Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Phat_daddy_007
Chronos
Level 142
God Stats
6W - 2L
1,857 SR
Queue Stats
120W - 153L
1,470 Elo+
Solo
Chiron
Chiron
anty-up
Chiron
Level 141
God Stats
1W - 2L
1,170 SR
Queue Stats
230W - 235L
1,445 Elo+
Solo
Freya
Freya
pktiitiino
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,407 Elo+
Party 2
Team Averages
Level 115
1,505 SR
1,464 Elo+

VS

Team Averages
Level 125
1,549 SR
1,475 Elo+
Bellona
Bellona
BustaMoove
Bellona
Level 122
God Stats
2W - 0L
1,693 SR
Queue Stats
112W - 112L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
ChefBoyArMe
Ah Puch
Level 142
God Stats
6W - 3L
1,793 SR
Queue Stats
89W - 124L
1,469 Elo+
Party 3
Chiron
Chiron
Tokiwazoo
Chiron
Level 139
God Stats
4W - 1L
1,487 SR
Queue Stats
101W - 108L
1,487 Elo+
Party 1
Sobek
Sobek
chicha chachi
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 83L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
soulstealer54
Jormungandr
Level 152
God Stats
2W - 6L
1,271 SR
Queue Stats
118W - 125L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
3 / 2 / 9
10,682
668
12,500
31,840
35,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
 
Jing Wei
16
3 / 6 / 2
9,552
597
12,384
14,662
6,084
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 4
9,925
620
10,340
20,160
9,343
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
anty-up
Chiron
16
2 / 7 / 4
9,566
598
13,408
17,804
7,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
17
2 / 5 / 7
10,213
638
14,908
16,993
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BustaMoove
Bellona
20
13 / 5 / 9
12,892
806
23,891
22,329
25,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
ChefBoyArMe
Ah Puch
20
7 / 1 / 13
12,382
774
28,669
12,399
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Tokiwazoo
Chiron
18
5 / 2 / 9
11,433
715
19,478
12,400
6,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 11
11,267
704
6,615
26,301
25,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
soulstealer54
Jormungandr
17
1 / 4 / 11
10,586
662
12,990
21,021
23,804
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
13
Kills
27
27
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
9
3.75
L
Jing Wei
 
Jing Wei
3
6
2
0.67
W
Bellona
BustaMoove
Bellona
13
5
9
3.5
W
Ah Puch
ChefBoyArMe
Ah Puch
7
1
13
13.5
L
3
7
4
0.71
W
Chiron
Tokiwazoo
Chiron
5
2
9
4.75
L
Chiron
anty-up
Chiron
2
7
4
0.57
W
1
1
11
6.5
L
Freya
2
5
7
1.1
W
Jormungandr
soulstealer54
Jormungandr
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,540
Damage
91,643
101,459
Taken
94,450
67,690
Mitigated
87,875
41,489
Healing
42,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,500
3,642
2,207
17,226
31,840
35,709
107
16,203
15,637
20,897
0
L
Jing Wei
 
Jing Wei
12,384
5,654
482
2,295
14,662
6,084
831
4,446
10,216
0
22,423
W
Bellona
BustaMoove
Bellona
23,891
4,078
1,608
1,995
22,329
25,085
722
6,505
15,824
687
39,696
W
Ah Puch
ChefBoyArMe
Ah Puch
28,669
1,016
3,003
5,112
12,399
7,005
1,739
5,098
7,301
51,639
0
L
10,340
3,482
1,967
4,114
20,160
9,343
871
9,958
10,202
25,031
0
W
Chiron
Tokiwazoo
Chiron
19,478
5,600
6,013
4,533
12,400
6,851
3,773
5,422
6,978
36
34,436
L
Chiron
anty-up
Chiron
13,408
3,119
2,800
2,751
17,804
7,953
0
8,952
8,852
0
34,897
W
6,615
403
1,271
14,711
26,301
25,130
577
10,870
15,431
14,314
0
L
Freya
14,908
4,548
2,992
4,655
16,993
8,601
0
9,438
7,555
25,406
1,867
W
Jormungandr
soulstealer54
Jormungandr
12,990
1,710
2,062
2,321
21,021
23,804
374
8,377
12,644
33,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,938
Gold Earned
58,560
184
Minions Killed
162
0
Camps Cleared
0
1,335,790
Distance Traveled
1,479,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,682
668
21
1
0
323,402
3
L
Jing Wei
9,552
597
29
2
0
246,921
0
W
Bellona
12,892
806
24
2
0
302,250
0
W
Ah Puch
12,382
774
57
4
0
315,726
0
L
Chronos
9,925
620
48
3
0
254,775
0
W
Chiron
11,433
715
34
2
0
279,329
0
L
Chiron
9,566
598
55
3
0
239,752
1
W
Sobek
11,267
704
10
1
0
305,270
2
L
Freya
10,213
638
31
2
0
270,940
0
W
Jormungandr
10,586
662
37
2
0
276,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role