Player Matchup

Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Silver-DrakFou
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,206 Elo+
Party 2
Zhong Kui
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
Level 28
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 17L
1,186 Elo+
Party 2
Team Averages
Level 73
1,419 SR
1,297 Elo+

VS

Team Averages
Level 94
1,635 SR
1,488 Elo+
Ullr
Ullr
GuanYurenSohn
Ullr
Level 29
God Stats
1W - 1L
1,494 SR
Queue Stats
29W - 16L
1,436 Elo+
Party 1
Discordia
Discordia
IIIAstraIII
Discordia
Level 107
God Stats
1W - 0L
1,657 SR
Queue Stats
88W - 56L
1,604 Elo+
Party 1
Mulan
Mulan
Nitroklaus98
Mulan
Level 146
God Stats
1W - 0L
1,755 SR
Queue Stats
248W - 260L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 7 / 3
10,157
597
10,099
21,164
7,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 4
11,724
690
8,206
28,495
39,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
17
4 / 7 / 3
11,946
703
12,681
26,168
18,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
13,240
779
22,690
19,272
9,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
IIIAstraIII
Discordia
17
2 / 2 / 9
11,801
694
25,344
9,392
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 8
11,657
686
16,255
23,426
20,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
13
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
7
3
0.36
W
9
1
5
11.5
W
Discordia
IIIAstraIII
Discordia
2
2
9
3.25
W
2
4
8
1.5
L
2
0
4
4
L
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
64,289
75,827
Taken
52,090
65,820
Mitigated
34,692
14,900
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,099
6,711
82
2,215
21,164
7,779
0
7,330
13,834
0
37,299
W
22,690
7,919
0
5,077
19,272
9,769
1,366
7,025
11,989
0
69,474
W
Discordia
IIIAstraIII
Discordia
25,344
1,771
0
2,989
9,392
4,208
1,098
3,801
5,591
69,579
0
W
16,255
2,829
0
8,296
23,426
20,715
146
11,597
11,829
0
46,492
L
8,206
3,263
966
3,596
28,495
39,630
245
8,662
19,833
23,316
0
L
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
12,681
1,709
0
8,041
26,168
18,411
1,102
9,394
16,774
49,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
36,698
149
Minions Killed
204
2
Camps Cleared
13
829,597
Distance Traveled
939,418
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,157
597
48
3
1
275,580
0
W
Ullr
13,240
779
64
4
4
337,029
5
W
Discordia
11,801
694
81
5
3
304,605
0
W
Mulan
11,657
686
59
3
6
297,784
2
L
Athena
11,724
690
20
1
0
293,919
0
L
Zhong Kui
11,946
703
81
5
1
260,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role