Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EnemiesV2
Lancelot
Level 146
God Stats
3W - 3L
1,758 SR
Queue Stats
293W - 255L
1,613 Elo+
Solo
Ymir
Ymir
TheSinfulFather
Ymir
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 141L
1,519 Elo+
Solo
Guan Yu
Guan Yu
UndaCovaAgent
Guan Yu
Level 55
God Stats
84W - 86L
1,617 SR
Queue Stats
182W - 195L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
castornatero
Baba Yaga
Level 158
God Stats
39W - 44L
1,478 SR
Queue Stats
1,027W - 993L
1,631 Elo+
Solo
Team Averages
Level 133
1,571 SR
1,562 Elo+

VS

Team Averages
Level 128
1,671 SR
1,539 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaniG2701
Artio
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 174L
1,544 Elo+
Solo
Kukulkan
Kukulkan
ImTheChozenOneTV
Kukulkan
Level 156
God Stats
3W - 1L
1,761 SR
Queue Stats
184W - 173L
1,571 Elo+
Solo
Cernunnos
Cernunnos
Kama-itachi7
Cernunnos
Level 128
God Stats
4W - 0L
1,959 SR
Queue Stats
185W - 151L
1,582 Elo+
Solo
Awilix
Awilix
lmDrunkMyB
Awilix
Level 65
God Stats
2W - 1L
1,635 SR
Queue Stats
22W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 0
6,304
450
4,387
8,876
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
EnemiesV2
Lancelot
10
0 / 5 / 1
6,148
439
5,217
12,115
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,753
411
4,135
13,081
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
12
0 / 4 / 1
6,886
492
6,171
14,854
15,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
castornatero
Baba Yaga
13
2 / 3 / 0
7,172
512
6,395
8,523
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 0 / 2
8,613
615
10,052
10,950
8,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
DaniG2701
Artio
10
3 / 0 / 6
6,941
496
3,793
11,132
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 2
8,787
628
6,381
3,566
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Kama-itachi7
Cernunnos
13
5 / 0 / 4
7,842
560
11,232
9,524
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
lmDrunkMyB
Awilix
12
3 / 2 / 8
7,436
531
10,514
11,205
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
18
18
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Jormungandr
 
Jormungandr
3
0
2
4
W
Artio
DaniG2701
Artio
3
0
6
6
L
Lancelot
EnemiesV2
Lancelot
0
5
1
0.1
W
4
0
2
5
W
Cernunnos
Kama-itachi7
Cernunnos
5
0
4
7
L
0
3
0
0
L
Guan Yu
0
4
1
0.13
L
Baba Yaga
castornatero
Baba Yaga
2
3
0
0.67
W
Awilix
lmDrunkMyB
Awilix
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
41,972
57,449
Taken
46,377
36,648
Mitigated
26,132
12,122
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,387
2,342
0
1,541
8,876
2,987
784
1,233
7,643
0
48,078
W
Jormungandr
 
Jormungandr
10,052
5,360
0
2,849
10,950
8,257
354
853
10,097
70,464
0
W
Artio
DaniG2701
Artio
3,793
276
920
4,421
11,132
7,018
0
3,395
7,737
12,563
0
L
Lancelot
EnemiesV2
Lancelot
5,217
1,325
0
500
12,115
5,034
0
2,749
9,366
0
45,628
W
6,381
1,227
0
216
3,566
1,697
128
1,271
2,295
83,130
0
W
Cernunnos
Kama-itachi7
Cernunnos
11,232
5,543
0
2,975
9,524
3,760
0
2,399
7,125
0
58,584
L
4,135
963
240
3,000
13,081
9,372
0
4,293
8,788
24,003
0
L
Guan Yu
6,171
1,190
352
4,557
14,854
15,556
0
10,049
4,805
0
55,052
L
Baba Yaga
castornatero
Baba Yaga
6,395
77
92
1,840
8,523
3,699
0
1,902
6,621
55,622
0
W
Awilix
lmDrunkMyB
Awilix
10,514
3,854
0
1,972
11,205
5,400
44
2,612
8,593
0
51,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
39,619
416
Minions Killed
462
0
Camps Cleared
0
1,284,139
Distance Traveled
1,356,422
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,304
450
100
7
0
239,821
2
W
Jormungandr
8,613
615
124
9
0
240,356
7
W
Artio
6,941
496
14
1
0
278,541
7
L
Lancelot
6,148
439
87
6
0
302,538
4
W
Kukulkan
8,787
628
153
11
0
252,076
2
W
Cernunnos
7,842
560
107
8
0
281,972
1
L
Ymir
5,753
411
36
3
0
217,477
0
L
Guan Yu
6,886
492
97
7
0
273,773
0
L
Baba Yaga
7,172
512
96
7
0
250,530
5
W
Awilix
7,436
531
64
5
0
303,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role