Player Matchup

Zhong Kui
Zhong Kui
Bahrcodes
Zhong Kui
Level 124
God Stats
1W - 1L
1,263 SR
Queue Stats
34W - 27L
1,575 Elo+
Party 1
Thoth
Thoth
Elude Me
Thoth
Level 47
God Stats
1W - 0L
1,631 SR
Queue Stats
27W - 23L
1,533 Elo+
Party 1
Mulan
Mulan
IWantThePuncake
Mulan
Level 120
God Stats
28W - 18L
1,659 SR
Queue Stats
50W - 43L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
VesperRegent446
Heimdallr
Level 28
God Stats
17W - 15L
1,564 SR
Queue Stats
265W - 286L
1,496 Elo+
Solo
Ganesha
Ganesha
fightlesskiwi
Ganesha
Level 128
God Stats
5W - 1L
1,765 SR
Queue Stats
77W - 67L
1,563 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,537 Elo+

VS

Team Averages
Level 49
1,424 SR
1,479 Elo+
Chang'e
Chang'e
Badmercytroll
Chang'e
Level 26
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
Bingusfan12
Aphrodite
Level 8
God Stats
1W - 2L
1,376 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Sol
Sol
Skulcrusher15
Sol
Level 138
God Stats
1W - 1L
1,321 SR
Queue Stats
36W - 42L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UGA_DAWG6
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
xCreampufff
Baron Samedi
Level 43
God Stats
9W - 24L
1,378 SR
Queue Stats
19W - 37L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bahrcodes
Zhong Kui
20
8 / 4 / 8
12,338
881
16,360
15,645
11,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Elude Me
Thoth
17
1 / 3 / 9
10,402
743
10,499
7,416
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 1 / 8
12,006
858
24,944
19,684
25,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
VesperRegent446
Heimdallr
18
6 / 1 / 16
11,330
809
13,274
8,882
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
17
0 / 3 / 22
10,354
740
6,978
18,638
23,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
6 / 1 / 2
11,010
786
13,222
15,679
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Bingusfan12
Aphrodite
14
0 / 7 / 5
8,773
627
5,605
14,539
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 7
10,906
779
14,210
18,323
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
UGA_DAWG6
Morgan Le Fay
14
1 / 9 / 2
8,561
612
4,983
16,141
6,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xCreampufff
Baron Samedi
15
1 / 10 / 2
9,120
651
2,961
16,682
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
31
Kills
12
12
Deaths
31
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
6
1
2
7
W
Zhong Kui
Bahrcodes
Zhong Kui
8
4
8
3
L
Aphrodite
Bingusfan12
Aphrodite
0
7
5
0.36
W
Thoth
Elude Me
Thoth
1
3
9
1.83
W
16
1
8
20
L
4
4
7
1.88
L
Morgan Le Fay
UGA_DAWG6
Morgan Le Fay
1
9
2
0.22
W
Heimdallr
VesperRegent446
Heimdallr
6
1
16
14
W
Ganesha
0
3
22
3.67
L
Baron Samedi
xCreampufff
Baron Samedi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,055
Damage
40,981
70,265
Taken
81,364
68,117
Mitigated
36,379
10,290
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
13,222
287
2,347
3,823
15,679
6,332
144
4,464
11,109
36,181
0
W
Zhong Kui
Bahrcodes
Zhong Kui
16,360
1,384
0
4,400
15,645
11,641
1,808
6,562
9,083
58,624
0
L
Aphrodite
Bingusfan12
Aphrodite
5,605
395
3,244
3,414
14,539
9,415
43
7,084
7,291
11,843
0
W
Thoth
Elude Me
Thoth
10,499
839
0
0
7,416
3,303
2,511
5,508
1,908
44,294
0
W
24,944
2,482
0
3,511
19,684
25,060
141
14,020
5,664
621
43,113
L
14,210
6,409
0
8,221
18,323
6,966
1,095
8,307
9,966
55,276
0
L
Morgan Le Fay
UGA_DAWG6
Morgan Le Fay
4,983
536
477
1,059
16,141
6,627
448
6,216
9,698
12,637
0
W
Heimdallr
VesperRegent446
Heimdallr
13,274
4,743
0
1,365
8,882
4,382
5,818
5,474
3,408
0
38,836
W
Ganesha
6,978
534
0
1,014
18,638
23,731
448
9,417
9,221
21,796
0
L
Baron Samedi
xCreampufff
Baron Samedi
2,961
60
2,099
1,412
16,682
7,039
189
7,585
8,842
17,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,430
Gold Earned
48,370
295
Minions Killed
204
0
Camps Cleared
0
1,382,604
Distance Traveled
1,306,686
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,010
786
68
5
0
343,364
0
W
Zhong Kui
12,338
881
102
7
0
264,287
1
L
Aphrodite
8,773
627
17
1
0
246,707
0
W
Thoth
10,402
743
80
6
0
236,174
0
W
Mulan
12,006
858
42
3
0
317,131
0
L
Sol
10,906
779
76
5
0
255,191
3
L
Morgan Le Fay
8,561
612
13
1
0
256,542
0
W
Heimdallr
11,330
809
55
4
0
298,794
1
W
Ganesha
10,354
740
16
1
0
266,218
0
L
Baron Samedi
9,120
651
30
2
0
204,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role