Player Matchup

Cthulhu
Cthulhu
AzxDylan
Cthulhu
Level 62
God Stats
13W - 14L
1,599 SR
Queue Stats
19W - 27L
1,444 Elo+
Party 3
Achilles
Achilles
FattyMcBluntz96
Achilles
Level 54
God Stats
1W - 2L
1,512 SR
Queue Stats
16W - 15L
1,504 Elo+
Party 3
Osiris
Osiris
SiiirEyEsAcK
Osiris
Level 76
God Stats
3W - 9L
1,348 SR
Queue Stats
25W - 32L
1,424 Elo+
Party 3
Zeus
Zeus
fuall15891
Zeus
Level 81
God Stats
5W - 2L
1,712 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 3
Izanami
Izanami
xXFainaurielXx
Izanami
Level 50
God Stats
1W - 1L
1,758 SR
Queue Stats
17W - 14L
1,539 Elo+
Party 3
Team Averages
Level 65
1,586 SR
1,510 Elo+

VS

Team Averages
Level 59
1,487 SR
1,506 Elo+
Ra
Ra
KChase819
Ra
Level 35
God Stats
3W - 6L
1,025 SR
Queue Stats
51W - 74L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
Mephiztor
Nu Wa
Level 87
God Stats
34W - 17L
1,656 SR
Queue Stats
194W - 91L
1,686 Elo+
Party 2
Fenrir
Fenrir
OlympicFighter
Fenrir
Level 28
God Stats
23W - 15L
1,647 SR
Queue Stats
166W - 69L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
ReaperJack8575
Cthulhu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 61L
1,264 Elo+
Party 1
Ishtar
Ishtar
xFatalFlux
Ishtar
Level 118
God Stats
12W - 6L
1,609 SR
Queue Stats
139W - 59L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzxDylan
Cthulhu
16
1 / 2 / 5
10,127
1,013
9,050
12,608
15,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
15
2 / 3 / 2
9,643
964
7,391
8,900
6,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
15
0 / 3 / 5
9,401
940
5,733
13,715
13,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 3
10,210
1,021
13,501
8,638
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 4
9,762
976
6,490
8,828
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

227

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,973
997
7,175
7,248
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Mephiztor
Nu Wa
16
2 / 0 / 7
10,508
1,051
12,705
5,114
2,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 6
10,468
1,047
7,071
13,613
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 6
9,858
986
8,984
10,698
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
xFatalFlux
Ishtar
16
3 / 1 / 5
10,636
1,064
14,279
7,793
3,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
6
Kills
9
9
Deaths
6
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AzxDylan
Cthulhu
1
2
5
1.75
L
Achilles
2
3
2
1
W
2
1
5
4.5
W
Nu Wa
Mephiztor
Nu Wa
2
0
7
5.5
W
1
3
6
1.33
W
1
1
6
4
L
Osiris
0
3
5
0.83
L
2
1
3
3.5
W
Ishtar
xFatalFlux
Ishtar
3
1
5
5.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
50,214
52,689
Taken
44,466
42,887
Mitigated
34,635
3,196
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AzxDylan
Cthulhu
9,050
309
307
1,078
12,608
15,768
0
6,638
5,633
33,886
0
L
Achilles
7,391
1,859
0
480
8,900
6,192
0
4,681
4,190
0
15,245
W
7,175
71
2,393
1,896
7,248
3,593
0
5,210
2,038
22,771
0
W
Nu Wa
Mephiztor
Nu Wa
12,705
2,538
194
588
5,114
2,295
0
2,842
2,272
29,585
0
W
7,071
1,517
0
965
13,613
12,365
0
5,070
8,543
49
13,102
W
8,984
331
448
753
10,698
12,961
0
5,342
5,356
25,659
0
L
Osiris
5,733
1,569
0
192
13,715
13,116
0
7,442
6,097
0
13,727
L
13,501
454
0
550
8,638
3,823
0
4,815
3,637
45,432
0
W
Ishtar
xFatalFlux
Ishtar
14,279
10,603
0
460
7,793
3,421
0
4,087
3,706
0
43,775
L
6,490
4,302
0
589
8,828
3,988
0
4,492
4,219
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
51,443
218
Minions Killed
213
7
Camps Cleared
10
969,404
Distance Traveled
1,051,942
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,127
1,013
50
5
1
204,167
0
L
Achilles
9,643
964
26
3
0
197,353
0
W
Ra
9,973
997
39
4
0
204,715
0
W
Nu Wa
10,508
1,051
35
4
2
221,343
0
W
Fenrir
10,468
1,047
14
1
5
226,284
0
W
Cthulhu
9,858
986
34
3
0
219,961
2
L
Osiris
9,401
940
18
2
1
195,865
0
L
Zeus
10,210
1,021
63
6
2
195,205
1
W
Ishtar
10,636
1,064
91
9
3
179,639
2
L
Izanami
9,762
976
61
6
3
176,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role