Player Matchup

Charybdis
Charybdis
Jahable
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
MlKE_TYTHUN
Merlin
Level 74
God Stats
3W - 2L
1,506 SR
Queue Stats
99W - 76L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
ihateguuks
Xing Tian
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 23L
1,553 Elo+
Party 2
Neith
Neith
mozzy9
Neith
Level 138
God Stats
0W - 1L
1,352 SR
Queue Stats
71W - 53L
1,579 Elo+
Party 2
Geb
Geb
silenthouse92
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 56
1,471 SR
1,528 Elo+

VS

Team Averages
Level 85
1,501 SR
1,555 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HektorOfTroy
Hades
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,768 Elo+
Party 1
Nemesis
Nemesis
Hyraltia
Nemesis
Level 94
God Stats
4W - 2L
1,507 SR
Queue Stats
48W - 42L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
ShreddySpaghetti
Hun Batz
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 1
King Arthur
King Arthur
steinbauer47
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jahable
Charybdis
15
4 / 8 / 7
9,510
793
15,525
12,806
6,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
2 / 6 / 9
8,855
738
11,176
10,283
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ihateguuks
Xing Tian
15
2 / 5 / 8
8,997
750
12,975
24,198
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
mozzy9
Neith
15
5 / 5 / 6
9,321
777
14,276
11,697
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 5
8,686
724
10,745
18,440
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 4 / 24
9,327
777
7,334
17,720
23,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 2 / 16
11,549
962
24,038
22,245
18,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Hyraltia
Nemesis
17
14 / 3 / 10
10,967
914
16,702
17,908
16,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

16
4 / 5 / 15
9,472
789
17,506
15,522
8,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
steinbauer47
King Arthur
15
1 / 2 / 17
9,321
777
4,864
14,987
16,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
15
Kills
30
30
Deaths
16
35
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
24
3.25
W
10
2
16
9
W
Nemesis
Hyraltia
Nemesis
14
3
10
6.33
L
Charybdis
Jahable
Charybdis
4
8
7
0.94
L
Merlin
2
6
9
1.08
W
4
5
15
2.3
L
Xing Tian
ihateguuks
Xing Tian
2
5
8
1.2
L
Neith
mozzy9
Neith
5
5
6
1.6
L
2
6
5
0.75
W
King Arthur
steinbauer47
King Arthur
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,697
Damage
70,444
77,424
Taken
88,382
63,295
Mitigated
83,325
13,734
Healing
29,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,334
970
1,137
376
17,720
23,562
521
7,171
10,549
10,563
0
W
24,038
2,962
6,037
10,575
22,245
18,328
2,751
7,420
14,825
50,049
0
W
Nemesis
Hyraltia
Nemesis
16,702
8,512
2,536
4,328
17,908
16,231
2,115
7,097
10,811
0
27,067
L
Charybdis
Jahable
Charybdis
15,525
5,371
0
359
12,806
6,246
714
4,972
7,834
0
26,094
L
Merlin
11,176
423
618
809
10,283
5,201
492
3,826
6,457
19,052
0
W
17,506
4,859
1,654
1,915
15,522
8,530
0
4,344
11,178
0
30,738
L
Xing Tian
ihateguuks
Xing Tian
12,975
1,666
113
5,582
24,198
24,334
27
10,446
13,601
23,110
0
L
Neith
mozzy9
Neith
14,276
6,163
486
3,197
11,697
5,691
0
4,765
6,932
0
22,162
L
10,745
1,502
705
1,865
18,440
21,823
280
7,363
11,065
17,513
0
W
King Arthur
steinbauer47
King Arthur
4,864
987
216
459
14,987
16,674
805
8,864
6,123
0
12,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
50,636
89
Minions Killed
110
0
Camps Cleared
0
906,040
Distance Traveled
1,077,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,327
777
6
1
0
221,275
4
W
Hades
11,549
962
63
5
0
222,948
0
W
Nemesis
10,967
914
13
1
0
236,868
0
L
Charybdis
9,510
793
26
2
0
168,587
0
L
Merlin
8,855
738
23
2
0
202,124
1
W
Hun Batz
9,472
789
13
1
0
205,543
0
L
Xing Tian
8,997
750
13
1
0
200,506
0
L
Neith
9,321
777
19
2
0
149,622
0
L
Geb
8,686
724
8
1
0
185,201
1
W
King Arthur
9,321
777
15
1
0
190,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role