Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HellRot
Neith
Level 140
God Stats
3W - 2L
1,599 SR
Queue Stats
175W - 154L
1,557 Elo+
Party 2
Chronos
Chronos
SavageSapien
Chronos
Level 148
God Stats
18W - 29L
1,491 SR
Queue Stats
457W - 457L
1,598 Elo+
Solo
Ne Zha
Ne Zha
TheSarcasticKing
Ne Zha
Level 128
God Stats
4W - 4L
1,713 SR
Queue Stats
84W - 78L
1,643 Elo+
Solo
Freya
Freya
TozoBozo
Freya
Level 139
God Stats
7W - 11L
1,386 SR
Queue Stats
280W - 238L
1,565 Elo+
Party 2
Team Averages
Level 137
1,538 SR
1,573 Elo+

VS

Team Averages
Level 113
1,671 SR
1,576 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BleachBilly
Ra
Level 120
God Stats
4W - 4L
1,616 SR
Queue Stats
291W - 284L
1,611 Elo+
Party 1
Mulan
Mulan
Fartfreddie73
Mulan
Level 127
God Stats
1W - 5L
1,886 SR
Queue Stats
81W - 87L
1,584 Elo+
Party 1
Fenrir
Fenrir
ForleytheWeakest
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 154L
1,600 Elo+
Solo
Thanatos
Thanatos
SuperPlay
Thanatos
Level 127
God Stats
3W - 1L
1,855 SR
Queue Stats
30W - 32L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 2 / 3
5,181
518
4,013
7,999
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HellRot
Neith
10
0 / 0 / 1
5,565
557
3,196
5,614
2,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
SavageSapien
Chronos
11
2 / 0 / 0
6,121
612
2,779
4,472
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 3
5,104
510
4,760
7,497
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
TozoBozo
Freya
10
1 / 0 / 2
5,902
590
4,589
4,067
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 0
5,078
508
1,715
4,668
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 3
5,941
594
3,866
3,360
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,689
569
4,395
6,197
3,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
4,882
488
1,734
9,317
5,433
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SuperPlay
Thanatos
9
3 / 1 / 1
5,532
553
3,423
7,124
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
3
1.25
L
Skadi
 
Skadi
0
2
0
0
L
1
0
3
2.5
L
0
1
0
0
L
0
2
1
0.25
W
Neith
HellRot
Neith
0
0
1
0.5
W
Chronos
SavageSapien
Chronos
2
0
0
2
L
Thanatos
SuperPlay
Thanatos
3
1
1
3.5
W
2
2
3
1.75
W
Freya
TozoBozo
Freya
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
15,133
29,649
Taken
30,666
13,439
Mitigated
13,820
9,313
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,013
1,737
0
500
7,999
2,717
0
1,578
6,421
0
32,341
L
Skadi
 
Skadi
1,715
977
0
1,423
4,668
1,433
0
2,414
2,179
0
33,425
L
3,866
691
211
1,059
3,360
1,009
0
0
3,331
47,427
0
L
4,395
719
0
2,945
6,197
3,448
0
2,359
3,751
0
39,471
L
1,734
281
0
1,889
9,317
5,433
0
2,175
6,893
0
12,753
W
Neith
HellRot
Neith
3,196
1,417
0
1,881
5,614
2,076
0
987
4,627
0
48,937
W
Chronos
SavageSapien
Chronos
2,779
665
0
1,552
4,472
1,415
0
126
4,346
39,937
0
L
Thanatos
SuperPlay
Thanatos
3,423
884
0
7,550
7,124
2,497
0
420
6,704
0
25,726
W
4,760
867
70
1,984
7,497
5,798
0
1,175
6,322
0
20,107
W
Freya
TozoBozo
Freya
4,589
1,574
0
3,326
4,067
1,433
351
0
4,067
43,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
27,122
351
Minions Killed
307
0
Camps Cleared
0
935,174
Distance Traveled
1,017,549
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,181
518
66
7
0
224,160
3
L
Skadi
5,078
508
60
6
0
181,292
2
L
Ra
5,941
594
93
9
0
230,779
5
L
Mulan
5,689
569
77
8
0
187,185
3
L
Fenrir
4,882
488
16
2
0
208,906
2
W
Neith
5,565
557
90
9
0
176,271
5
W
Chronos
6,121
612
91
9
0
191,122
3
L
Thanatos
5,532
553
61
6
0
209,387
3
W
Ne Zha
5,104
510
20
2
0
175,343
1
W
Freya
5,902
590
84
8
0
168,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role