - 48L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 3
7,768
598
7,871
8,134
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Freelive4562
Sylvanus
11
3 / 3 / 3
7,318
563
5,178
11,677
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
Scrub254
Olorun
12
4 / 0 / 4
7,870
605
5,366
4,032
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 5
6,916
532
3,252
9,902
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
jhonghost28
Ao Kuang
12
3 / 0 / 3
7,529
579
6,735
11,443
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarlFenrir
Bellona
10
0 / 4 / 1
5,882
452
6,435
10,967
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 2
6,079
468
6,795
7,632
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
5,959
458
3,242
6,554
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 4
6,429
495
5,086
8,667
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
waldoux
Chaac
9
0 / 3 / 1
5,761
443
4,271
8,016
5,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
5
5
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
3
8.5
L
Bellona
CarlFenrir
Bellona
0
4
1
0.13
W
Sylvanus
Freelive4562
Sylvanus
3
3
3
1.5
L
2
4
2
0.75
W
Olorun
Scrub254
Olorun
4
0
4
6
L
2
4
0
0.5
W
2
2
5
2.25
W
Ao Kuang
jhonghost28
Ao Kuang
3
0
3
4.5
L
1
4
4
0.75
L
Chaac
waldoux
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
25,829
45,188
Taken
41,836
21,940
Mitigated
21,668
24,042
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,871
3,233
0
3,957
8,134
3,107
639
1,620
6,514
0
54,775
L
Bellona
CarlFenrir
Bellona
6,435
1,953
0
4,209
10,967
6,576
0
5,117
5,850
0
39,183
W
Sylvanus
Freelive4562
Sylvanus
5,178
1,565
739
5,811
11,677
5,594
308
3,786
7,891
42,973
0
L
6,795
2,471
0
1,405
7,632
2,917
798
1,381
6,251
0
39,665
W
Olorun
Scrub254
Olorun
5,366
2,857
310
2,715
4,032
2,144
2,888
312
3,720
42,325
5,946
L
3,242
1,291
0
661
6,554
2,512
546
4,522
2,032
25,320
0
W
3,252
1,459
152
2,324
9,902
6,708
237
2,208
7,694
19,405
0
W
Ao Kuang
jhonghost28
Ao Kuang
6,735
2,577
0
8,034
11,443
4,387
0
402
11,041
40,846
0
L
5,086
648
254
2,105
8,667
3,971
266
3,368
5,299
21,798
0
L
Chaac
waldoux
Chaac
4,271
1,310
0
1,637
8,016
5,692
0
5,541
2,475
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
30,110
376
Minions Killed
243
0
Camps Cleared
0
1,163,683
Distance Traveled
1,174,668
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,768
598
92
7
0
228,847
1
L
Bellona
5,882
452
78
6
0
262,110
0
W
Sylvanus
7,318
563
96
7
0
209,863
1
L
Neith
6,079
468
59
5
0
225,872
0
W
Olorun
7,870
605
86
7
0
225,877
2
L
Zeus
5,959
458
40
3
0
211,695
0
W
Atlas
6,916
532
20
2
0
237,311
3
W
Ao Kuang
7,529
579
82
6
0
261,785
3
L
Nox
6,429
495
23
2
0
236,519
2
L
Chaac
5,761
443
43
3
0
238,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role