Player Matchup

Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DeluxMaT92
Kuzenbo
Level 129
God Stats
6W - 2L
1,554 SR
Queue Stats
285W - 307L
1,441 Elo+
Solo
Hercules
Hercules
TiMyTiN007
Hercules
Level 86
God Stats
4W - 4L
1,559 SR
Queue Stats
223W - 242L
1,468 Elo+
Solo
Cliodhna
Cliodhna
booboo97129
Cliodhna
Level 159
God Stats
2W - 0L
1,661 SR
Queue Stats
142W - 155L
1,486 Elo+
Solo
Izanami
Izanami
timmbo190
Izanami
Level 106
God Stats
5W - 4L
1,537 SR
Queue Stats
366W - 402L
1,375 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,454 Elo+

VS

Team Averages
Level 88
1,510 SR
1,437 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AccountNumber10t
Gilgamesh
Level 27
God Stats
1W - 6L
1,514 SR
Queue Stats
243W - 284L
1,415 Elo+
Solo
Cthulhu
Cthulhu
MCB da killa
Cthulhu
Level 105
God Stats
20W - 11L
1,511 SR
Queue Stats
866W - 854L
1,410 Elo+
Solo
Raijin
Raijin
alejandriyu
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Nike
Nike
pindingo2
Nike
Level 121
God Stats
12W - 13L
1,524 SR
Queue Stats
393W - 421L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 5 / 9
11,422
635
14,756
19,796
10,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
DeluxMaT92
Kuzenbo
20
2 / 2 / 15
13,162
731
12,806
22,986
35,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
TiMyTiN007
Hercules
20
8 / 1 / 9
13,428
746
16,508
23,525
27,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
booboo97129
Cliodhna
18
6 / 8 / 8
12,480
693
24,183
25,754
21,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
timmbo190
Izanami
19
3 / 5 / 7
12,369
687
15,747
19,126
10,320
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 4 / 9
11,418
634
21,825
19,093
11,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
20
7 / 6 / 8
12,080
671
20,701
26,608
24,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MCB da killa
Cthulhu
17
2 / 1 / 10
10,835
602
16,441
13,005
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
20
8 / 3 / 9
13,373
743
34,367
17,522
10,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
0 / 7 / 7
9,400
522
4,706
14,223
7,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
21
Kills
21
21
Deaths
21
48
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
5
9
1.3
L
Cernunnos
 
Cernunnos
4
4
9
2.13
L
Gilgamesh
7
6
8
1.83
W
Kuzenbo
DeluxMaT92
Kuzenbo
2
2
15
4.75
L
Cthulhu
MCB da killa
Cthulhu
2
1
10
7
W
Hercules
TiMyTiN007
Hercules
8
1
9
12.5
L
Raijin
8
3
9
4.17
W
Cliodhna
booboo97129
Cliodhna
6
8
8
1.25
L
Nike
0
7
7
0.5
W
Izanami
timmbo190
Izanami
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,000
Damage
98,040
111,187
Taken
90,451
105,352
Mitigated
67,872
39,189
Healing
30,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,756
4,533
1,014
3,797
19,796
10,342
2,544
10,005
9,791
37,961
0
L
Cernunnos
 
Cernunnos
21,825
8,864
2,857
4,197
19,093
11,460
0
7,056
12,037
0
45,737
L
Gilgamesh
20,701
5,328
2,199
7,135
26,608
24,742
0
8,357
18,251
0
33,155
W
Kuzenbo
DeluxMaT92
Kuzenbo
12,806
4,160
2,708
5,735
22,986
35,510
560
9,292
13,694
28,001
0
L
Cthulhu
MCB da killa
Cthulhu
16,441
154
1,550
2,996
13,005
13,860
0
4,874
8,131
29,412
0
W
Hercules
TiMyTiN007
Hercules
16,508
2,807
1,298
11,086
23,525
27,214
879
11,834
11,691
273
29,659
L
Raijin
34,367
1,525
1,574
4,311
17,522
10,620
0
5,448
12,074
73,613
0
W
Cliodhna
booboo97129
Cliodhna
24,183
1,024
2,915
5,841
25,754
21,966
238
9,638
16,116
53
37,015
L
Nike
4,706
299
2,239
1,155
14,223
7,190
0
2,153
12,070
0
9,333
W
Izanami
timmbo190
Izanami
15,747
10,931
1,669
3,126
19,126
10,320
3,881
10,039
9,087
0
50,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,861
Gold Earned
57,106
198
Minions Killed
211
0
Camps Cleared
0
1,599,022
Distance Traveled
1,389,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,422
635
56
3
0
291,469
0
L
Cernunnos
11,418
634
59
3
0
272,148
0
L
Gilgamesh
12,080
671
21
1
0
330,904
0
W
Kuzenbo
13,162
731
17
1
0
347,755
0
L
Cthulhu
10,835
602
32
2
0
250,641
0
W
Hercules
13,428
746
31
2
0
354,622
1
L
Raijin
13,373
743
89
5
0
344,235
0
W
Cliodhna
12,480
693
20
1
0
306,730
0
L
Nike
9,400
522
10
1
0
191,960
0
W
Izanami
12,369
687
74
4
0
298,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role