Player Matchup

Baba Yaga
Baba Yaga
Khikara
Baba Yaga
Level 147
God Stats
2W - 1L
1,662 SR
Queue Stats
244W - 172L
1,665 Elo+
Party 1
Skadi
Skadi
ScreenedGold
Skadi
Level 60
God Stats
64W - 84L
1,423 SR
Queue Stats
154W - 217L
1,355 Elo+
Solo
Chaac
Chaac
SrtReek
Chaac
Level 29
God Stats
10W - 6L
1,746 SR
Queue Stats
178W - 122L
1,595 Elo+
Party 1
Team Averages
Level 79
1,610 SR
1,538 Elo+

VS

Team Averages
Level 103
1,739 SR
1,639 Elo+
Hercules
Hercules
MansGotBlink
Hercules
Level 17
God Stats
9W - 4L
1,882 SR
Queue Stats
308W - 105L
1,690 Elo+
Party 2
Poseidon
Poseidon
TOTALIMMRTAL
Poseidon
Level 145
God Stats
0W - 1L
1,417 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo
Bastet
Bastet
murdah21
Bastet
Level 148
God Stats
10W - 2L
1,919 SR
Queue Stats
709W - 355L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Khikara
Baba Yaga
20
8 / 4 / 7
14,518
807
30,914
20,350
10,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 8 / 7
12,946
719
17,332
20,930
10,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
SrtReek
Chaac
16
2 / 4 / 8
11,828
657
10,828
24,832
24,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MansGotBlink
Hercules
17
4 / 4 / 11
12,981
721
15,427
32,766
41,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TOTALIMMRTAL
Poseidon
18
5 / 6 / 8
13,802
767
15,496
18,533
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
murdah21
Bastet
16
7 / 6 / 5
12,089
672
20,159
25,969
10,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
16
16
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Khikara
Baba Yaga
8
4
7
2.88
L
Hercules
MansGotBlink
Hercules
4
4
11
2.38
W
5
8
7
1.06
W
Chaac
SrtReek
Chaac
2
4
8
1.5
L
Poseidon
TOTALIMMRTAL
Poseidon
5
6
8
1.5
L
Bastet
murdah21
Bastet
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
51,082
66,112
Taken
77,268
45,086
Mitigated
59,154
22,020
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Khikara
Baba Yaga
30,914
1,643
0
8,309
20,350
10,150
368
5,530
14,560
84,390
0
L
Hercules
MansGotBlink
Hercules
15,427
4,185
585
13,774
32,766
41,962
398
9,001
23,765
0
33,248
W
17,332
7,993
0
5,047
20,930
10,397
1,623
3,453
17,245
0
46,998
W
Chaac
SrtReek
Chaac
10,828
2,283
0
8,664
24,832
24,539
805
5,907
18,359
0
33,124
L
Poseidon
TOTALIMMRTAL
Poseidon
15,496
2,035
0
2,949
18,533
6,854
1,588
9,969
8,564
54,537
0
L
Bastet
murdah21
Bastet
20,159
5,977
0
5,208
25,969
10,338
935
12,116
13,853
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
38,872
223
Minions Killed
172
8
Camps Cleared
7
1,018,970
Distance Traveled
1,026,655
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,518
807
117
7
2
359,191
4
L
Hercules
12,981
721
29
2
1
359,439
2
W
Skadi
12,946
719
52
3
4
302,116
4
W
Chaac
11,828
657
54
3
2
357,663
3
L
Poseidon
13,802
767
103
6
4
302,663
1
L
Bastet
12,089
672
40
2
2
364,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role