Player Matchup

Ao Kuang
Ao Kuang
Arroix
Ao Kuang
Level 28
God Stats
2W - 5L
1,203 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 2
Osiris
Osiris
NAM1999
Osiris
Level 125
God Stats
5W - 5L
1,662 SR
Queue Stats
104W - 103L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
NotKinley
Nu Wa
Level 41
God Stats
10W - 8L
1,842 SR
Queue Stats
46W - 30L
1,665 Elo+
Party 3
Charybdis
Charybdis
StinkyDreams
Charybdis
Level 155
God Stats
0W - 1L
1,770 SR
Queue Stats
55W - 33L
1,644 Elo+
Party 3
Fafnir
Fafnir
Vayrnx
Fafnir
Level 128
God Stats
1W - 1L
1,774 SR
Queue Stats
149W - 140L
1,529 Elo+
Party 2
Team Averages
Level 95
1,650 SR
1,571 Elo+

VS

Team Averages
Level 36
1,485 SR
1,541 Elo+
Raijin
Raijin
Like4FeetPic
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 1
Ishtar
Ishtar
RawkStar187
Ishtar
Level 129
God Stats
5W - 2L
1,427 SR
Queue Stats
90W - 95L
1,510 Elo+
Solo
Bacchus
Bacchus
TenningToTen
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Hel
Hel
TennyRogers
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 1
King Arthur
King Arthur
WheniDieiGetHigh
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arroix
Ao Kuang
16
4 / 3 / 2
9,812
701
6,515
15,344
10,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
NAM1999
Osiris
14
0 / 3 / 6
8,414
601
7,272
16,376
15,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
NotKinley
Nu Wa
15
0 / 8 / 5
8,842
632
14,147
14,272
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
StinkyDreams
Charybdis
16
3 / 4 / 1
9,675
691
22,187
18,803
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Vayrnx
Fafnir
16
1 / 2 / 5
9,117
651
10,772
19,968
31,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
5 / 1 / 9
10,865
776
12,298
14,563
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
1 / 1 / 11
9,917
708
14,685
15,736
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TenningToTen
Bacchus
15
1 / 4 / 4
9,561
683
9,578
18,864
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 1 / 9
11,465
819
15,938
15,204
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
WheniDieiGetHigh
King Arthur
17
5 / 1 / 5
11,149
796
15,945
17,906
21,642
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
8
Kills
19
20
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arroix
Ao Kuang
4
3
2
1.67
W
Raijin
5
1
9
9.5
L
Osiris
NAM1999
Osiris
0
3
6
1
L
Nu Wa
NotKinley
Nu Wa
0
8
5
0.31
W
Ishtar
1
1
11
6.5
L
Charybdis
StinkyDreams
Charybdis
3
4
1
0.88
W
Bacchus
TenningToTen
Bacchus
1
4
4
0.75
W
7
1
9
11.5
L
Fafnir
Vayrnx
Fafnir
1
2
5
1.75
W
King Arthur
WheniDieiGetHigh
King Arthur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,893
Damage
68,444
84,763
Taken
82,273
73,255
Mitigated
68,268
13,930
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arroix
Ao Kuang
6,515
1,861
53
3,785
15,344
10,345
0
5,615
9,359
18,141
0
W
Raijin
12,298
1,330
0
1,604
14,563
6,707
124
3,682
10,881
48,623
0
L
Osiris
NAM1999
Osiris
7,272
3,325
0
1,888
16,376
15,807
0
5,894
10,175
0
17,432
L
Nu Wa
NotKinley
Nu Wa
14,147
2,705
0
250
14,272
6,577
0
7,220
6,882
39,136
0
W
Ishtar
14,685
7,653
0
4,166
15,736
7,714
783
5,486
10,250
0
52,040
L
Charybdis
StinkyDreams
Charybdis
22,187
11,199
0
4,121
18,803
9,374
0
9,308
9,397
0
53,257
W
Bacchus
TenningToTen
Bacchus
9,578
875
675
3,474
18,864
24,580
0
7,977
10,887
19,666
0
W
15,938
764
7,198
9,580
15,204
7,625
490
6,254
8,950
56,156
0
L
Fafnir
Vayrnx
Fafnir
10,772
3,070
0
3,833
19,968
31,152
9
8,866
10,586
20,355
0
W
King Arthur
WheniDieiGetHigh
King Arthur
15,945
1,391
1,126
4,929
17,906
21,642
99
8,035
9,871
29
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
52,957
183
Minions Killed
305
0
Camps Cleared
0
1,282,326
Distance Traveled
1,403,354
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,812
701
24
2
0
281,279
0
W
Raijin
10,865
776
82
6
0
287,647
2
L
Osiris
8,414
601
17
1
0
273,323
0
L
Nu Wa
8,842
632
52
4
0
225,976
0
W
Ishtar
9,917
708
71
5
0
286,201
4
L
Charybdis
9,675
691
71
5
0
223,179
0
W
Bacchus
9,561
683
15
1
0
244,356
1
W
Hel
11,465
819
107
8
0
293,390
1
L
Fafnir
9,117
651
19
1
0
278,569
3
W
King Arthur
11,149
796
30
2
0
291,760
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role