Player Matchup

Ullr
Ullr
Jirahi
Ullr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,285 Elo+
Party 1
Ymir
Ymir
Necrra
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,520 Elo+
Party 1
Tiamat
Tiamat
OMGNOOO
Tiamat
Level 109
God Stats
1W - 2L
1,289 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 1
Team Averages
Level 81
1,430 SR
1,447 Elo+

VS

Team Averages
Level 68
1,396 SR
1,312 Elo+
Medusa
Medusa
EdwardDark_
Medusa
Level 35
God Stats
1W - 2L
1,686 SR
Queue Stats
23W - 29L
1,204 Elo+
Party 2
Raijin
Raijin
bigDOGmoe23
Raijin
Level 160
God Stats
0W - 4L
1,260 SR
Queue Stats
102W - 124L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
cwc_mar
Gilgamesh
Level 9
God Stats
2W - 7L
1,241 SR
Queue Stats
16W - 17L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jirahi
Ullr
17
12 / 0 / 8
12,410
827
22,071
13,253
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Necrra
Ymir
15
4 / 1 / 13
11,553
770
8,366
16,080
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
OMGNOOO
Tiamat
15
3 / 0 / 12
10,379
692
13,127
12,985
14,960
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 7 / 1
8,647
576
11,899
18,344
7,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
15
1 / 5 / 0
9,628
642
14,954
13,296
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
cwc_mar
Gilgamesh
11
0 / 8 / 0
8,700
580
5,369
19,732
12,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
20
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
1
0.07
W
Ullr
Jirahi
Ullr
12
0
8
16
W
Ymir
Necrra
Ymir
4
1
13
10.5
W
Tiamat
OMGNOOO
Tiamat
3
0
12
9
L
Raijin
1
5
0
0.2
L
Gilgamesh
cwc_mar
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,564
Damage
32,222
42,318
Taken
51,372
39,721
Mitigated
25,410
10,751
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,899
4,539
0
2,398
18,344
7,384
84
6,913
11,431
0
36,170
W
Ullr
Jirahi
Ullr
22,071
10,226
0
827
13,253
6,436
1,682
4,875
8,378
0
55,222
W
Ymir
Necrra
Ymir
8,366
1,988
0
4,766
16,080
18,325
533
5,539
10,541
17,182
0
W
Tiamat
OMGNOOO
Tiamat
13,127
1,370
87
5,071
12,985
14,960
72
5,075
7,910
44,993
0
L
Raijin
14,954
1,952
0
678
13,296
5,642
406
5,522
7,774
58,275
0
L
Gilgamesh
cwc_mar
Gilgamesh
5,369
1,652
1,599
1,072
19,732
12,384
559
9,539
10,193
0
9,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
26,975
173
Minions Killed
166
8
Camps Cleared
5
807,405
Distance Traveled
738,506
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,647
576
48
3
3
243,538
6
W
Ullr
12,410
827
97
6
1
279,130
2
W
Ymir
11,553
770
11
1
1
258,445
2
W
Tiamat
10,379
692
65
4
6
269,830
1
L
Raijin
9,628
642
102
7
1
247,829
3
L
Gilgamesh
8,700
580
16
1
1
247,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role