Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASwattedWasp
Anubis
Level 117
God Stats
3W - 3L
1,642 SR
Queue Stats
119W - 121L
1,515 Elo+
Solo
Arachne
Arachne
GRIMIX 11B
Arachne
Level 49
God Stats
4W - 1L
1,691 SR
Queue Stats
224W - 253L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Just SlaShii
Danzaburou
Level 31
God Stats
9W - 25L
1,144 SR
Queue Stats
113W - 162L
1,221 Elo+
Solo
Fafnir
Fafnir
SoulHarv3st3r
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 388L
1,351 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,403 Elo+

VS

Team Averages
Level 62
1,525 SR
1,354 Elo+
Merlin
Merlin
ColonelTigger
Merlin
Level 123
God Stats
9W - 3L
1,730 SR
Queue Stats
98W - 100L
1,458 Elo+
Solo
Yemoja
Yemoja
MulanIsZaddy
Yemoja
Level 41
God Stats
0W - 2L
1,276 SR
Queue Stats
13W - 28L
1,347 Elo+
Solo
Bastet
Bastet
VirgoLove1824
Bastet
Level 47
God Stats
3W - 5L
1,595 SR
Queue Stats
51W - 93L
1,356 Elo+
Solo
Izanami
Izanami
daTank170
Izanami
Level 66
God Stats
24W - 17L
1,523 SR
Queue Stats
138W - 157L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
lukedubs
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 1
3,938
656
1,391
1,191
328
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
8
1 / 0 / 0
4,430
738
1,086
2,383
1,164
Arachne
GRIMIX 11B
Arachne
6
2 / 0 / 1
4,206
701
2,520
3,280
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Just SlaShii
Danzaburou
8
1 / 0 / 0
4,626
771
3,294
4,621
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 0
3,882
647
740
4,036
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,473
579
149
1,002
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
7
0 / 1 / 0
3,988
665
2,825
4,431
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,500
583
1,698
5,130
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
daTank170
Izanami
6
0 / 1 / 0
3,653
609
981
2,888
806
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
lukedubs
Kuzenbo
4
0 / 1 / 0
3,405
568
795
5,075
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Anubis
1
0
0
1
L
0
0
0
0
W
Arachne
GRIMIX 11B
Arachne
2
0
1
2.5
W
Danzaburou
Just SlaShii
Danzaburou
1
0
0
1
L
Yemoja
0
1
0
0
W
0
0
0
0
L
0
2
0
0
L
Izanami
daTank170
Izanami
0
1
0
0
L
Kuzenbo
lukedubs
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,031
Damage
6,448
15,511
Taken
18,526
7,273
Mitigated
7,286
7,456
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,391
815
0
393
1,191
328
0
238
953
0
21,996
W
Anubis
1,086
84
0
1,273
2,383
1,164
0
10
2,373
27,655
0
L
149
0
0
237
1,002
241
0
33
969
11,868
0
W
Arachne
GRIMIX 11B
Arachne
2,520
1,961
0
1,169
3,280
1,276
0
506
2,762
0
17,866
W
Danzaburou
Just SlaShii
Danzaburou
3,294
1,741
0
3,007
4,621
1,712
816
2,191
2,054
0
27,595
L
Yemoja
2,825
499
0
2,120
4,431
1,753
0
0
4,431
19,321
0
W
740
79
0
1,614
4,036
2,793
0
436
3,600
9,022
0
L
1,698
924
0
555
5,130
1,280
0
1,129
4,001
0
13,753
L
Izanami
daTank170
Izanami
981
515
0
596
2,888
806
0
345
2,543
0
23,319
L
Kuzenbo
lukedubs
Kuzenbo
795
365
140
699
5,075
3,206
0
319
4,756
6,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
18,019
208
Minions Killed
152
0
Camps Cleared
0
591,948
Distance Traveled
542,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,938
656
44
7
0
123,722
1
W
Anubis
4,430
738
59
10
0
113,141
1
L
Merlin
3,473
579
25
4
0
91,691
0
W
Arachne
4,206
701
41
7
0
158,003
0
W
Danzaburou
4,626
771
51
9
0
91,729
0
L
Yemoja
3,988
665
46
8
0
83,251
1
W
Fafnir
3,882
647
13
2
0
105,353
2
L
Bastet
3,500
583
28
5
0
142,005
0
L
Izanami
3,653
609
42
7
0
102,780
2
L
Kuzenbo
3,405
568
11
2
0
122,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role