Player Matchup

Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Celninja2
Charybdis
Bronze III
Level 134
God Stats
1W - 1L
1,688 SR
Queue Stats
94W - 134L
160 MMR
Solo
Ravana
Ravana
Bronze II
NymphoPogger
Ravana
Bronze II
Level 69
God Stats
3W - 3L
1,467 SR
Queue Stats
40W - 66L
391 MMR
Solo
Anubis
Anubis
Bronze III
Vinyl_Voodoo
Anubis
Bronze III
Level 46
God Stats
1W - 2L
1,340 SR
Queue Stats
34W - 50L
309 MMR
Solo
Ymir
Ymir
Bronze II
satoshi5941
Ymir
Bronze II
Level 84
God Stats
5W - 8L
1,492 SR
Queue Stats
40W - 73L
205 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,497 SR
513 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,500 SR
235 MMR
Ao Kuang
Ao Kuang
Bronze III
PHS_Night
Ao Kuang
Bronze III
Level 80
God Stats
2W - 2L
1,486 SR
Queue Stats
152W - 183L
-100 MMR
Solo
King Arthur
King Arthur
Silver V
Sacks242
King Arthur
Silver V
Level 152
God Stats
90W - 107L
1,465 SR
Queue Stats
307W - 318L
492 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Twistedef85
Nu Wa
Silver IV
Level 64
God Stats
17W - 18L
1,227 SR
Queue Stats
93W - 121L
598 MMR
Solo
Apollo
Apollo
Bronze III
rflsn_
Apollo
Bronze III
Level 125
God Stats
18W - 9L
1,701 SR
Queue Stats
689W - 761L
-57 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
sebacore96
Kumbhakarna
Bronze II
Level 156
God Stats
9W - 6L
1,622 SR
Queue Stats
548W - 572L
241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 0
7,923
440
4,885
13,825
9,207
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Celninja2
Charybdis
13
1 / 0 / 0
7,596
422
7,012
10,635
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
11
2 / 3 / 1
7,426
413
5,488
8,905
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
4 / 2 / 1
9,957
553
10,718
17,743
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 2
8,448
469
2,980
12,348
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshKaliShivaLoki

VS

Bans
ArachneAtlasCthulhuLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PHS_Night
Ao Kuang
14
4 / 4 / 1
9,515
529
7,728
18,226
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Sacks242
King Arthur
16
2 / 1 / 3
10,011
556
9,741
15,059
13,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 2
9,118
507
13,362
8,896
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
rflsn_
Apollo
14
0 / 0 / 0
8,503
472
6,754
8,456
3,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
sebacore96
Kumbhakarna
12
0 / 1 / 3
7,977
443
2,484
14,703
7,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
7
8
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Charybdis
Celninja2
Charybdis
1
0
0
1
L
Ravana
2
3
1
0.83
W
Ao Kuang
PHS_Night
Ao Kuang
4
4
1
1.13
W
King Arthur
Sacks242
King Arthur
2
1
3
3.5
W
1
2
2
1
L
Anubis
4
2
1
2.25
W
Apollo
rflsn_
Apollo
0
0
0
0
L
0
1
2
1
W
Kumbhakarna
sebacore96
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
40,069
63,456
Taken
65,340
37,324
Mitigated
33,533
25,529
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,885
1,146
0
5,774
13,825
9,207
784
1,260
12,565
0
60,001
L
Charybdis
Celninja2
Charybdis
7,012
3,821
306
3,979
10,635
4,081
504
2,814
7,821
0
62,008
L
Ravana
5,488
1,618
0
2,444
8,905
3,988
123
4,590
4,315
0
44,490
W
Ao Kuang
PHS_Night
Ao Kuang
7,728
1,859
0
9,578
18,226
6,319
0
2,233
15,857
66,917
0
W
King Arthur
Sacks242
King Arthur
9,741
1,110
0
1,750
15,059
13,088
0
2,314
12,676
0
78,611
W
13,362
3,557
0
490
8,896
2,954
334
4,564
4,090
75,896
0
L
Anubis
10,718
542
0
10,164
17,743
8,517
278
9,788
7,955
95,893
0
W
Apollo
rflsn_
Apollo
6,754
4,114
0
3,183
8,456
3,252
1,385
1,988
6,468
0
77,799
L
2,980
894
0
2,862
12,348
11,531
56
5,122
7,226
39,547
0
W
Kumbhakarna
sebacore96
Kumbhakarna
2,484
318
2,248
2,514
14,703
7,920
475
3,249
11,330
15,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
45,124
498
Minions Killed
460
0
Camps Cleared
0
1,572,660
Distance Traveled
1,614,652
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,923
440
106
6
0
331,409
2
L
Charybdis
7,596
422
111
6
0
298,201
5
L
Ravana
7,426
413
75
4
0
323,185
0
W
Ao Kuang
9,515
529
87
5
0
325,323
0
W
King Arthur
10,011
556
128
7
0
334,670
9
W
Nu Wa
9,118
507
102
6
0
312,881
1
L
Anubis
9,957
553
149
8
0
303,897
3
W
Apollo
8,503
472
126
7
0
327,599
2
L
Ymir
8,448
469
57
3
0
315,968
3
W
Kumbhakarna
7,977
443
17
1
0
314,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role