Player Matchup

Ra
Ra
BreakDownMyWalls
Ra
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 95L
1,456 Elo+
Party 2
Chaac
Chaac
BuriedMythos
Chaac
Level 109
God Stats
4W - 2L
1,552 SR
Queue Stats
133W - 134L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
CobaltRegent
Cliodhna
Level 28
God Stats
1W - 0L
1,754 SR
Queue Stats
40W - 71L
1,372 Elo+
Party 2
Janus
Janus
YoungJesus9087
Janus
Level 133
God Stats
1W - 0L
1,620 SR
Queue Stats
124W - 107L
1,548 Elo+
Solo
Scylla
Scylla
posidues
Scylla
Level 26
God Stats
2W - 1L
1,752 SR
Queue Stats
39W - 44L
1,453 Elo+
Solo
Team Averages
Level 78
1,636 SR
1,464 Elo+

VS

Team Averages
Level 105
1,405 SR
1,469 Elo+
Guan Yu
Guan Yu
A0EGAMER
Guan Yu
Level 157
God Stats
0W - 3L
1,409 SR
Queue Stats
71W - 93L
1,516 Elo+
Party 1
Osiris
Osiris
Joebestt
Osiris
Level 120
God Stats
0W - 6L
1,031 SR
Queue Stats
169W - 159L
1,470 Elo+
Solo
Hachiman
Hachiman
OldManFuzzy
Hachiman
Level 89
God Stats
3W - 4L
1,585 SR
Queue Stats
292W - 335L
1,433 Elo+
Solo
Susano
Susano
ProfesionalHobo
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,468 Elo+
Solo
Athena
Athena
StarTortoise569
Athena
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
9,083
826
13,421
9,130
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 1 / 17
8,884
808
9,478
13,772
18,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
CobaltRegent
Cliodhna
14
3 / 3 / 11
8,589
781
5,600
6,667
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 12
9,234
839
12,878
7,630
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Scylla
posidues
Scylla
17
9 / 5 / 10
9,843
895
10,677
8,763
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A0EGAMER
Guan Yu
16
4 / 4 / 7
8,632
785
8,583
16,414
19,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Joebestt
Osiris
14
4 / 6 / 7
8,344
759
6,617
17,697
15,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
OldManFuzzy
Hachiman
15
3 / 4 / 5
8,255
750
8,432
10,583
4,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 5
7,928
721
7,183
7,319
3,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 10
7,445
677
5,974
16,439
16,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
22
Kills
13
15
Deaths
22
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A0EGAMER
Guan Yu
4
4
7
1.88
W
3
3
16
3.67
W
3
1
17
11.5
W
Cliodhna
CobaltRegent
Cliodhna
3
3
11
2.83
L
Osiris
Joebestt
Osiris
4
6
7
1.25
L
Hachiman
OldManFuzzy
Hachiman
3
4
5
1.38
L
2
3
5
1.5
L
0
5
10
1
W
4
3
12
3.33
W
Scylla
posidues
Scylla
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
36,789
45,962
Taken
68,452
34,032
Mitigated
58,689
16,713
Healing
22,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A0EGAMER
Guan Yu
8,583
1,393
5,582
6,088
16,414
19,273
419
8,565
7,849
0
14,248
W
13,421
1,532
4,623
2,153
9,130
4,733
904
1,843
7,287
25,014
0
W
9,478
2,282
889
4,661
13,772
18,754
689
1,117
12,655
0
18,147
W
Cliodhna
CobaltRegent
Cliodhna
5,600
780
286
636
6,667
3,174
1,878
1,513
5,154
0
10,419
L
Osiris
Joebestt
Osiris
6,617
2,963
1,141
2,702
17,697
15,429
539
8,154
9,543
0
16,434
L
Hachiman
OldManFuzzy
Hachiman
8,432
2,968
925
2,427
10,583
4,252
443
7,466
3,117
0
19,815
L
7,183
1,017
719
1,092
7,319
3,332
0
4,213
3,106
0
18,640
L
5,974
1,576
0
1,811
16,439
16,403
595
8,578
7,861
9,228
0
W
12,878
335
1,615
1,050
7,630
3,703
1,588
750
6,880
30,160
0
W
Scylla
posidues
Scylla
10,677
899
68
732
8,763
3,668
1,526
751
8,012
15,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
40,604
101
Minions Killed
89
0
Camps Cleared
0
1,026,470
Distance Traveled
878,461
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,632
785
22
2
0
207,823
0
W
Ra
9,083
826
30
3
0
212,387
0
W
Chaac
8,884
808
17
2
0
237,909
2
W
Cliodhna
8,589
781
7
1
0
213,782
0
L
Osiris
8,344
759
14
1
0
172,902
0
L
Hachiman
8,255
750
22
2
0
177,669
1
L
Susano
7,928
721
23
2
0
135,443
0
L
Athena
7,445
677
8
1
0
184,624
0
W
Janus
9,234
839
37
3
0
178,129
0
W
Scylla
9,843
895
10
1
0
184,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role