Player Matchup

Ishtar
Ishtar
Doctors01
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
Echeverias
Amaterasu
Level 67
God Stats
10W - 7L
1,753 SR
Queue Stats
52W - 28L
1,704 Elo+
Party 1
King Arthur
King Arthur
Spaceror
King Arthur
Level 44
God Stats
1W - 3L
1,625 SR
Queue Stats
42W - 22L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
TrueUncleMagic
Heimdallr
Level 45
God Stats
0W - 1L
1,624 SR
Queue Stats
68W - 40L
1,664 Elo+
Party 1
Khepri
Khepri
Ty1326
Khepri
Level 27
God Stats
6W - 2L
1,963 SR
Queue Stats
28W - 14L
1,744 Elo+
Party 1
Team Averages
Level 42
1,693 SR
1,691 Elo+

VS

Team Averages
Level 89
1,775 SR
1,663 Elo+
Pele
Pele
AZ Semi
Pele
Level 159
God Stats
10W - 14L
1,471 SR
Queue Stats
264W - 261L
1,563 Elo+
Party 2
Geb
Geb
AoT x CrYt0n
Geb
Level 25
God Stats
8W - 1L
1,826 SR
Queue Stats
11W - 9L
1,528 Elo+
Party 2
Hercules
Hercules
Dellybob
Hercules
Level 97
God Stats
25W - 11L
1,825 SR
Queue Stats
346W - 224L
1,760 Elo+
Party 3
Raijin
Raijin
Jebsters
Raijin
Level 117
God Stats
8W - 1L
2,067 SR
Queue Stats
33W - 20L
1,700 Elo+
Party 3
Nu Wa
Nu Wa
runа
Nu Wa
Level 48
God Stats
17W - 7L
1,683 SR
Queue Stats
248W - 130L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Doctors01
Ishtar
18
2 / 5 / 2
11,280
664
13,125
18,825
9,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Echeverias
Amaterasu
19
3 / 5 / 4
12,039
708
16,938
27,723
29,692
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Spaceror
King Arthur
16
1 / 7 / 4
10,372
610
11,701
26,900
26,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
TrueUncleMagic
Heimdallr
19
1 / 6 / 5
12,095
711
18,512
27,187
14,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Ty1326
Khepri
16
0 / 5 / 2
10,556
621
5,864
22,833
28,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AZ Semi
Pele
20
9 / 2 / 10
14,304
841
30,847
24,235
13,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 1 / 14
12,059
709
10,826
14,454
21,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Dellybob
Hercules
19
2 / 2 / 12
12,342
726
12,497
24,544
34,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Jebsters
Raijin
20
10 / 1 / 9
14,276
840
30,884
13,931
14,134
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
runа
Nu Wa
20
5 / 1 / 14
12,850
756
25,989
12,803
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
7
Kills
28
28
Deaths
7
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Pele
AZ Semi
Pele
9
2
10
7
W
2
1
14
9
W
Hercules
Dellybob
Hercules
2
2
12
4
L
Ishtar
Doctors01
Ishtar
2
5
2
0.6
L
Amaterasu
Echeverias
Amaterasu
3
5
4
1
W
Raijin
Jebsters
Raijin
10
1
9
14.5
L
King Arthur
Spaceror
King Arthur
1
7
4
0.43
L
Heimdallr
TrueUncleMagic
Heimdallr
1
6
5
0.58
L
Khepri
Ty1326
Khepri
0
5
2
0.2
W
Nu Wa
runа
Nu Wa
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,140
Damage
111,043
123,468
Taken
89,967
109,292
Mitigated
89,035
14,000
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AZ Semi
Pele
30,847
7,442
0
7,824
24,235
13,354
3,721
640
23,595
0
77,866
W
10,826
337
1,093
689
14,454
21,283
644
735
13,719
24,436
0
W
Hercules
Dellybob
Hercules
12,497
2,395
0
11,736
24,544
34,094
202
3,612
20,932
127
32,934
L
Ishtar
Doctors01
Ishtar
13,125
7,910
0
2,571
18,825
9,471
0
9,721
9,104
0
48,053
L
Amaterasu
Echeverias
Amaterasu
16,938
6,574
0
5,881
27,723
29,692
0
13,513
14,210
2,120
45,345
W
Raijin
Jebsters
Raijin
30,884
2,291
0
3,958
13,931
14,134
1,064
855
13,076
96,745
0
L
King Arthur
Spaceror
King Arthur
11,701
995
0
1,290
26,900
26,433
0
15,073
11,827
0
35,526
L
Heimdallr
TrueUncleMagic
Heimdallr
18,512
9,350
0
2,754
27,187
14,731
0
12,203
14,984
0
77,070
L
Khepri
Ty1326
Khepri
5,864
1,203
0
1,504
22,833
28,965
0
17,316
5,517
14,353
0
W
Nu Wa
runа
Nu Wa
25,989
4,710
267
1,920
12,803
6,170
2,618
1,070
11,733
53,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
65,831
313
Minions Killed
357
0
Camps Cleared
0
1,612,423
Distance Traveled
1,928,635
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,304
841
86
5
0
427,335
1
W
Geb
12,059
709
28
2
0
394,143
2
W
Hercules
12,342
726
51
3
0
380,126
2
L
Ishtar
11,280
664
80
5
0
312,880
1
L
Amaterasu
12,039
708
78
5
0
345,764
0
W
Raijin
14,276
840
123
7
0
337,480
2
L
King Arthur
10,372
610
33
2
0
341,568
2
L
Heimdallr
12,095
711
118
7
0
291,538
0
L
Khepri
10,556
621
4
0
0
320,673
1
W
Nu Wa
12,850
756
69
4
0
389,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role