Player Matchup

Nu Wa
Nu Wa
B00mer55
Nu Wa
Level 29
God Stats
0W - 4L
1,330 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 2
Chiron
Chiron
BattiestGoblin4
Chiron
Level 37
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 13L
1,297 Elo+
Party 2
Cliodhna
Cliodhna
DmanColts
Cliodhna
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 30L
1,240 Elo+
Party 2
Mulan
Mulan
GettingPUSS21
Mulan
Level 5
God Stats
0W - 2L
1,641 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 2
Ymir
Ymir
GodlyYmir98
Ymir
Level 16
God Stats
1W - 4L
1,407 SR
Queue Stats
1W - 5L
1,372 Elo+
Party 2
Team Averages
Level 23
1,474 SR
1,303 Elo+

VS

Team Averages
Level 86
1,578 SR
1,547 Elo+
Awilix
Awilix
Bensbridge
Awilix
Level 49
God Stats
3W - 1L
1,874 SR
Queue Stats
91W - 59L
1,634 Elo+
Solo
Sobek
Sobek
Frothimus
Sobek
Level 87
God Stats
10W - 9L
1,557 SR
Queue Stats
219W - 176L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
SlickStick04
Ah Puch
Level 61
God Stats
5W - 4L
1,479 SR
Queue Stats
38W - 44L
1,473 Elo+
Party 1
Zeus
Zeus
SquarchToddly
Zeus
Level 106
God Stats
4W - 1L
1,718 SR
Queue Stats
141W - 122L
1,565 Elo+
Party 1
Athena
Athena
XCrAzEdBaNaNaX
Athena
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
265W - 232L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B00mer55
Nu Wa
14
0 / 8 / 0
8,154
371
6,948
15,073
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 0
7,695
350
13,611
15,859
6,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
DmanColts
Cliodhna
14
0 / 8 / 1
8,683
395
11,609
23,387
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 0
8,930
406
9,092
18,953
17,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 1
8,070
367
4,342
17,866
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bensbridge
Awilix
20
12 / 0 / 6
13,805
628
13,300
14,927
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Frothimus
Sobek
15
0 / 1 / 17
11,314
514
7,034
30,849
43,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
SlickStick04
Ah Puch
18
8 / 1 / 11
13,228
601
16,734
10,192
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 10
12,003
546
21,152
10,219
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 0 / 16
12,610
573
13,634
19,704
23,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
89
1
Kills
29
29
Deaths
2
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B00mer55
Nu Wa
0
8
0
0
L
0
5
0
0
W
Awilix
Bensbridge
Awilix
12
0
6
15
L
Cliodhna
DmanColts
Cliodhna
0
8
1
0.06
W
Sobek
Frothimus
Sobek
0
1
17
8.5
L
1
5
0
0.2
L
0
3
1
0.17
W
Ah Puch
SlickStick04
Ah Puch
8
1
11
13.5
W
7
0
10
12
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
71,854
91,138
Taken
85,891
62,142
Mitigated
85,624
17,090
Healing
41,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B00mer55
Nu Wa
6,948
1,077
0
842
15,073
6,492
0
10,451
4,540
54,214
0
L
13,611
5,037
1,038
2,910
15,859
6,965
0
10,623
5,090
0
69,344
W
Awilix
Bensbridge
Awilix
13,300
5,227
0
9,225
14,927
7,945
8,193
2,276
12,464
0
123,736
L
Cliodhna
DmanColts
Cliodhna
11,609
1,106
0
7,508
23,387
10,541
0
11,967
11,245
0
75,467
W
Sobek
Frothimus
Sobek
7,034
908
501
14,286
30,849
43,705
674
3,578
27,071
27,588
0
L
9,092
1,030
0
3,906
18,953
17,487
0
11,146
7,325
0
54,538
L
4,342
427
0
886
17,866
20,657
0
12,015
5,680
30,093
0
W
Ah Puch
SlickStick04
Ah Puch
16,734
554
0
2,305
10,192
5,111
1,631
1,213
8,612
100,871
0
W
21,152
5,777
0
6,205
10,219
5,596
4,359
1,680
8,399
101,662
10,176
W
13,634
3,384
0
8,878
19,704
23,267
624
2,696
16,826
81,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
62,960
471
Minions Killed
670
0
Camps Cleared
0
1,909,106
Distance Traveled
2,135,775
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,154
371
105
5
0
318,566
1
L
Chiron
7,695
350
111
5
0
392,091
8
W
Awilix
13,805
628
170
8
0
491,437
5
L
Cliodhna
8,683
395
117
5
0
447,137
2
W
Sobek
11,314
514
25
1
0
429,265
8
L
Mulan
8,930
406
98
4
0
358,847
0
L
Ymir
8,070
367
40
2
0
392,465
7
W
Ah Puch
13,228
601
153
7
0
391,395
3
W
Zeus
12,003
546
166
8
0
360,738
0
W
Athena
12,610
573
156
7
0
462,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role