Player Matchup

Cabrakan
Cabrakan
Baconsaber
Cabrakan
Level 146
God Stats
5W - 8L
1,368 SR
Queue Stats
474W - 490L
1,574 Elo+
Party 3
King Arthur
King Arthur
JuicyGanesha
King Arthur
Level 128
God Stats
0W - 2L
1,307 SR
Queue Stats
46W - 56L
1,564 Elo+
Party 1
Fafnir
Fafnir
Remedeez
Fafnir
Level 144
God Stats
8W - 8L
1,128 SR
Queue Stats
168W - 186L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Wing Chun Foo
Zhong Kui
Level 154
God Stats
2W - 2L
1,567 SR
Queue Stats
236W - 248L
1,589 Elo+
Solo
Achilles
Achilles
mariusKatt
Achilles
Level 154
God Stats
2W - 2L
1,643 SR
Queue Stats
136W - 129L
1,533 Elo+
Party 1
Team Averages
Level 145
1,403 SR
1,558 Elo+

VS

Team Averages
Level 115
1,591 SR
1,590 Elo+
Ganesha
Ganesha
AyeJayAytch
Ganesha
Level 160
God Stats
5W - 2L
1,796 SR
Queue Stats
438W - 333L
1,643 Elo+
Party 2
Poseidon
Poseidon
Dothman
Poseidon
Level 98
God Stats
1W - 0L
1,473 SR
Queue Stats
13W - 6L
1,524 Elo+
Party 2
Achilles
Achilles
FatherHoenheim
Achilles
Level 88
God Stats
1W - 1L
1,303 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
Pillcozby843
Jing Wei
Level 145
God Stats
2W - 0L
1,884 SR
Queue Stats
152W - 143L
1,519 Elo+
Solo
Pele
Pele
Yunó
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baconsaber
Cabrakan
18
4 / 7 / 11
11,362
668
9,117
22,700
33,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
JuicyGanesha
King Arthur
20
0 / 7 / 12
11,430
672
18,996
32,751
36,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Remedeez
Fafnir
18
2 / 7 / 17
11,587
682
9,304
29,345
47,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Wing Chun Foo
Zhong Kui
20
8 / 7 / 6
12,470
734
18,350
19,745
17,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
mariusKatt
Achilles
20
9 / 7 / 11
13,278
781
23,027
28,310
31,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyeJayAytch
Ganesha
20
0 / 2 / 30
12,797
753
10,664
18,716
24,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Dothman
Poseidon
20
8 / 6 / 15
12,964
763
24,264
11,941
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
19
6 / 6 / 12
12,330
725
14,942
21,039
24,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Pillcozby843
Jing Wei
20
9 / 4 / 13
13,779
811
30,228
15,667
9,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
Yunó
Pele
20
12 / 5 / 18
13,717
807
25,723
24,531
34,143
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
23
Kills
35
35
Deaths
23
57
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AyeJayAytch
Ganesha
0
2
30
7.5
L
Cabrakan
Baconsaber
Cabrakan
4
7
11
1.36
W
Poseidon
Dothman
Poseidon
8
6
15
2.58
W
Achilles
6
6
12
2
L
King Arthur
JuicyGanesha
King Arthur
0
7
12
0.86
W
Jing Wei
Pillcozby843
Jing Wei
9
4
13
3.88
L
Fafnir
Remedeez
Fafnir
2
7
17
1.5
L
Zhong Kui
Wing Chun Foo
Zhong Kui
8
7
6
1.57
W
Pele
Yunó
Pele
12
5
18
4.2
L
Achilles
mariusKatt
Achilles
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,794
Damage
105,821
132,851
Taken
91,894
166,388
Mitigated
99,535
34,211
Healing
35,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AyeJayAytch
Ganesha
10,664
885
1,819
8,128
18,716
24,979
865
5,165
13,551
22,538
0
L
Cabrakan
Baconsaber
Cabrakan
9,117
729
3,689
2,872
22,700
33,421
130
6,265
15,908
21,774
0
W
Poseidon
Dothman
Poseidon
24,264
4,012
862
1,137
11,941
6,767
1,445
5,046
6,895
46,825
0
W
Achilles
14,942
2,837
881
4,569
21,039
24,613
654
9,038
12,001
0
21,996
L
King Arthur
JuicyGanesha
King Arthur
18,996
1,510
808
8,542
32,751
36,550
21
10,498
21,741
0
43,334
W
Jing Wei
Pillcozby843
Jing Wei
30,228
25,607
2,210
5,621
15,667
9,033
5,311
8,032
7,635
0
66,275
L
Fafnir
Remedeez
Fafnir
9,304
2,009
1,084
3,199
29,345
47,349
123
7,569
21,448
15,431
0
L
Zhong Kui
Wing Chun Foo
Zhong Kui
18,350
5,066
1,064
3,159
19,745
17,281
1,396
5,353
13,759
42,078
4,343
W
Pele
Yunó
Pele
25,723
7,700
2,550
7,313
24,531
34,143
1,086
7,713
16,818
0
39,076
L
Achilles
mariusKatt
Achilles
23,027
4,461
1,466
8,328
28,310
31,787
94
5,243
22,687
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,127
Gold Earned
65,587
165
Minions Killed
182
0
Camps Cleared
0
1,411,807
Distance Traveled
1,496,569
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,797
753
0
0
0
306,070
4
L
Cabrakan
11,362
668
26
2
0
255,708
0
W
Poseidon
12,964
763
43
3
0
297,660
1
W
Achilles
12,330
725
15
1
0
328,941
0
L
King Arthur
11,430
672
34
2
0
306,271
0
W
Jing Wei
13,779
811
87
5
0
270,366
3
L
Fafnir
11,587
682
10
1
0
299,549
4
L
Zhong Kui
12,470
734
59
3
0
251,301
0
W
Pele
13,717
807
37
2
0
293,532
0
L
Achilles
13,278
781
36
2
0
298,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role