Player Matchup

Merlin
Merlin
Bowen0388
Merlin
Level 95
God Stats
18W - 15L
1,566 SR
Queue Stats
169W - 166L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
FatDogGiner
Danzaburou
Level 28
God Stats
25W - 17L
1,593 SR
Queue Stats
34W - 35L
1,469 Elo+
Party 1
Bellona
Bellona
Hamonrye00
Bellona
Level 119
God Stats
2W - 2L
1,464 SR
Queue Stats
144W - 148L
1,543 Elo+
Party 3
Chaac
Chaac
Lukeamo
Chaac
Level 45
God Stats
2W - 0L
1,668 SR
Queue Stats
47W - 39L
1,503 Elo+
Party 3
Ganesha
Ganesha
MadSnaxGaming
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,460 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,494 Elo+

VS

Team Averages
Level 56
1,611 SR
1,488 Elo+
Vamana
Vamana
BorkBorkBork78
Vamana
Level 67
God Stats
2W - 5L
1,450 SR
Queue Stats
47W - 59L
1,453 Elo+
Party 2
Horus
Horus
MadBomr
Horus
Level 88
God Stats
11W - 14L
1,511 SR
Queue Stats
119W - 110L
1,513 Elo+
Party 2
Ishtar
Ishtar
TheWidestMan
Ishtar
Level 37
God Stats
5W - 4L
1,762 SR
Queue Stats
117W - 110L
1,512 Elo+
Party 2
Mulan
Mulan
Trooperwolf101
Mulan
Level 45
God Stats
3W - 2L
1,668 SR
Queue Stats
90W - 94L
1,499 Elo+
Party 2
Ra
Ra
oofmoi
Ra
Level 45
God Stats
4W - 4L
1,666 SR
Queue Stats
62W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bowen0388
Merlin
20
10 / 0 / 4
15,065
538
36,387
16,634
10,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
FatDogGiner
Danzaburou
20
5 / 3 / 4
14,822
529
16,858
17,734
9,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Hamonrye00
Bellona
20
3 / 0 / 10
13,467
481
18,904
27,198
29,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Lukeamo
Chaac
19
0 / 1 / 5
12,763
456
11,622
19,704
25,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
19
0 / 1 / 16
13,097
468
13,735
28,970
44,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
11,393
407
12,763
28,287
17,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
MadBomr
Horus
15
0 / 3 / 2
10,586
378
8,572
26,958
36,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
20
3 / 4 / 1
14,254
509
18,018
24,910
11,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 0
13,964
499
19,728
27,834
37,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
18
0 / 7 / 1
11,625
415
9,561
22,660
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
18
Kills
5
5
Deaths
18
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Merlin
Bowen0388
Merlin
10
0
4
12
W
Danzaburou
FatDogGiner
Danzaburou
5
3
4
2.33
W
Bellona
Hamonrye00
Bellona
3
0
10
8
W
Chaac
Lukeamo
Chaac
0
1
5
2.5
L
Horus
MadBomr
Horus
0
3
2
0.33
W
Ganesha
0
1
16
8
L
Ishtar
3
4
1
0.88
L
1
1
0
1
L
Ra
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,506
Damage
68,642
110,240
Taken
130,649
119,487
Mitigated
112,409
31,209
Healing
47,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,763
5,764
0
8,374
28,287
17,340
0
10,303
17,984
0
126,718
W
Merlin
Bowen0388
Merlin
36,387
2,220
0
3,759
16,634
10,137
2,509
2,847
13,787
193,166
0
W
Danzaburou
FatDogGiner
Danzaburou
16,858
8,445
0
5,375
17,734
9,679
2,767
974
16,760
0
131,333
W
Bellona
Hamonrye00
Bellona
18,904
5,147
0
12,272
27,198
29,131
1,948
2,674
24,524
0
140,229
W
Chaac
Lukeamo
Chaac
11,622
2,307
0
2,531
19,704
25,977
1,353
482
19,222
216
88,473
L
Horus
MadBomr
Horus
8,572
4,309
6,334
9,855
26,958
36,052
253
14,661
12,297
0
24,997
W
Ganesha
13,735
1,188
375
6,897
28,970
44,563
369
5,683
23,287
45,097
0
L
Ishtar
18,018
8,944
194
5,686
24,910
11,552
2,157
8,498
16,412
3,786
148,759
L
19,728
4,185
0
11,718
27,834
37,449
636
3,828
24,006
0
125,049
L
Ra
9,561
2,035
1,865
3,573
22,660
10,016
34
13,182
9,478
108,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,214
Gold Earned
61,822
761
Minions Killed
826
0
Camps Cleared
0
2,760,390
Distance Traveled
2,568,567
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,393
407
154
6
0
638,035
3
W
Merlin
15,065
538
225
8
0
516,674
2
W
Danzaburou
14,822
529
196
7
0
534,505
2
W
Bellona
13,467
481
183
7
0
590,964
6
W
Chaac
12,763
456
150
5
0
540,755
5
L
Horus
10,586
378
24
1
0
546,928
2
W
Ganesha
13,097
468
7
0
0
577,492
3
L
Ishtar
14,254
509
253
9
0
491,955
2
L
Mulan
13,964
499
218
8
0
436,963
0
L
Ra
11,625
415
177
6
0
454,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role