Player Matchup

Kukulkan
Kukulkan
HellZDeSceNDanT
Kukulkan
Level 95
God Stats
22W - 24L
1,498 SR
Queue Stats
170W - 176L
1,455 Elo+
Solo
Chiron
Chiron
megafister
Chiron
Level 95
God Stats
19W - 32L
1,355 SR
Queue Stats
313W - 490L
1,288 Elo+
Party 1
Chaac
Chaac
narkotiks
Chaac
Level 123
God Stats
23W - 41L
1,347 SR
Queue Stats
420W - 631L
1,307 Elo+
Party 1
Team Averages
Level 104
1,400 SR
1,350 Elo+

VS

Team Averages
Level 93
1,487 SR
1,427 Elo+
Cupid
Cupid
Dawiich
Cupid
Level 158
God Stats
3W - 1L
1,710 SR
Queue Stats
152W - 92L
1,707 Elo+
Solo
Ymir
Ymir
SKILL_KILLS_22
Ymir
Level 45
God Stats
4W - 10L
1,223 SR
Queue Stats
31W - 56L
1,268 Elo+
Party 2
Scylla
Scylla
weaponwiz
Scylla
Level 75
God Stats
2W - 0L
1,530 SR
Queue Stats
43W - 74L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 6
9,054
696
10,122
8,832
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
megafister
Chiron
14
5 / 8 / 2
10,150
781
9,928
15,556
6,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
narkotiks
Chaac
12
2 / 5 / 3
8,326
640
9,305
18,178
15,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dawiich
Cupid
16
10 / 3 / 6
11,067
851
25,094
15,323
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 3 / 11
10,185
783
3,719
12,919
15,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
weaponwiz
Scylla
14
3 / 2 / 11
9,552
735
7,443
10,747
3,661
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
17
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dawiich
Cupid
10
3
6
4.33
L
Kukulkan
1
4
6
1
W
4
3
11
3.17
L
Chiron
megafister
Chiron
5
8
2
0.75
L
Chaac
narkotiks
Chaac
2
5
3
0.7
W
Scylla
weaponwiz
Scylla
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
36,256
42,566
Taken
38,989
26,116
Mitigated
27,233
8,876
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dawiich
Cupid
25,094
14,685
942
8,010
15,323
8,122
1,561
3,101
11,827
0
61,473
L
Kukulkan
10,122
838
0
667
8,832
4,395
606
2,937
5,895
35,566
0
W
3,719
460
150
185
12,919
15,450
0
5,293
7,394
10,822
0
L
Chiron
megafister
Chiron
9,928
2,185
900
2,599
15,556
6,582
650
4,334
11,211
0
20,604
L
Chaac
narkotiks
Chaac
9,305
3,060
0
4,710
18,178
15,139
293
4,314
13,864
0
23,141
W
Scylla
weaponwiz
Scylla
7,443
680
0
1,358
10,747
3,661
400
2,054
8,554
19,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
30,804
122
Minions Killed
107
6
Camps Cleared
5
686,527
Distance Traveled
677,538
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,067
851
68
5
5
211,663
4
L
Kukulkan
9,054
696
66
5
5
225,535
4
W
Ymir
10,185
783
17
1
0
202,043
0
L
Chiron
10,150
781
22
2
1
229,024
2
L
Chaac
8,326
640
34
3
0
231,968
2
W
Scylla
9,552
735
22
2
0
263,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role