Player Matchup

Terra
Terra
Hεαrt
Terra
Level 56
God Stats
5W - 4L
1,423 SR
Queue Stats
128W - 113L
1,574 Elo+
Solo
King Arthur
King Arthur
Milza
King Arthur
Level 128
God Stats
6W - 8L
1,475 SR
Queue Stats
197W - 169L
1,678 Elo+
Solo
Janus
Janus
MrWindyCS
Janus
Level 129
God Stats
3W - 3L
1,254 SR
Queue Stats
899W - 568L
1,704 Elo+
Party 2
Thanatos
Thanatos
WitcherFromRivia
Thanatos
Level 143
God Stats
68W - 39L
1,764 SR
Queue Stats
857W - 562L
1,790 Elo+
Party 2
Xbalanque
Xbalanque
vahnzizka
Xbalanque
Level 144
God Stats
17W - 8L
1,771 SR
Queue Stats
614W - 598L
1,622 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,674 Elo+

VS

Team Averages
Level 136
1,578 SR
1,653 Elo+
The Morrigan
The Morrigan
SwampPlatinum
The Morrigan
Level 159
God Stats
1W - 2L
1,497 SR
Queue Stats
135W - 97L
1,714 Elo+
Party 1
Bacchus
Bacchus
TheAmazingKebab
Bacchus
Level 89
God Stats
6W - 3L
1,697 SR
Queue Stats
27W - 27L
1,625 Elo+
Party 1
Ravana
Ravana
Zantetsuken
Ravana
Level 142
God Stats
3W - 1L
1,633 SR
Queue Stats
68W - 47L
1,696 Elo+
Party 1
Cliodhna
Cliodhna
iNeroh
Cliodhna
Level 131
God Stats
1W - 2L
1,494 SR
Queue Stats
171W - 178L
1,664 Elo+
Solo
Hachiman
Hachiman
thechubakabra
Hachiman
Level 157
God Stats
10W - 17L
1,571 SR
Queue Stats
368W - 334L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hεαrt
Terra
13
2 / 1 / 9
8,870
522
6,677
14,921
12,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Milza
King Arthur
15
2 / 0 / 1
8,988
529
10,791
17,487
20,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MrWindyCS
Janus
15
2 / 3 / 5
9,066
533
8,248
11,553
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 8
9,109
536
7,148
15,256
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
vahnzizka
Xbalanque
16
7 / 2 / 1
10,103
594
15,110
15,336
6,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SwampPlatinum
The Morrigan
16
4 / 5 / 1
9,801
577
15,732
8,483
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 4 / 2
7,267
427
5,129
13,775
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
13
1 / 1 / 3
8,295
488
8,977
9,247
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
iNeroh
Cliodhna
15
0 / 3 / 0
8,877
522
12,367
17,569
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
thechubakabra
Hachiman
14
3 / 6 / 0
9,171
539
8,218
16,598
5,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
8
8
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
Hεαrt
Terra
2
1
9
6.5
W
King Arthur
Milza
King Arthur
2
0
1
2.5
W
Janus
MrWindyCS
Janus
2
3
5
1.5
L
The Morrigan
SwampPlatinum
The Morrigan
4
5
1
0.9
L
0
4
2
0.25
W
6
2
8
5
L
Ravana
1
1
3
2.5
L
Cliodhna
iNeroh
Cliodhna
0
3
0
0
L
Hachiman
thechubakabra
Hachiman
3
6
0
0.5
W
Xbalanque
vahnzizka
Xbalanque
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
50,423
74,553
Taken
65,672
51,938
Mitigated
34,788
32,347
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Hεαrt
Terra
6,677
1,073
3,519
5,339
14,921
12,519
0
5,658
9,263
29,132
0
W
King Arthur
Milza
King Arthur
10,791
1,672
0
1,900
17,487
20,031
0
1,095
16,392
0
74,816
W
Janus
MrWindyCS
Janus
8,248
818
135
1,946
11,553
4,935
0
6,075
5,478
81,665
0
L
The Morrigan
SwampPlatinum
The Morrigan
15,732
3,428
0
974
8,483
4,119
0
3,867
4,500
100,395
6,048
L
5,129
584
146
2,610
13,775
13,320
0
5,256
8,321
22,543
0
W
7,148
1,467
0
14,588
15,256
7,979
0
2,275
12,981
0
66,853
L
Ravana
8,977
2,087
0
4,292
9,247
3,998
0
1,719
7,406
0
68,179
L
Cliodhna
iNeroh
Cliodhna
12,367
2,199
0
5,463
17,569
8,059
0
1,013
16,556
0
73,190
L
Hachiman
thechubakabra
Hachiman
8,218
4,217
0
6,222
16,598
5,292
0
2,570
13,964
0
70,358
W
Xbalanque
vahnzizka
Xbalanque
15,110
8,942
0
4,920
15,336
6,474
1,560
1,894
13,442
0
99,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
43,411
563
Minions Killed
565
0
Camps Cleared
0
1,788,600
Distance Traveled
1,700,008
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,870
522
47
3
0
363,567
6
W
King Arthur
8,988
529
128
8
0
357,901
8
W
Janus
9,066
533
153
9
0
354,140
5
L
The Morrigan
9,801
577
167
10
0
303,202
4
L
Bacchus
7,267
427
20
1
0
359,675
4
W
Thanatos
9,109
536
89
5
0
385,158
1
L
Ravana
8,295
488
126
7
0
413,673
6
L
Cliodhna
8,877
522
128
8
0
342,597
2
L
Hachiman
9,171
539
124
7
0
280,861
3
W
Xbalanque
10,103
594
146
9
0
327,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role