Player Matchup

Loki
Loki
PifflingDwarf
Loki
Level 61
God Stats
4W - 2L
1,689 SR
Queue Stats
26W - 45L
1,338 Elo+
Party 4
Nu Wa
Nu Wa
SecureGlobe6715
Nu Wa
Level 67
God Stats
2W - 3L
1,452 SR
Queue Stats
30W - 43L
1,263 Elo+
Party 2
Izanami
Izanami
ShdwFoX
Izanami
Level 18
God Stats
1W - 8L
1,280 SR
Queue Stats
6W - 23L
1,285 Elo+
Party 4
Ne Zha
Ne Zha
psychofox42
Ne Zha
Level 28
God Stats
6W - 6L
1,470 SR
Queue Stats
27W - 43L
1,251 Elo+
Party 2
Bellona
Bellona
shadowninja55x
Bellona
Level 26
God Stats
0W - 4L
1,288 SR
Queue Stats
13W - 34L
1,264 Elo+
Party 4
Team Averages
Level 40
1,436 SR
1,280 Elo+

VS

Team Averages
Level 64
1,322 SR
1,484 Elo+
Xing Tian
Xing Tian
LnS Skully
Xing Tian
Level 29
God Stats
5W - 3L
1,622 SR
Queue Stats
91W - 82L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
Mirctz
Ao Kuang
Level 28
God Stats
2W - 0L
1,195 SR
Queue Stats
79W - 47L
1,566 Elo+
Party 1
Sol
Sol
TayRay0110
Sol
Level 100
God Stats
11W - 14L
1,198 SR
Queue Stats
415W - 379L
1,499 Elo+
Party 3
Ishtar
Ishtar
Thundrpantz
Ishtar
Level 126
God Stats
13W - 16L
1,096 SR
Queue Stats
460W - 432L
1,523 Elo+
Party 3
Shiva
Shiva
ll Rasez ll
Shiva
Level 36
God Stats
10W - 20L
1,500 SR
Queue Stats
197W - 173L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 0
12,449
519
11,706
18,026
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 10 / 7
10,749
448
24,237
28,456
13,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ShdwFoX
Izanami
8
0 / 4 / 2
7,350
306
1,662
6,589
1,721
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
1 / 11 / 1
9,037
377
5,931
22,624
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 1
9,026
376
7,324
13,513
10,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LnS Skully
Xing Tian
15
2 / 2 / 16
12,244
510
6,682
20,649
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Mirctz
Ao Kuang
15
6 / 5 / 6
11,428
476
10,710
18,136
6,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 6
13,144
548
13,295
22,202
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
20
9 / 3 / 7
14,476
603
12,566
16,544
8,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 3 / 6
14,658
611
21,370
26,627
22,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
13
Kills
38
38
Deaths
14
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
LnS Skully
Xing Tian
2
2
16
5
W
Ao Kuang
Mirctz
Ao Kuang
6
5
6
1.8
L
8
8
0
1
L
2
10
7
0.55
L
Izanami
ShdwFoX
Izanami
0
4
2
0.25
W
8
1
6
11
W
Ishtar
9
3
7
4.17
W
13
3
6
5.33
L
Ne Zha
1
11
1
0.14
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,860
Damage
64,623
89,208
Taken
104,158
45,204
Mitigated
65,106
10,413
Healing
36,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
LnS Skully
Xing Tian
6,682
963
0
1,403
20,649
19,423
1,097
4,980
14,403
38,561
0
W
Ao Kuang
Mirctz
Ao Kuang
10,710
3,493
0
5,981
18,136
6,039
597
5,328
11,332
47,035
0
L
11,706
4,062
0
511
18,026
10,335
0
5,852
12,174
0
62,779
L
24,237
6,933
125
3,013
28,456
13,045
281
15,274
13,182
75,463
0
L
Izanami
ShdwFoX
Izanami
1,662
1,192
0
0
6,589
1,721
0
1,037
5,552
0
23,071
W
13,295
5,553
0
14,943
22,202
9,078
7,112
6,624
15,578
122,363
0
W
Ishtar
12,566
8,292
0
3,815
16,544
8,406
8,065
2,184
14,360
0
135,970
W
21,370
5,124
99
10,328
26,627
22,160
652
5,121
21,506
0
125,564
L
Ne Zha
5,931
2,643
0
3,460
22,624
9,609
0
6,544
16,080
0
49,211
L
7,324
3,056
0
3,304
13,513
10,494
1,182
1,980
11,533
0
49,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
65,950
389
Minions Killed
653
0
Camps Cleared
0
1,354,565
Distance Traveled
2,212,945
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,244
510
41
2
0
503,480
1
W
Ao Kuang
11,428
476
60
3
0
451,524
1
L
Loki
12,449
519
96
4
0
333,057
4
L
Nu Wa
10,749
448
96
4
0
339,677
5
L
Izanami
7,350
306
45
2
0
185,091
1
W
Sol
13,144
548
172
7
0
412,109
5
W
Ishtar
14,476
603
196
8
0
425,609
1
W
Shiva
14,658
611
184
8
0
420,223
0
L
Ne Zha
9,037
377
69
3
0
297,851
0
L
Bellona
9,026
376
83
3
0
198,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role