Player Matchup

The Morrigan
The Morrigan
AyeJayAytch
The Morrigan
Level 160
God Stats
10W - 4L
1,582 SR
Queue Stats
438W - 333L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
Dothman
Cernunnos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,590 Elo+
Party 1
Mulan
Mulan
FatherHoenheim
Mulan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Pillcozby843
Ah Puch
Level 145
God Stats
4W - 1L
1,746 SR
Queue Stats
152W - 143L
1,531 Elo+
Solo
Achilles
Achilles
Yunó
Achilles
Level 86
God Stats
1W - 0L
1,708 SR
Queue Stats
7W - 0L
1,855 Elo+
Party 1
Team Averages
Level 115
1,607 SR
1,636 Elo+

VS

Team Averages
Level 144
1,488 SR
1,550 Elo+
Sun Wukong
Sun Wukong
BL0OD SHADOW
Sun Wukong
Level 154
God Stats
2W - 4L
1,438 SR
Queue Stats
1,042W - 896L
1,544 Elo+
Party 2
Odin
Odin
behindwhitelyes
Odin
Level 145
God Stats
3W - 3L
1,475 SR
Queue Stats
364W - 328L
1,607 Elo+
Party 2
Awilix
Awilix
doodoofactory
Awilix
Level 143
God Stats
1W - 5L
1,533 SR
Queue Stats
231W - 229L
1,538 Elo+
Solo
Anhur
Anhur
xHalijox
Anhur
Level 123
God Stats
2W - 1L
1,559 SR
Queue Stats
329W - 350L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xWhiteHombrex
Cu Chulainn
Level 154
God Stats
1W - 1L
1,434 SR
Queue Stats
206W - 183L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AyeJayAytch
The Morrigan
18
9 / 3 / 15
10,964
843
15,815
4,215
2,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dothman
Cernunnos
20
11 / 2 / 18
12,149
935
26,319
11,544
7,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 16
9,931
764
14,480
14,468
16,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Pillcozby843
Ah Puch
16
0 / 3 / 18
9,603
739
16,952
11,134
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Yunó
Achilles
18
6 / 2 / 21
10,898
838
13,811
20,487
31,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BL0OD SHADOW
Sun Wukong
17
4 / 5 / 7
10,609
816
6,282
21,742
28,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 10
9,891
761
9,634
21,392
19,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 5
8,842
680
7,375
14,602
7,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
xHalijox
Anhur
14
1 / 9 / 6
8,637
664
4,305
16,983
6,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xWhiteHombrex
Cu Chulainn
17
3 / 8 / 6
9,906
762
11,929
21,952
26,023
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
31
Kills
13
14
Deaths
31
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AyeJayAytch
The Morrigan
9
3
15
5.5
L
Sun Wukong
BL0OD SHADOW
Sun Wukong
4
5
7
1.5
W
Cernunnos
Dothman
Cernunnos
11
2
18
10
W
5
4
16
3.25
W
Ah Puch
Pillcozby843
Ah Puch
0
3
18
3
W
Achilles
Yunó
Achilles
6
2
21
8.25
L
2
4
10
1.75
L
3
5
5
1.1
L
Anhur
xHalijox
Anhur
1
9
6
0.44
L
Cu Chulainn
xWhiteHombrex
Cu Chulainn
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,377
Damage
39,525
61,848
Taken
96,671
65,411
Mitigated
88,547
19,316
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AyeJayAytch
The Morrigan
15,815
3,656
1,786
971
4,215
2,765
2,784
66
4,025
34,470
4,739
L
Sun Wukong
BL0OD SHADOW
Sun Wukong
6,282
918
3,182
4,086
21,742
28,652
456
7,921
13,168
441
24,187
W
Cernunnos
Dothman
Cernunnos
26,319
11,348
2,483
1,996
11,544
7,797
4,104
0
11,544
0
46,657
W
14,480
1,587
750
1,818
14,468
16,357
171
321
14,064
64
21,858
W
Ah Puch
Pillcozby843
Ah Puch
16,952
1,406
1,426
2,513
11,134
6,498
1,542
84
11,050
28,863
0
W
Achilles
Yunó
Achilles
13,811
2,873
878
4,695
20,487
31,994
454
589
19,898
148
19,057
L
9,634
1,089
2,039
5,694
21,392
19,793
0
5,423
15,498
66
20,367
L
7,375
1,905
1,106
1,101
14,602
7,245
875
3,524
10,618
35
16,192
L
Anhur
xHalijox
Anhur
4,305
1,075
1,444
1,472
16,983
6,834
969
6,214
10,371
0
11,807
L
Cu Chulainn
xWhiteHombrex
Cu Chulainn
11,929
1,356
2,475
1,860
21,952
26,023
110
4,534
16,923
518
34,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
47,885
147
Minions Killed
143
0
Camps Cleared
0
1,071,853
Distance Traveled
1,113,324
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,964
843
29
2
0
201,790
3
L
Sun Wukong
10,609
816
35
3
0
243,206
0
W
Cernunnos
12,149
935
52
4
0
221,430
0
W
Mulan
9,931
764
14
1
0
239,577
1
W
Ah Puch
9,603
739
33
3
0
215,718
4
W
Achilles
10,898
838
19
1
0
193,338
0
L
Odin
9,891
761
22
2
0
243,425
1
L
Awilix
8,842
680
17
1
0
221,780
2
L
Anhur
8,637
664
27
2
0
194,845
2
L
Cu Chulainn
9,906
762
42
3
0
210,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role