Player Matchup

Hou Yi
Hou Yi
HydroMarine
Hou Yi
Level 148
God Stats
8W - 1L
1,874 SR
Queue Stats
517W - 128L
1,900 Elo+
Party 1
He Bo
He Bo
Locations
He Bo
Level 124
God Stats
5W - 1L
1,697 SR
Queue Stats
388W - 74L
2,031 Elo+
Party 1
Hercules
Hercules
MrMMak115
Hercules
Level 28
God Stats
2W - 1L
1,560 SR
Queue Stats
159W - 15L
2,042 Elo+
Party 1
Team Averages
Level 100
1,710 SR
1,991 Elo+

VS

Team Averages
Level 80
1,428 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
Kill_4_Jesus
Tsukuyomi
Level 17
God Stats
0W - 4L
1,249 SR
Queue Stats
37W - 33L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
MihsaVizik
Ah Puch
Level 99
God Stats
2W - 10L
1,455 SR
Queue Stats
10W - 19L
1,421 Elo+
Solo
Cthulhu
Cthulhu
PHILLMACAWK
Cthulhu
Level 125
God Stats
39W - 31L
1,581 SR
Queue Stats
223W - 173L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
11 / 1 / 3
10,336
795
18,962
12,391
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Locations
He Bo
15
9 / 1 / 5
10,536
810
15,037
9,851
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
MrMMak115
Hercules
14
0 / 1 / 13
8,897
684
4,619
12,536
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kill_4_Jesus
Tsukuyomi
10
0 / 10 / 1
7,152
550
6,626
16,381
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MihsaVizik
Ah Puch
13
1 / 5 / 2
8,665
667
7,631
10,596
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PHILLMACAWK
Cthulhu
13
2 / 5 / 1
9,356
720
9,723
16,557
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
3
3
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
1
3
12.5
L
Tsukuyomi
Kill_4_Jesus
Tsukuyomi
0
10
1
0.05
W
He Bo
Locations
He Bo
9
1
5
11.5
L
Ah Puch
MihsaVizik
Ah Puch
1
5
2
0.4
W
Hercules
MrMMak115
Hercules
0
1
13
6.5
L
Cthulhu
PHILLMACAWK
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
23,980
34,778
Taken
43,534
20,729
Mitigated
30,482
15,403
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
18,962
10,219
340
4,521
12,391
5,765
1,270
6,179
6,212
0
59,501
L
Tsukuyomi
Kill_4_Jesus
Tsukuyomi
6,626
2,038
0
981
16,381
6,569
0
6,214
10,040
0
15,710
W
He Bo
Locations
He Bo
15,037
558
0
3,574
9,851
5,212
151
4,942
4,909
37,956
0
L
Ah Puch
MihsaVizik
Ah Puch
7,631
143
0
1,325
10,596
4,485
0
4,533
6,025
28,065
0
W
Hercules
MrMMak115
Hercules
4,619
1,568
104
6,864
12,536
9,752
289
7,646
4,890
0
9,467
L
Cthulhu
PHILLMACAWK
Cthulhu
9,723
265
320
1,403
16,557
19,428
0
4,597
11,542
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
25,173
156
Minions Killed
111
7
Camps Cleared
3
745,509
Distance Traveled
668,768
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,336
795
71
5
3
219,161
5
L
Tsukuyomi
7,152
550
21
2
1
221,640
0
W
He Bo
10,536
810
66
5
2
253,681
2
L
Ah Puch
8,665
667
48
4
2
208,267
1
W
Hercules
8,897
684
19
1
2
272,667
3
L
Cthulhu
9,356
720
42
3
0
238,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role