Player Matchup

The Morrigan
The Morrigan
ThorVin_Official
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,471 Elo+
Party 1
Ullr
Ullr
Tsupachi
Ullr
Level 160
God Stats
3W - 6L
1,302 SR
Queue Stats
241W - 255L
1,432 Elo+
Party 1
Horus
Horus
talleywackin101
Horus
Level 120
God Stats
2W - 1L
1,711 SR
Queue Stats
152W - 138L
1,529 Elo+
Party 1
Susano
Susano
theBurkzy
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,527 Elo+
Party 1
Thoth
Thoth
xmrkrabbs
Thoth
Level 123
God Stats
2W - 2L
1,679 SR
Queue Stats
152W - 163L
1,509 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,493 Elo+

VS

Team Averages
Level 93
1,441 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ellis-_-Dee-25
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,450 Elo+
Solo
Atlas
Atlas
Meduasaa
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,469 Elo+
Party 2
Thoth
Thoth
Warstricken
Thoth
Level 128
God Stats
5W - 10L
1,203 SR
Queue Stats
399W - 410L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mumbleMMan
Kumbhakarna
Level 156
God Stats
5W - 3L
1,502 SR
Queue Stats
201W - 211L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ThorVin_Official
The Morrigan
15
1 / 6 / 9
9,187
612
16,711
17,596
8,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
2 / 6 / 9
9,967
664
10,059
19,586
9,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 11
11,115
741
10,592
30,842
41,213
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
theBurkzy
Susano
15
3 / 10 / 6
9,613
641
13,616
22,006
11,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
xmrkrabbs
Thoth
19
6 / 4 / 7
10,693
713
23,760
16,582
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
7 / 3 / 18
12,003
800
16,602
25,792
32,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 7 / 12
10,687
712
15,302
24,308
14,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Meduasaa
Atlas
18
4 / 3 / 15
11,825
788
16,885
26,526
27,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 21
11,922
795
35,383
15,380
7,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
mumbleMMan
Kumbhakarna
19
5 / 3 / 20
12,231
815
10,856
29,529
31,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
15
Kills
29
29
Deaths
17
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
3
18
5.33
W
6
7
12
1.71
W
Atlas
Meduasaa
Atlas
4
3
15
3.83
L
The Morrigan
ThorVin_Official
The Morrigan
1
6
9
0.92
L
Ullr
2
6
9
1.08
W
7
1
21
17.5
W
Kumbhakarna
mumbleMMan
Kumbhakarna
5
3
20
5
L
3
3
11
2.83
L
Susano
theBurkzy
Susano
3
10
6
0.6
L
Thoth
xmrkrabbs
Thoth
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,738
Damage
95,028
106,612
Taken
121,535
79,650
Mitigated
114,312
35,974
Healing
55,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,602
2,443
14,178
10,509
25,792
32,940
1,550
7,206
18,346
0
30,120
W
15,302
2,884
1,142
6,434
24,308
14,580
0
6,597
13,786
0
25,327
W
Atlas
Meduasaa
Atlas
16,885
7,633
1,176
7,450
26,526
27,650
1,818
10,985
15,189
33,610
0
L
The Morrigan
ThorVin_Official
The Morrigan
16,711
2,913
1,712
2,449
17,596
8,897
476
11,059
6,304
18,317
3,027
L
Ullr
10,059
4,290
1,174
816
19,586
9,465
849
13,345
6,206
0
22,736
W
35,383
2,691
4,052
3,581
15,380
7,436
2,790
5,672
9,566
77,433
0
W
Kumbhakarna
mumbleMMan
Kumbhakarna
10,856
301
2,909
4,308
29,529
31,706
794
6,611
22,694
21,431
0
L
10,592
5,858
10,089
14,307
30,842
41,213
30
16,408
14,138
0
20,052
L
Susano
theBurkzy
Susano
13,616
2,088
609
1,019
22,006
11,021
0
12,728
9,073
0
22,355
L
Thoth
xmrkrabbs
Thoth
23,760
1,488
2,551
1,248
16,582
9,054
540
9,584
6,842
45,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
58,668
123
Minions Killed
145
0
Camps Cleared
0
1,139,280
Distance Traveled
1,441,397
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,003
800
21
1
0
345,680
0
W
Fenrir
10,687
712
20
1
0
266,639
1
W
Atlas
11,825
788
28
2
0
241,629
0
L
The Morrigan
9,187
612
15
1
0
201,747
1
L
Ullr
9,967
664
32
2
0
215,728
0
W
Thoth
11,922
795
51
3
0
298,539
0
W
Kumbhakarna
12,231
815
25
2
0
288,910
3
L
Horus
11,115
741
14
1
0
267,046
0
L
Susano
9,613
641
12
1
0
211,203
0
L
Thoth
10,693
713
50
3
0
243,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role