Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Baerman52
Mulan
Level 48
God Stats
2W - 4L
1,333 SR
Queue Stats
34W - 50L
1,286 Elo+
Party 1
Hel
Hel
HistoricasLP
Hel
Level 77
God Stats
2W - 7L
1,401 SR
Queue Stats
96W - 123L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
KyandiA
Jormungandr
Level 48
God Stats
10W - 19L
1,410 SR
Queue Stats
59W - 101L
1,270 Elo+
Party 1
Neith
Neith
phriam
Neith
Level 26
God Stats
8W - 8L
1,269 SR
Queue Stats
85W - 113L
1,310 Elo+
Party 1
Team Averages
Level 64
1,383 SR
1,336 Elo+

VS

Team Averages
Level 81
1,524 SR
1,479 Elo+
Ymir
Ymir
EverExcelsior
Ymir
Level 114
God Stats
3W - 5L
1,485 SR
Queue Stats
351W - 378L
1,523 Elo+
Party 2
Bellona
Bellona
Skipii93
Bellona
Level 106
God Stats
30W - 53L
1,392 SR
Queue Stats
261W - 285L
1,496 Elo+
Party 2
Charybdis
Charybdis
Ter3265ki
Charybdis
Level 57
God Stats
3W - 5L
1,697 SR
Queue Stats
162W - 202L
1,393 Elo+
Solo
Xing Tian
Xing Tian
VernBroche
Xing Tian
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,494 Elo+
Party 2
Tiamat
Tiamat
ZinogreBlue
Tiamat
Level 83
God Stats
94W - 94L
1,548 SR
Queue Stats
283W - 320L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 2 / 0
6,113
556
4,227
9,306
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Baerman52
Mulan
8
0 / 5 / 0
4,471
406
3,210
11,060
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 1
5,223
475
2,463
7,476
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KyandiA
Jormungandr
8
0 / 2 / 0
4,605
419
2,696
8,405
6,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
phriam
Neith
6
0 / 5 / 0
4,272
388
4,207
7,074
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,800
618
6,018
8,463
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Skipii93
Bellona
11
2 / 0 / 3
6,773
616
4,827
5,765
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Ter3265ki
Charybdis
9
5 / 2 / 1
6,153
559
8,412
7,567
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
VernBroche
Xing Tian
9
2 / 0 / 5
6,342
577
4,705
7,749
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
3 / 0 / 2
6,987
635
6,086
4,141
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
17
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
0
1.5
L
Mulan
Baerman52
Mulan
0
5
0
0
W
5
1
0
5
L
0
3
1
0.17
L
Jormungandr
KyandiA
Jormungandr
0
2
0
0
W
Bellona
Skipii93
Bellona
2
0
3
3.5
W
Charybdis
Ter3265ki
Charybdis
5
2
1
2.75
W
Xing Tian
VernBroche
Xing Tian
2
0
5
4.5
W
Tiamat
3
0
2
4
L
Neith
phriam
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
30,048
43,321
Taken
33,685
23,325
Mitigated
17,936
6,299
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,227
1,443
0
1,422
9,306
3,989
0
2,405
6,757
0
34,440
L
Mulan
Baerman52
Mulan
3,210
1,131
0
1,194
11,060
7,454
0
3,958
6,832
0
22,254
W
6,018
2,152
0
2,483
8,463
4,352
522
318
7,928
31,122
0
L
2,463
605
115
2,647
7,476
3,112
943
4,965
2,077
31,364
0
L
Jormungandr
KyandiA
Jormungandr
2,696
1,490
0
750
8,405
6,025
0
2,149
6,256
19,612
0
W
Bellona
Skipii93
Bellona
4,827
1,568
0
1,159
5,765
3,647
524
786
4,927
0
39,732
W
Charybdis
Ter3265ki
Charybdis
8,412
6,105
0
2,241
7,567
2,544
668
1,235
6,332
0
31,483
W
Xing Tian
VernBroche
Xing Tian
4,705
1,187
394
1,953
7,749
4,662
472
1,452
6,297
16,389
0
W
Tiamat
6,086
890
0
1,650
4,141
2,731
1,012
1,368
2,773
40,462
0
L
Neith
phriam
Neith
4,207
1,799
0
171
7,074
2,745
0
2,450
4,590
0
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
33,055
209
Minions Killed
284
0
Camps Cleared
0
1,009,781
Distance Traveled
1,046,304
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,113
556
57
5
0
241,530
1
L
Mulan
4,471
406
33
3
0
181,255
0
W
Ymir
6,800
618
62
6
0
196,069
3
L
Hel
5,223
475
64
6
0
188,773
2
L
Jormungandr
4,605
419
29
3
0
190,620
0
W
Bellona
6,773
616
76
7
0
257,545
0
W
Charybdis
6,153
559
46
4
0
169,908
2
W
Xing Tian
6,342
577
19
2
0
205,828
4
W
Tiamat
6,987
635
81
7
0
216,954
6
L
Neith
4,272
388
26
2
0
207,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role