Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BowDown2DaBest
Medusa
Level 113
God Stats
36W - 34L
1,679 SR
Queue Stats
140W - 166L
1,548 Elo+
Party 2
Chronos
Chronos
OVERKILL ORANGE
Chronos
Level 152
God Stats
3W - 7L
1,477 SR
Queue Stats
443W - 452L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
SPACELEGENDMT15
Baron Samedi
Level 60
God Stats
5W - 8L
1,724 SR
Queue Stats
24W - 27L
1,539 Elo+
Party 2
Loki
Loki
VitrolicNano
Loki
Level 160
God Stats
8W - 4L
1,786 SR
Queue Stats
224W - 243L
1,527 Elo+
Solo
Team Averages
Level 127
1,633 SR
1,525 Elo+

VS

Team Averages
Level 111
1,520 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DevilSuicide__
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,486 Elo+
Party 3
Bakasura
Bakasura
KhMa1-WaRR1oR
Bakasura
Level 143
God Stats
5W - 2L
1,808 SR
Queue Stats
658W - 651L
1,529 Elo+
Solo
Hou Yi
Hou Yi
kiid_rambo_
Hou Yi
Level 62
God Stats
1W - 6L
1,285 SR
Queue Stats
33W - 34L
1,507 Elo+
Party 3
Cerberus
Cerberus
ltzManual_311
Cerberus
Level 88
God Stats
2W - 2L
1,508 SR
Queue Stats
31W - 35L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 3
7,225
657
6,316
11,343
13,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 0
7,578
689
4,224
9,930
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 2
7,283
662
8,767
9,276
3,997
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SPACELEGENDMT15
Baron Samedi
13
1 / 3 / 2
7,260
660
5,047
7,247
3,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,192
654
2,639
6,219
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 8
8,572
779
6,679
6,762
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
DevilSuicide__
Cu Chulainn
15
1 / 0 / 12
8,027
730
11,839
11,253
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
KhMa1-WaRR1oR
Bakasura
16
5 / 0 / 4
8,858
805
6,755
8,019
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
4 / 2 / 4
8,301
755
6,436
6,047
2,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ltzManual_311
Cerberus
13
0 / 0 / 10
7,789
708
4,549
7,657
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
3
Kills
13
13
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
W
Hel
 
Hel
3
1
8
7
L
1
4
0
0.25
W
Cu Chulainn
DevilSuicide__
Cu Chulainn
1
0
12
7
W
Bakasura
KhMa1-WaRR1oR
Bakasura
5
0
4
7
L
1
2
2
1
L
Baron Samedi
SPACELEGENDMT15
Baron Samedi
1
3
2
0.67
L
0
2
2
0.5
W
Hou Yi
4
2
4
3
W
Cerberus
ltzManual_311
Cerberus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
36,258
44,015
Taken
39,738
27,543
Mitigated
27,297
4,480
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,316
756
86
1,492
11,343
13,739
0
2,660
8,028
20,896
0
W
Hel
 
Hel
6,679
93
4,190
3,680
6,762
4,105
398
4,092
2,670
36,238
0
L
4,224
1,538
0
1,202
9,930
4,081
0
1,415
7,857
0
25,613
W
Cu Chulainn
DevilSuicide__
Cu Chulainn
11,839
2,185
0
4,789
11,253
9,632
552
4,027
7,226
282
27,843
W
Bakasura
KhMa1-WaRR1oR
Bakasura
6,755
3,733
0
2,346
8,019
4,761
326
3,483
4,536
0
31,865
L
8,767
3,456
0
375
9,276
3,997
0
3,968
4,992
26,835
0
L
Baron Samedi
SPACELEGENDMT15
Baron Samedi
5,047
507
405
458
7,247
3,131
0
1,931
4,815
22,644
0
L
2,639
261
0
462
6,219
2,595
0
1,181
4,743
0
23,256
W
Hou Yi
6,436
2,676
0
1,089
6,047
2,861
1,633
3,307
2,740
0
20,243
W
Cerberus
ltzManual_311
Cerberus
4,549
87
0
2,064
7,657
5,938
232
5,221
2,436
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
41,547
197
Minions Killed
243
0
Camps Cleared
0
998,138
Distance Traveled
1,204,432
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,225
657
31
3
0
191,076
1
W
Hel
8,572
779
88
8
0
252,908
1
L
Medusa
7,578
689
52
5
0
221,362
1
W
Cu Chulainn
8,027
730
41
4
0
245,757
1
W
Bakasura
8,858
805
56
5
0
268,449
2
L
Chronos
7,283
662
43
4
0
181,390
0
L
Baron Samedi
7,260
660
34
3
0
183,631
3
L
Loki
7,192
654
37
3
0
220,679
3
W
Hou Yi
8,301
755
39
4
0
218,477
0
W
Cerberus
7,789
708
19
2
0
218,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role