Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LawAbidingCtizn
Hades
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 336L
1,434 Elo+
Solo
Izanami
Izanami
Oscarman Hm
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo
Achilles
Achilles
marimillian
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 328L
1,389 Elo+
Party 1
Pele
Pele
peeh07FC
Pele
Level 63
God Stats
10W - 10L
1,392 SR
Queue Stats
323W - 412L
1,381 Elo+
Party 1
Team Averages
Level 95
1,478 SR
1,445 Elo+

VS

Team Averages
Level 113
1,417 SR
1,407 Elo+
Mulan
Mulan
Mystik_108
Mulan
Level 160
God Stats
15W - 17L
1,570 SR
Queue Stats
141W - 174L
1,460 Elo+
Solo
Neith
Neith
Raekilya
Neith
Level 109
God Stats
17W - 23L
1,390 SR
Queue Stats
311W - 372L
1,376 Elo+
Solo
Heimdallr
Heimdallr
RemedyJ46
Heimdallr
Level 120
God Stats
6W - 18L
1,186 SR
Queue Stats
322W - 367L
1,359 Elo+
Solo
Medusa
Medusa
jarrettdunn7
Medusa
Level 69
God Stats
20W - 25L
1,429 SR
Queue Stats
24W - 28L
1,424 Elo+
Solo
Chang'e
Chang'e
seakingupdates
Chang'e
Level 105
God Stats
190W - 172L
1,512 SR
Queue Stats
523W - 551L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,066
1,011
6,013
5,843
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
6,250
1,042
3,381
6,375
4,214
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Oscarman Hm
Izanami
11
0 / 3 / 0
6,156
1,026
1,483
3,600
1,306
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
marimillian
Achilles
11
0 / 1 / 0
6,173
1,029
4,579
8,377
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
11
0 / 5 / 0
6,107
1,018
5,480
12,399
5,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

283

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 0 / 7
7,014
1,169
6,210
5,985
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
Raekilya
Neith
13
5 / 0 / 6
7,999
1,333
9,033
5,590
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
RemedyJ46
Heimdallr
12
2 / 0 / 5
6,864
1,144
3,682
2,094
988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
13
4 / 0 / 3
7,719
1,287
6,555
3,094
1,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 8
6,491
1,082
5,300
5,957
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
12
12
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
0
0
0
0
W
Mulan
1
0
7
4.5
L
Izanami
Oscarman Hm
Izanami
0
3
0
0
W
Neith
Raekilya
Neith
5
0
6
8
W
Heimdallr
RemedyJ46
Heimdallr
2
0
5
4.5
W
Medusa
4
0
3
5.5
L
Achilles
marimillian
Achilles
0
1
0
0
L
Pele
0
5
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
30,780
36,594
Taken
22,720
23,682
Mitigated
11,751
2,630
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,013
1,941
0
0
5,843
2,195
0
852
4,991
12,881
0
L
3,381
230
116
1,229
6,375
4,214
0
826
5,549
12,425
0
W
Mulan
6,210
1,199
0
400
5,985
5,065
0
2,550
3,343
0
14,860
L
Izanami
Oscarman Hm
Izanami
1,483
528
0
0
3,600
1,306
0
118
3,482
0
10,367
W
Neith
Raekilya
Neith
9,033
5,242
341
2,735
5,590
2,300
0
2,493
3,065
0
16,322
W
Heimdallr
RemedyJ46
Heimdallr
3,682
1,822
0
0
2,094
988
0
781
1,277
0
16,841
W
Medusa
6,555
4,164
0
671
3,094
1,259
0
1,541
1,487
0
22,921
L
Achilles
marimillian
Achilles
4,579
1,178
0
311
8,377
10,755
0
1,081
7,296
0
14,992
L
Pele
5,480
865
0
974
12,399
5,212
0
2,423
9,976
0
12,187
W
5,300
474
2,369
2,491
5,957
2,139
0
2,029
3,810
15,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
36,087
92
Minions Killed
131
3
Camps Cleared
6
472,938
Distance Traveled
606,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,066
1,011
9
2
0
84,637
0
L
Hades
6,250
1,042
15
3
0
110,868
0
W
Mulan
7,014
1,169
22
4
1
127,932
0
L
Izanami
6,156
1,026
24
4
1
56,194
0
W
Neith
7,999
1,333
15
3
0
113,845
1
W
Heimdallr
6,864
1,144
29
5
1
106,071
0
W
Medusa
7,719
1,287
45
8
3
143,094
0
L
Achilles
6,173
1,029
19
3
2
105,056
0
L
Pele
6,107
1,018
25
4
0
116,183
0
W
Chang'e
6,491
1,082
20
3
1
115,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role