Player Matchup

Tiamat
Tiamat
Frostbite110
Tiamat
Level 160
God Stats
3W - 1L
1,512 SR
Queue Stats
354W - 285L
1,574 Elo+
Party 2
Artio
Artio
LegendaryOdom
Artio
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 13L
1,500 Elo+
Party 2
Mercury
Mercury
QuesarTwin7334
Mercury
Level 29
God Stats
1W - 0L
1,243 SR
Queue Stats
15W - 14L
1,562 Elo+
Party 1
King Arthur
King Arthur
ZombieManI37
King Arthur
Level 42
God Stats
4W - 4L
1,098 SR
Queue Stats
53W - 40L
1,485 Elo+
Party 1
Neith
Neith
stacksondeck24
Neith
Level 107
God Stats
30W - 17L
1,524 SR
Queue Stats
184W - 108L
1,541 Elo+
Party 2
Team Averages
Level 71
1,376 SR
1,532 Elo+

VS

Team Averages
Level 18
1,451 SR
1,266 Elo+
Bastet
Bastet
Rharia
Bastet
Level 38
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 7L
1,232 Elo+
Party 3
Rama
Rama
SlabMe2Dabs420
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,232 Elo+
Party 3
Izanami
Izanami
W3R411M4DH3R
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,232 Elo+
Party 3
Artemis
Artemis
ops zombie111
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Achilles
Achilles
vTwitterr
Achilles
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 85L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
14 / 1 / 17
13,943
1,268
35,026
12,680
15,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 0 / 23
13,297
1,209
8,703
16,118
33,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 1 / 13
12,480
1,135
6,387
8,519
4,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
ZombieManI37
King Arthur
19
5 / 1 / 22
12,411
1,128
17,226
18,779
28,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 0 / 21
12,729
1,157
28,030
11,356
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rharia
Bastet
15
0 / 6 / 2
9,839
894
10,669
18,822
8,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 3
10,096
918
8,640
15,493
7,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
W3R411M4DH3R
Izanami
15
0 / 12 / 3
10,333
939
10,685
25,351
11,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
15
1 / 6 / 0
10,576
961
16,973
15,865
6,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
vTwitterr
Achilles
16
2 / 4 / 1
11,118
1,011
12,266
25,042
31,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
12
34
Kills
3
3
Deaths
34
96
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
1
17
22.5
W
4
0
23
15.5
W
3
1
13
9.5
L
Bastet
Rharia
Bastet
0
6
2
0.17
L
0
6
3
0.25
L
Izanami
W3R411M4DH3R
Izanami
0
12
3
0.13
W
King Arthur
ZombieManI37
King Arthur
5
1
22
16
L
Artemis
1
6
0
0.17
W
8
0
21
18.5
L
Achilles
vTwitterr
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,372
Damage
59,233
67,452
Taken
100,573
89,530
Mitigated
65,578
14,556
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
35,026
1,245
0
2,894
12,680
15,708
0
0
12,562
53,364
0
W
8,703
819
2,621
4,981
16,118
33,307
0
0
15,897
19,435
0
W
6,387
1,952
0
178
8,519
4,577
0
0
8,350
0
32,663
L
Bastet
Rharia
Bastet
10,669
3,169
0
1,326
18,822
8,638
0
7,288
11,534
0
16,566
L
8,640
5,536
0
460
15,493
7,241
0
4,671
10,822
0
15,965
L
Izanami
W3R411M4DH3R
Izanami
10,685
8,844
0
2,821
25,351
11,565
0
11,410
13,941
0
32,533
W
King Arthur
ZombieManI37
King Arthur
17,226
2,980
0
22
18,779
28,703
0
0
18,299
260
22,905
L
Artemis
16,973
8,261
0
1,118
15,865
6,880
0
9,599
6,266
0
38,797
W
28,030
12,084
0
3,860
11,356
7,235
0
0
11,275
0
64,163
L
Achilles
vTwitterr
Achilles
12,266
4,354
0
1,953
25,042
31,254
0
11,021
14,021
0
28,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,860
Gold Earned
51,962
247
Minions Killed
166
14
Camps Cleared
4
1,189,033
Distance Traveled
887,196
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,943
1,268
58
5
1
222,892
0
W
Artio
13,297
1,209
18
2
0
252,923
0
W
Mercury
12,480
1,135
49
4
12
279,307
0
L
Bastet
9,839
894
18
2
0
189,525
0
L
Rama
10,096
918
14
1
0
158,486
0
L
Izanami
10,333
939
46
4
0
156,673
2
W
King Arthur
12,411
1,128
15
1
1
220,283
0
L
Artemis
10,576
961
48
4
3
182,479
1
W
Neith
12,729
1,157
107
10
0
213,628
0
L
Achilles
11,118
1,011
40
4
1
200,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role