Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AsmodeusLoves
Arachne
Level 87
God Stats
4W - 6L
1,504 SR
Queue Stats
70W - 66L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
JerryXO
Danzaburou
Level 160
God Stats
13W - 18L
1,341 SR
Queue Stats
387W - 318L
1,558 Elo+
Party 1
Eset
Eset
RuinationDrakon
Eset
Level 119
God Stats
3W - 6L
1,507 SR
Queue Stats
82W - 72L
1,489 Elo+
Solo
King Arthur
King Arthur
okaytim
King Arthur
Level 103
God Stats
11W - 14L
1,594 SR
Queue Stats
256W - 259L
1,638 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,543 Elo+

VS

Team Averages
Level 101
1,591 SR
1,740 Elo+
Xbalanque
Xbalanque
ReformedGuy
Xbalanque
Level 71
God Stats
3W - 1L
1,805 SR
Queue Stats
311W - 34L
2,047 Elo+
Party 2
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 155
God Stats
442W - 432L
1,569 SR
Queue Stats
487W - 484L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
TheArchxn
Ao Kuang
Level 105
God Stats
7W - 7L
1,527 SR
Queue Stats
191W - 161L
1,552 Elo+
Solo
Ares
Ares
anaphalaqticCoq
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 6L
1,979 Elo+
Party 2
Ishtar
Ishtar
apoka77
Ishtar
Level 145
God Stats
24W - 19L
1,556 SR
Queue Stats
151W - 147L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 0
5,400
540
1,194
3,866
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
8
0 / 1 / 0
4,730
473
2,616
7,736
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JerryXO
Danzaburou
8
2 / 3 / 0
4,837
484
5,657
6,942
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 1
4,125
413
414
3,321
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
okaytim
King Arthur
10
0 / 0 / 0
5,079
508
2,574
8,014
5,069
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ReformedGuy
Xbalanque
10
1 / 1 / 4
5,846
585
6,546
5,712
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
0 / 0 / 0
6,175
618
4,566
4,927
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
TheArchxn
Ao Kuang
9
2 / 0 / 0
5,420
542
1,599
6,595
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 4
6,006
601
3,346
6,940
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
apoka77
Ishtar
10
1 / 1 / 0
5,875
588
3,182
5,214
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Arachne
0
1
0
0
L
Danzaburou
JerryXO
Danzaburou
2
3
0
0.67
W
Xbalanque
ReformedGuy
Xbalanque
1
1
4
3
L
0
2
1
0.25
W
Sylvanus
0
0
0
0
W
Ao Kuang
TheArchxn
Ao Kuang
2
0
0
2
W
3
1
4
5
W
Ishtar
apoka77
Ishtar
1
1
0
1
L
King Arthur
okaytim
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,455
Damage
19,239
29,879
Taken
29,388
13,088
Mitigated
13,940
9,749
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,194
38
218
761
3,866
1,376
0
406
3,460
32,632
0
L
Arachne
2,616
1,268
0
4,033
7,736
3,347
0
1,308
6,428
0
29,007
L
Danzaburou
JerryXO
Danzaburou
5,657
3,362
0
2,496
6,942
2,281
0
2,294
4,648
0
28,692
W
Xbalanque
ReformedGuy
Xbalanque
6,546
3,547
0
2,031
5,712
1,723
774
77
5,635
0
45,034
L
414
134
0
661
3,321
1,015
0
761
2,560
10,086
0
W
Sylvanus
4,566
1,716
0
3,513
4,927
3,093
0
0
4,927
37,141
12,002
W
Ao Kuang
TheArchxn
Ao Kuang
1,599
360
0
2,033
6,595
2,184
0
324
6,271
31,044
0
W
3,346
325
0
2,796
6,940
5,060
0
401
6,253
17,367
0
W
Ishtar
apoka77
Ishtar
3,182
1,889
0
1,210
5,214
1,880
0
806
4,408
0
42,491
L
King Arthur
okaytim
King Arthur
2,574
42
0
1,580
8,014
5,069
0
3,973
4,041
0
33,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
29,322
244
Minions Killed
343
0
Camps Cleared
0
846,659
Distance Traveled
917,539
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,400
540
59
6
0
187,335
0
L
Arachne
4,730
473
53
5
0
212,332
2
L
Danzaburou
4,837
484
43
4
0
174,444
1
W
Xbalanque
5,846
585
101
10
0
182,288
1
L
Eset
4,125
413
15
2
0
74,187
1
W
Sylvanus
6,175
618
84
8
0
152,595
0
W
Ao Kuang
5,420
542
61
6
0
211,262
2
W
Ares
6,006
601
12
1
0
195,376
1
W
Ishtar
5,875
588
85
9
0
176,018
5
L
King Arthur
5,079
508
74
7
0
198,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role