Player Matchup

Ganesha
Ganesha
Unatural_Limiits
Ganesha
Level 94
God Stats
1W - 0L
1,783 SR
Queue Stats
22W - 16L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
ashanime12
Danzaburou
Level 57
God Stats
2W - 0L
1,384 SR
Queue Stats
13W - 15L
1,130 Elo+
Party 1
Loki
Loki
femboithighs
Loki
Level 23
God Stats
5W - 3L
1,777 SR
Queue Stats
19W - 19L
1,442 Elo+
Party 1
Hades
Hades
lexuskratos
Hades
Level 92
God Stats
42W - 19L
1,645 SR
Queue Stats
354W - 381L
1,361 Elo+
Party 2
Skadi
Skadi
nepidestroyer2
Skadi
Level 45
God Stats
8W - 8L
1,458 SR
Queue Stats
153W - 177L
1,391 Elo+
Party 2
Team Averages
Level 62
1,609 SR
1,334 Elo+

VS

Team Averages
Level 55
1,459 SR
1,368 Elo+
Loki
Loki
Cahwahky
Loki
Level 83
God Stats
1W - 6L
1,393 SR
Queue Stats
38W - 47L
1,269 Elo+
Party 4
Hou Yi
Hou Yi
GalaxyHype56
Hou Yi
Level 16
God Stats
3W - 3L
1,224 SR
Queue Stats
31W - 27L
1,374 Elo+
Party 3
Pele
Pele
Kaedeso
Pele
Level 127
God Stats
5W - 2L
1,665 SR
Queue Stats
131W - 86L
1,542 Elo+
Party 3
Vamana
Vamana
KoldsteeL-_
Vamana
Level 26
God Stats
10W - 11L
1,505 SR
Queue Stats
38W - 46L
1,269 Elo+
Party 4
Sobek
Sobek
Nihilus098
Sobek
Level 23
God Stats
8W - 10L
1,505 SR
Queue Stats
35W - 35L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,236
557
2,845
7,395
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ashanime12
Danzaburou
12
2 / 1 / 1
6,997
538
3,965
3,610
1,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 1
8,656
666
8,677
9,631
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 7
7,919
609
7,476
5,772
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 3
7,634
587
8,020
7,821
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 5 / 0
6,165
474
2,466
10,318
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
11
0 / 2 / 1
6,341
488
2,733
6,951
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Kaedeso
Pele
13
2 / 4 / 0
7,495
577
3,477
11,483
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
10
0 / 3 / 0
5,980
460
6,496
12,045
8,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sobek
7
0 / 2 / 0
5,444
419
1,641
9,795
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
0
0
L
Hou Yi
0
2
1
0.25
L
Pele
Kaedeso
Pele
2
4
0
0.5
L
Vamana
0
3
0
0
L
Sobek
0
2
0
0
W
0
0
3
1.5
W
Danzaburou
ashanime12
Danzaburou
2
1
1
2.5
W
10
0
1
10.5
W
1
0
7
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
16,813
34,229
Taken
50,592
17,864
Mitigated
22,555
14,332
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,466
509
0
2,750
10,318
3,403
491
825
9,493
0
39,017
L
Hou Yi
2,733
1,251
0
1,062
6,951
2,107
0
1,576
5,375
0
39,050
L
Pele
Kaedeso
Pele
3,477
942
0
3,954
11,483
4,181
0
4,013
7,470
0
61,459
L
Vamana
6,496
2,990
0
3,793
12,045
8,189
454
1,166
10,879
0
40,866
L
Sobek
1,641
254
771
2,307
9,795
4,675
0
2,741
7,054
14,361
0
W
2,845
460
0
1,487
7,395
6,817
324
605
6,790
30,887
0
W
Danzaburou
ashanime12
Danzaburou
3,965
2,159
0
1,239
3,610
1,222
1,158
278
3,332
0
37,352
W
8,677
3,285
0
4,493
9,631
3,611
0
349
9,282
0
52,042
W
7,476
591
405
4,192
5,772
2,664
668
409
5,363
50,512
0
W
8,020
3,724
0
2,516
7,821
3,550
990
0
7,821
0
48,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
31,425
386
Minions Killed
335
0
Camps Cleared
0
1,306,073
Distance Traveled
1,272,471
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,165
474
72
6
0
284,501
0
L
Hou Yi
6,341
488
79
6
0
221,370
0
L
Pele
7,495
577
112
9
0
258,501
1
L
Vamana
5,980
460
54
4
0
273,485
0
L
Sobek
5,444
419
18
1
0
234,614
1
W
Ganesha
7,236
557
2
0
0
267,861
4
W
Danzaburou
6,997
538
117
9
0
206,519
4
W
Loki
8,656
666
88
7
0
327,383
0
W
Hades
7,919
609
91
7
0
261,457
0
W
Skadi
7,634
587
88
7
0
242,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role