Player Matchup

Loki
Loki
LifeWithKobras
Loki
Level 143
God Stats
51W - 45L
1,629 SR
Queue Stats
227W - 204L
1,680 Elo+
Solo
Ah Puch
Ah Puch
SrHatredJr
Ah Puch
Level 127
God Stats
2W - 3L
1,766 SR
Queue Stats
384W - 326L
1,668 Elo+
Solo
Athena
Athena
ThisKidPayne
Athena
Level 128
God Stats
3W - 7L
1,542 SR
Queue Stats
90W - 72L
1,707 Elo+
Party 1
Hades
Hades
gastelum24
Hades
Level 121
God Stats
8W - 2L
1,745 SR
Queue Stats
97W - 80L
1,699 Elo+
Solo
Medusa
Medusa
schweethert
Medusa
Level 146
God Stats
3W - 0L
2,030 SR
Queue Stats
71W - 61L
1,691 Elo+
Party 1
Team Averages
Level 133
1,742 SR
1,689 Elo+

VS

Team Averages
Level 139
1,670 SR
1,675 Elo+
Anubis
Anubis
Floodforce
Anubis
Level 160
God Stats
1W - 3L
1,673 SR
Queue Stats
284W - 215L
1,727 Elo+
Party 2
King Arthur
King Arthur
ReneVascos
King Arthur
Level 145
God Stats
21W - 22L
1,644 SR
Queue Stats
197W - 190L
1,613 Elo+
Solo
Shiva
Shiva
UnleashedChaos
Shiva
Level 157
God Stats
1W - 3L
1,658 SR
Queue Stats
153W - 100L
1,713 Elo+
Party 2
Arachne
Arachne
jonm650
Arachne
Level 88
God Stats
9W - 4L
1,745 SR
Queue Stats
54W - 40L
1,674 Elo+
Party 3
Lancelot
Lancelot
oKillerz
Lancelot
Level 146
God Stats
0W - 1L
1,629 SR
Queue Stats
46W - 38L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
5,981
598
4,924
6,716
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
SrHatredJr
Ah Puch
10
0 / 0 / 2
5,426
543
4,260
5,940
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
9
2 / 0 / 1
5,812
581
2,760
5,331
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
11
1 / 0 / 0
6,775
678
5,496
9,158
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
9
0 / 1 / 1
5,124
512
2,518
5,228
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Floodforce
Anubis
10
0 / 1 / 2
5,354
535
2,297
3,296
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ReneVascos
King Arthur
10
0 / 2 / 0
5,295
530
5,485
9,831
6,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 0
5,003
500
7,165
7,258
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
jonm650
Arachne
9
1 / 2 / 1
5,055
506
2,201
6,604
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
oKillerz
Lancelot
10
1 / 1 / 1
5,413
541
2,376
5,645
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Floodforce
Anubis
0
1
2
1
W
4
3
2
1.67
L
King Arthur
ReneVascos
King Arthur
0
2
0
0
W
Ah Puch
SrHatredJr
Ah Puch
0
0
2
1
W
Athena
2
0
1
2.5
L
2
1
0
2
W
Hades
1
0
0
1
L
Arachne
jonm650
Arachne
1
2
1
0.75
L
Lancelot
oKillerz
Lancelot
1
1
1
1.5
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
19,524
32,373
Taken
32,634
16,001
Mitigated
16,333
15,134
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Floodforce
Anubis
2,297
330
0
1,260
3,296
1,289
0
312
2,984
40,627
0
W
4,924
1,600
0
2,014
6,716
2,178
0
0
6,716
0
36,762
L
King Arthur
ReneVascos
King Arthur
5,485
1,168
0
2,820
9,831
6,620
0
4,114
5,717
0
42,647
W
Ah Puch
SrHatredJr
Ah Puch
4,260
694
0
3,968
5,940
2,600
0
0
5,940
37,883
0
W
Athena
2,760
1,642
0
1,406
5,331
4,512
0
770
4,561
14,744
0
L
7,165
1,562
929
1,096
7,258
3,104
0
3,523
3,735
0
21,023
W
Hades
5,496
2,082
0
6,996
9,158
5,165
0
0
9,158
54,405
6,184
L
Arachne
jonm650
Arachne
2,201
1,459
0
1,390
6,604
3,145
0
2,585
4,019
0
24,464
L
Lancelot
oKillerz
Lancelot
2,376
644
0
825
5,645
2,175
0
600
5,045
0
34,237
W
Medusa
2,518
1,004
0
750
5,228
1,546
0
1,527
3,701
0
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
26,120
350
Minions Killed
308
0
Camps Cleared
0
948,916
Distance Traveled
1,032,189
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,354
535
71
7
0
188,057
3
W
Loki
5,981
598
66
7
0
216,898
2
L
King Arthur
5,295
530
71
7
0
199,654
2
W
Ah Puch
5,426
543
82
8
0
184,084
2
W
Athena
5,812
581
24
2
0
196,959
2
L
Shiva
5,003
500
39
4
0
197,184
2
W
Hades
6,775
678
109
11
0
163,863
4
L
Arachne
5,055
506
47
5
0
213,873
3
L
Lancelot
5,413
541
80
8
0
233,421
3
W
Medusa
5,124
512
69
7
0
187,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role