Player Matchup

Vamana
Vamana
 
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Emiesc04
Serqet
Level 124
God Stats
4W - 2L
1,503 SR
Queue Stats
502W - 483L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Hardnasty
Baron Samedi
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 67L
1,474 Elo+
Party 2
Ymir
Ymir
SkylineZer0
Ymir
Level 115
God Stats
2W - 0L
1,764 SR
Queue Stats
26W - 23L
1,505 Elo+
Party 2
Neith
Neith
xXHardcastleXx
Neith
Level 125
God Stats
5W - 5L
1,463 SR
Queue Stats
59W - 67L
1,484 Elo+
Party 2
Team Averages
Level 109
1,546 SR
1,491 Elo+

VS

Team Averages
Level 87
1,630 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cheezy_slumped
Thanatos
Level 67
God Stats
6W - 6L
1,817 SR
Queue Stats
160W - 148L
1,544 Elo+
Party 1
Cupid
Cupid
Donyei
Cupid
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo
Hades
Hades
austin_slumped
Hades
Level 121
God Stats
11W - 7L
1,621 SR
Queue Stats
266W - 294L
1,518 Elo+
Party 1
Loki
Loki
reapers-r-us-96
Loki
Level 65
God Stats
20W - 11L
1,713 SR
Queue Stats
195W - 174L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 1
7,947
611
6,345
9,510
5,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Emiesc04
Serqet
12
3 / 2 / 6
7,164
551
5,556
9,724
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Hardnasty
Baron Samedi
12
2 / 0 / 2
7,012
539
6,227
6,190
3,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
6,699
515
3,684
9,102
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 3
7,853
604
10,351
7,259
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 2
5,976
460
4,291
12,357
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
12
3 / 1 / 1
7,189
553
5,038
12,595
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Donyei
Cupid
10
0 / 4 / 0
5,888
453
3,699
7,962
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 0
7,323
563
4,750
7,185
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 3
6,763
520
6,048
8,991
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
1
2.5
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Thanatos
3
1
1
3.5
L
Cupid
Donyei
Cupid
0
4
0
0
W
Serqet
Emiesc04
Serqet
3
2
6
3
W
Baron Samedi
Hardnasty
Baron Samedi
2
0
2
3
W
2
2
3
1.75
L
0
1
0
0
L
0
3
3
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
23,826
41,785
Taken
49,090
24,954
Mitigated
21,965
16,084
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,345
1,768
0
2,385
9,510
5,356
48
0
9,510
0
63,245
L
Sylvanus
 
Sylvanus
4,291
1,433
640
2,650
12,357
7,455
0
3,969
8,058
14,806
0
L
Thanatos
5,038
1,449
0
12,488
12,595
4,959
0
1,222
11,187
0
51,976
L
Cupid
Donyei
Cupid
3,699
2,332
140
1,543
7,962
2,180
0
684
7,278
0
36,287
W
Serqet
Emiesc04
Serqet
5,556
732
0
4,190
9,724
4,012
0
1,292
8,432
0
40,339
W
Baron Samedi
Hardnasty
Baron Samedi
6,227
1,453
458
2,588
6,190
3,830
0
2,930
3,260
52,857
0
W
3,684
1,148
343
2,778
9,102
8,337
0
3,516
5,586
19,728
0
L
4,750
219
138
4,490
7,185
3,765
0
3,380
3,765
68,635
0
L
6,048
1,640
0
2,450
8,991
3,606
0
656
8,155
0
48,099
W
10,351
5,341
0
3,342
7,259
3,419
1,248
1,303
5,956
0
67,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
33,139
440
Minions Killed
380
0
Camps Cleared
0
1,276,664
Distance Traveled
1,287,712
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,947
611
122
9
0
260,811
2
L
Sylvanus
5,976
460
15
1
0
243,956
3
L
Thanatos
7,189
553
90
7
0
292,561
0
L
Cupid
5,888
453
56
4
0
225,137
3
W
Serqet
7,164
551
84
6
0
317,151
0
W
Baron Samedi
7,012
539
88
7
0
231,085
3
W
Ymir
6,699
515
34
3
0
225,086
2
L
Hades
7,323
563
132
10
0
261,039
2
L
Loki
6,763
520
87
7
0
265,019
1
W
Neith
7,853
604
112
9
0
242,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role