Player Matchup

Bacchus
Bacchus
BloodRaven555
Bacchus
Level 86
God Stats
6W - 7L
1,536 SR
Queue Stats
37W - 44L
1,342 Elo+
Party 1
Xbalanque
Xbalanque
FtlJustice
Xbalanque
Level 149
God Stats
5W - 4L
1,519 SR
Queue Stats
208W - 227L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Stickenidus
Baron Samedi
Level 139
God Stats
7W - 9L
1,374 SR
Queue Stats
72W - 75L
1,472 Elo+
Party 2
Odin
Odin
UTubeMdcN00b
Odin
Level 25
God Stats
3W - 6L
1,293 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 2
Scylla
Scylla
sidecarlou
Scylla
Level 68
God Stats
9W - 15L
1,430 SR
Queue Stats
33W - 35L
1,362 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,424 Elo+

VS

Team Averages
Level 74
1,566 SR
1,314 Elo+
Amaterasu
Amaterasu
Blitzthadragon
Amaterasu
Level 103
God Stats
1W - 1L
1,856 SR
Queue Stats
28W - 39L
1,360 Elo+
Party 3
Jing Wei
Jing Wei
EmmaWoodhouse
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,082 Elo+
Solo
Sol
Sol
Jd0317
Sol
Level 39
God Stats
0W - 2L
1,507 SR
Queue Stats
23W - 28L
1,379 Elo+
Party 3
Kali
Kali
NagamotoKusushi
Kali
Level 107
God Stats
1W - 1L
1,586 SR
Queue Stats
30W - 40L
1,370 Elo+
Party 3
Geb
Geb
NonishiOdanku
Geb
Level 104
God Stats
1W - 3L
1,379 SR
Queue Stats
28W - 37L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 1 / 6
7,415
742
5,358
9,606
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
FtlJustice
Xbalanque
14
3 / 1 / 2
7,853
785
7,227
7,978
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Stickenidus
Baron Samedi
15
3 / 1 / 3
7,764
776
9,278
7,842
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 1
7,267
727
4,189
10,061
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
sidecarlou
Scylla
13
1 / 1 / 5
7,131
713
7,810
5,282
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blitzthadragon
Amaterasu
15
4 / 2 / 4
8,079
808
6,407
12,326
10,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
EmmaWoodhouse
Jing Wei
10
0 / 0 / 0
6,297
630
135
212
57
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Jd0317
Sol
15
0 / 0 / 3
7,776
778
7,109
11,174
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 4 / 2
8,066
807
5,421
11,262
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 6
7,869
787
4,997
12,424
9,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
8
Kills
7
8
Deaths
8
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Blitzthadragon
Amaterasu
4
2
4
3
W
Bacchus
0
1
6
3
L
Jing Wei
EmmaWoodhouse
Jing Wei
0
0
0
0
W
Xbalanque
FtlJustice
Xbalanque
3
1
2
4
L
Sol
Jd0317
Sol
0
0
3
1.5
L
3
4
2
1
L
0
2
6
1.5
W
Baron Samedi
Stickenidus
Baron Samedi
3
1
3
4.5
W
1
4
1
0.38
W
Scylla
sidecarlou
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
24,069
40,769
Taken
47,398
27,598
Mitigated
30,931
10,447
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Blitzthadragon
Amaterasu
6,407
2,869
0
4,271
12,326
10,488
576
5,277
6,865
0
20,488
W
Bacchus
5,358
251
0
2,212
9,606
9,824
0
3,031
6,575
15,961
0
L
Jing Wei
EmmaWoodhouse
Jing Wei
135
0
0
0
212
57
0
0
212
0
761
W
Xbalanque
FtlJustice
Xbalanque
7,227
2,052
0
1,799
7,978
3,495
1,312
2,648
5,330
0
24,870
L
Sol
Jd0317
Sol
7,109
3,159
0
4,021
11,174
4,589
3,950
4,291
6,824
29,454
0
L
5,421
2,067
0
3,173
11,262
5,875
0
6,495
4,738
0
25,357
L
4,997
392
1,618
1,975
12,424
9,922
202
6,383
6,008
13,541
0
W
Baron Samedi
Stickenidus
Baron Samedi
9,278
1,048
2,076
2,616
7,842
4,707
246
2,994
4,848
30,780
0
W
4,189
1,327
0
464
10,061
7,355
98
1,778
7,083
0
21,443
W
Scylla
sidecarlou
Scylla
7,810
717
0
1,280
5,282
2,217
0
1,655
3,627
14,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
38,087
160
Minions Killed
144
0
Camps Cleared
0
998,589
Distance Traveled
968,847
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,079
808
28
3
0
240,696
1
W
Bacchus
7,415
742
23
2
0
216,964
0
L
Jing Wei
6,297
630
0
0
0
109,102
0
W
Xbalanque
7,853
785
42
4
0
215,294
0
L
Sol
7,776
778
51
5
0
207,249
0
L
Kali
8,066
807
44
4
0
214,147
0
L
Geb
7,869
787
21
2
0
197,653
1
W
Baron Samedi
7,764
776
48
5
0
186,055
5
W
Odin
7,267
727
37
4
0
174,939
4
W
Scylla
7,131
713
10
1
0
205,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role