Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CeaseFireAlec
Sylvanus
Level 72
God Stats
19W - 24L
1,098 SR
Queue Stats
275W - 325L
1,487 Elo+
Party 2
Discordia
Discordia
EndlessBeef
Discordia
Level 65
God Stats
10W - 7L
1,336 SR
Queue Stats
146W - 133L
1,517 Elo+
Solo
Shiva
Shiva
e1oghost
Shiva
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
413W - 460L
1,489 Elo+
Solo
Team Averages
Level 74
1,387 SR
1,499 Elo+

VS

Team Averages
Level 96
1,401 SR
1,444 Elo+
Cthulhu
Cthulhu
BigBoyPacky
Cthulhu
Level 117
God Stats
8W - 10L
1,560 SR
Queue Stats
64W - 96L
1,420 Elo+
Party 3
Achilles
Achilles
BranFlakes18
Achilles
Level 109
God Stats
7W - 12L
1,536 SR
Queue Stats
241W - 221L
1,473 Elo+
Solo
Thor
Thor
C-sizzle52
Thor
Level 83
God Stats
3W - 3L
1,308 SR
Queue Stats
247W - 243L
1,433 Elo+
Party 1
Neith
Neith
Dreadedsolja
Neith
Level 111
God Stats
7W - 11L
1,494 SR
Queue Stats
117W - 138L
1,444 Elo+
Party 3
Baba Yaga
Baba Yaga
frennzzykilla
Baba Yaga
Level 58
God Stats
0W - 4L
1,106 SR
Queue Stats
198W - 211L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
2 / 3 / 6
12,575
449
25,303
21,037
10,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
19
7 / 6 / 7
12,511
447
16,881
28,910
16,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
CeaseFireAlec
Sylvanus
19
3 / 2 / 8
12,327
440
10,152
32,781
43,944
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
EndlessBeef
Discordia
20
5 / 4 / 11
13,036
466
24,491
17,746
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
e1oghost
Shiva
20
5 / 1 / 8
14,755
527
32,069
43,825
42,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoyPacky
Cthulhu
18
1 / 1 / 10
11,117
397
18,719
29,207
40,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
BranFlakes18
Achilles
20
5 / 6 / 2
13,471
481
36,849
44,818
50,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 6 / 1
11,757
420
8,056
31,966
17,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 1 / 3
13,449
480
16,862
16,742
9,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
frennzzykilla
Baba Yaga
18
4 / 8 / 2
12,321
440
27,020
24,821
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
22
Kills
16
16
Deaths
22
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
3
6
1.67
W
Fenrir
 
Fenrir
7
6
7
1.75
L
Cthulhu
BigBoyPacky
Cthulhu
1
1
10
6
L
Achilles
BranFlakes18
Achilles
5
6
2
1
L
1
6
1
0.25
W
Sylvanus
CeaseFireAlec
Sylvanus
3
2
8
3.5
L
5
1
3
6.5
W
Discordia
EndlessBeef
Discordia
5
4
11
2.63
W
Shiva
e1oghost
Shiva
5
1
8
9
L
Baba Yaga
frennzzykilla
Baba Yaga
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,896
Damage
107,506
144,299
Taken
147,554
120,811
Mitigated
130,817
68,216
Healing
41,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
25,303
19,582
0
3,708
21,037
10,487
78
7,031
14,006
0
133,880
W
Fenrir
 
Fenrir
16,881
4,859
0
10,403
28,910
16,053
0
7,885
21,025
0
103,560
L
Cthulhu
BigBoyPacky
Cthulhu
18,719
1,744
1,460
5,290
29,207
40,860
0
10,660
18,547
77,058
0
L
Achilles
BranFlakes18
Achilles
36,849
13,668
0
9,631
44,818
50,935
0
3,337
41,481
0
116,743
L
8,056
2,255
54
13,178
31,966
17,734
0
5,063
26,903
0
119,768
W
Sylvanus
CeaseFireAlec
Sylvanus
10,152
2,591
7,938
17,394
32,781
43,944
0
16,909
15,872
39,306
0
L
16,862
6,337
0
5,500
16,742
9,074
0
4,074
12,668
0
143,027
W
Discordia
EndlessBeef
Discordia
24,491
665
0
4,020
17,746
8,291
0
9,394
8,352
116,780
0
W
Shiva
e1oghost
Shiva
32,069
5,890
637
24,116
43,825
42,036
296
5,124
38,701
0
141,373
L
Baba Yaga
frennzzykilla
Baba Yaga
27,020
1,522
175
6,250
24,821
12,214
558
11,845
12,976
101,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,204
Gold Earned
62,115
756
Minions Killed
803
0
Camps Cleared
0
2,556,392
Distance Traveled
2,590,220
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,575
449
217
8
0
478,922
8
W
Fenrir
12,511
447
134
5
0
511,191
0
L
Cthulhu
11,117
397
89
3
0
588,161
6
L
Achilles
13,471
481
170
6
0
467,254
6
L
Thor
11,757
420
168
6
0
506,780
2
W
Sylvanus
12,327
440
41
1
0
503,335
9
L
Neith
13,449
480
239
9
0
556,484
2
W
Discordia
13,036
466
147
5
0
526,101
3
W
Shiva
14,755
527
217
8
0
536,843
9
L
Baba Yaga
12,321
440
137
5
0
471,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role