Player Matchup

Sylvanus
Sylvanus
CarbonFiberPanda
Sylvanus
Level 107
God Stats
6W - 7L
1,450 SR
Queue Stats
279W - 327L
1,273 Elo+
Party 1
Amaterasu
Amaterasu
DrakeAurellius
Amaterasu
Level 47
God Stats
7W - 7L
1,418 SR
Queue Stats
212W - 279L
1,257 Elo+
Party 1
Ishtar
Ishtar
FRWN_SMLE
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
JakeFromCW_Farm
Ao Kuang
Level 89
God Stats
0W - 3L
1,266 SR
Queue Stats
68W - 86L
1,356 Elo+
Party 1
Horus
Horus
SuchFutility
Horus
Level 147
God Stats
3W - 7L
1,235 SR
Queue Stats
398W - 457L
1,271 Elo+
Party 1
Team Averages
Level 91
1,374 SR
1,304 Elo+

VS

Team Averages
Level 76
1,434 SR
1,416 Elo+
Bellona
Bellona
AkuryooKaze
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
Ice Greyy
Janus
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
JRz62895
Cthulhu
Level 34
God Stats
1W - 3L
1,148 SR
Queue Stats
17W - 24L
1,203 Elo+
Solo
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 63
God Stats
114W - 128L
1,415 SR
Queue Stats
150W - 174L
1,282 Elo+
Solo
Awilix
Awilix
benicy
Awilix
Level 149
God Stats
3W - 1L
1,381 SR
Queue Stats
26W - 29L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,860
385
10,073
19,772
22,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
DrakeAurellius
Amaterasu
17
0 / 4 / 4
10,416
453
4,887
19,614
18,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
FRWN_SMLE
Ishtar
14
0 / 4 / 4
8,562
372
7,326
16,931
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
18
9 / 4 / 1
11,946
519
11,572
23,292
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 6
10,421
453
19,664
20,672
11,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkuryooKaze
Bellona
17
2 / 2 / 1
11,155
485
7,787
17,136
20,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Ice Greyy
Janus
17
4 / 4 / 3
11,182
486
20,780
15,438
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
JRz62895
Cthulhu
16
0 / 4 / 6
10,239
445
8,844
17,802
18,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MazingerX69
Danzaburou
16
3 / 5 / 4
10,576
460
11,496
17,716
6,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
benicy
Awilix
20
11 / 2 / 2
13,394
582
22,914
20,007
9,595
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
17
Kills
20
20
Deaths
17
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
AkuryooKaze
Bellona
2
2
1
1.25
L
2
4
4
1
L
Amaterasu
DrakeAurellius
Amaterasu
0
4
4
0.5
L
Ishtar
FRWN_SMLE
Ishtar
0
4
4
0.5
W
Janus
Ice Greyy
Janus
4
4
3
1.38
W
Cthulhu
JRz62895
Cthulhu
0
4
6
0.75
L
Ao Kuang
9
4
1
2.38
W
Danzaburou
MazingerX69
Danzaburou
3
5
4
1
L
6
4
6
2.25
W
Awilix
benicy
Awilix
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,522
Damage
71,821
100,281
Taken
88,099
72,885
Mitigated
61,616
33,467
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AkuryooKaze
Bellona
7,787
2,655
0
4,075
17,136
20,893
1,359
2,613
14,523
0
85,158
L
10,073
2,897
2,654
5,511
19,772
22,444
0
6,708
12,826
33,988
12,941
L
Amaterasu
DrakeAurellius
Amaterasu
4,887
1,745
0
3,293
19,614
18,488
186
2,219
17,067
0
66,660
L
Ishtar
FRWN_SMLE
Ishtar
7,326
2,442
0
1,788
16,931
7,762
0
5,684
11,183
0
41,497
W
Janus
Ice Greyy
Janus
20,780
1,075
196
3,049
15,438
5,849
0
3,288
12,150
88,567
0
W
Cthulhu
JRz62895
Cthulhu
8,844
678
0
3,304
17,802
18,404
804
5,152
12,650
59,455
0
L
Ao Kuang
11,572
2,608
0
10,373
23,292
13,187
0
5,866
17,164
66,556
14,925
W
Danzaburou
MazingerX69
Danzaburou
11,496
4,395
0
3,929
17,716
6,875
1,390
3,683
14,033
0
72,527
L
19,664
11,015
3,481
6,367
20,672
11,004
30
8,602
11,762
0
62,550
W
Awilix
benicy
Awilix
22,914
10,272
0
11,807
20,007
9,595
1,258
5,699
14,308
0
140,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
56,546
406
Minions Killed
656
0
Camps Cleared
0
2,121,517
Distance Traveled
2,264,201
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,155
485
140
6
0
450,707
1
L
Sylvanus
8,860
385
54
2
0
389,916
7
L
Amaterasu
10,416
453
116
5
0
433,521
9
L
Ishtar
8,562
372
49
2
0
370,121
2
W
Janus
11,182
486
147
6
0
451,432
3
W
Cthulhu
10,239
445
87
4
0
458,713
5
L
Ao Kuang
11,946
519
105
5
0
467,798
6
W
Danzaburou
10,576
460
109
5
0
379,545
6
L
Horus
10,421
453
82
4
0
460,161
4
W
Awilix
13,394
582
173
8
0
523,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role